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Latest revision | Your text | ||
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* '''Bulb Ambience''' |
* '''Bulb Ambience''' |
||
[[File:BulbLoop.wav]] |
[[File:BulbLoop.wav]] |
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* '''Dark Room |
* '''Dark Room''' |
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[[File:Dark Room.wav]]}} |
[[File:Dark Room.wav]]}} |
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</choose> |
</choose> |
||
'''The Hotel''' is the first [[Floors|floor]] in ''[[DOORS]]''. It can be accessed by using one of the [[Elevator|elevators]] in the [[Lobby]], creating or joining an elevator for ''The Hotel'', or after completing [[The Backdoor]]. |
'''The Hotel''' (also known as the main floor of the game [[DOORS Wiki|DOORS]]) is the first [[Floors|floor]] in ''[[DOORS]]''. It can be accessed by using one of the [[Elevator|elevators]] in the [[Lobby]], creating or joining an elevator for ''The Hotel'', or after completing [[The Backdoor]]. |
||
== {{Icons|Overview}} Overview == |
== {{Icons|Overview}} Overview == |
||
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Players will have to make their way through various randomly generated rooms each separated by numbered doors in the corridor. Every player's goal is to reach [[The Electrical Room|Door 100]] in order to reach the elevator and successfully escape to [[The Mines]]. |
Players will have to make their way through various randomly generated rooms each separated by numbered doors in the corridor. Every player's goal is to reach [[The Electrical Room|Door 100]] in order to reach the elevator and successfully escape to [[The Mines]]. |
||
During the [[2024 April Fools Event]], players and entities were given voices, later removed as the event ended, but it ended up being a modifier. |
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{{Spoiler|Door 100: |
{{Spoiler|Door 100: |
||
Upon re-activating and entering the elevator, players will enter a cutscene. |
Upon re-activating and entering the elevator, players will enter a cutscene. |
||
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* '''[[El Goblino]]''' - A friendly entity that players can chat with in Jeff's Shop. After a player talks to him three times, he will go silent. |
* '''[[El Goblino]]''' - A friendly entity that players can chat with in Jeff's Shop. After a player talks to him three times, he will go silent. |
||
* '''[[Glitch]]''' - Acts as a failsafe (The Mines and The Hotel). It will appear when the next room has failed to load. It also functions as Void in The Rooms and The Backdoor. |
* '''[[Glitch]]''' - Acts as a failsafe (The Mines and The Hotel). It will appear when the next room has failed to load. It also functions as Void in The Rooms and The Backdoor. |
||
* '''[[Glitch Fragment|Glitch Fragment Entities]]''' - Glitched variations of [[Screech]], [[Rush]] and [[Ambush]] that appear when interacting with a [[Glitch Fragment]]. |
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* '''[[Jack]]''' - Rarely appears behind doors (<math>\frac{1}{2000}</math>) and in closets (<math>\frac{1}{200}</math>) to jumpscare players. |
* '''[[Jack]]''' - Rarely appears behind doors (<math>\frac{1}{2000}</math>) and in closets (<math>\frac{1}{200}</math>) to jumpscare players. |
||
* '''[[Jeff]]''' - A friendly entity that resides in its respective [[Jeff Shop|shop]], selling items to players who are interested. |
* '''[[Jeff]]''' - A friendly entity that resides in its respective [[Jeff Shop|shop]], selling items to players who are interested. |
||
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* '''[[Void]]''' - Attacks players that are lagging too far back from the rest of the team when in multiplayer elevator. It will teleport them back to their team but deals a random amount of damage in the process. |
* '''[[Void]]''' - Attacks players that are lagging too far back from the rest of the team when in multiplayer elevator. It will teleport them back to their team but deals a random amount of damage in the process. |
||
* '''[[Snare]]''' - Appears in [[The Greenhouse]], stopping any player in their tracks if they step on it. Players must avoid them with some sort of light source for identifying their location. |
* '''[[Snare]]''' - Appears in [[The Greenhouse]], stopping any player in their tracks if they step on it. Players must avoid them with some sort of light source for identifying their location. |
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=== '''Hazards''' === |
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* '''[[Seek#Related Hazards|Fallen Chandeliers]]''' - Fires present in [[Seek]]'s chases. |
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{{Collapsed Section|Limited Entities| |
{{Collapsed Section|Limited Entities| |
||
=== '''Limited Entities (and Hazards)''' === |
=== '''Limited Entities (and Hazards)''' === |
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==== Small Basements ==== |
==== Small Basements ==== |
||
Before [[The Content Update]], ''Basements'' were known as small basements, which appeared to be very similar to the current ''Basements.'' Small basements would always spawn with the exact same room generation. As of [[The Content Update]], small basements and the large basement have been merged. |
Before [[Update Logs#:~:text=December 20, 2024 (Content Update Release)|The Content Update]], ''Basements'' were known as [[Hotel|small basements]], which appeared to be very similar to the current ''Basements.'' Small basements would always spawn with the exact same room generation. As of [[Update Logs#:~:text=December 20, 2024 (Content Update Release)|The Content Update]], small basements and the large basement have been merged. |
||
==== The Basement ==== |
==== The Basement ==== |
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|1. |
|1. |
||
|"Elevator Jam" |
|"Elevator Jam" |
||
|Inside the [[Elevator]] of |
|Inside the [[Elevator]] of the [[Hotel]]. |
||
|0:39 |
|0:39 |
||
|146 BPM |
|146 BPM |
||
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** There are many major and dangerous threats that not even the Crucifix can stop, like [[Snare]], which can unequip player's Crucifix while they're holding it, making them vulnerable to Rush. |
** There are many major and dangerous threats that not even the Crucifix can stop, like [[Snare]], which can unequip player's Crucifix while they're holding it, making them vulnerable to Rush. |
||
** Dupe scrambles the door number faster and spawns more, which can be fatal sometimes. |
** Dupe scrambles the door number faster and spawns more, which can be fatal sometimes. |
||
* During the [[2024 April Fools Event]], players and entities were given voices, later removed as the event ended, but it ended up being a modifier. |
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* Rooms with side rooms (other than mini side rooms with chests) will always require a room key. |
* Rooms with side rooms (other than mini side rooms with chests) will always require a room key. |
||
* Dark Rooms never spawn at The Library Entrance. They also do not spawn immediately after both Seek Chases are completed. |
* Dark Rooms never spawn at The Library Entrance. They also do not spawn immediately after both Seek Chases are completed. |
||
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== {{Icons|Achievement}} Related achievements == |
== {{Icons|Achievement}} Related achievements == |
||
{{Achievement |
{{Achievement |
||
|image=Rock Bottom Badge.png |
|image=Rock Bottom Badge.png |
||
Line 601: | Line 595: | ||
Hotel_AltHallway1.png|Hotel_AltHallway1 |
Hotel_AltHallway1.png|Hotel_AltHallway1 |
||
Hotel_AltHallway1Mirrored.png|Hotel_AltHallway1Mirrored |
Hotel_AltHallway1Mirrored.png|Hotel_AltHallway1Mirrored |
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Hotel_Backroom1 m.png|Hotel_Backroom1 |
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Hotel_Backroom2 m.png|Hotel_Backroom2 |
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Hotel_Backroom3.png|Hotel_Backroom3 |
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Hotel_Backroom4.png|Hotel_Backroom4 |
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Hotel_Backroom5.png|Hotel_Backroom5 |
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Hotel_Backroom6.jpg|Hotel_Backroom6 |
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Hotel_Backroom7.png|Hotel_Backroom7 |
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Hotel_Backroom8 m.png|Hotel_Backroom8 |
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Hotel_CellarGate1.png|Hotel_CellarGate1 |
Hotel_CellarGate1.png|Hotel_CellarGate1 |
||
Hotel_Chex1.png|Hotel_Chex1 |
Hotel_Chex1.png|Hotel_Chex1 |
||
Line 619: | Line 605: | ||
Hotel_Hallway1.png|Hotel_Hallway1 |
Hotel_Hallway1.png|Hotel_Hallway1 |
||
Hotel_Hallway2.png|Hotel_Hallway2 |
Hotel_Hallway2.png|Hotel_Hallway2 |
||
Hotel_Hallway2 (for some reason has the same name).png|Hotel_Hallway2 |
|||
Hotel_Hallway3.png|Hotel_Hallway3 |
Hotel_Hallway3.png|Hotel_Hallway3 |
||
Hotel_Hallway4.png|Hotel_Hallway4 |
Hotel_Hallway4.png|Hotel_Hallway4 |
||
Line 640: | Line 625: | ||
Hotel_Room1.png|Hotel_Room1 |
Hotel_Room1.png|Hotel_Room1 |
||
Hotel_Room1Mirrored.png|Hotel_Room1Mirrored |
Hotel_Room1Mirrored.png|Hotel_Room1Mirrored |
||
Hotel_Room2.png|Hotel_Room2 |
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Hotel_Room2Mirrored.png|Hotel_Room2Mirrored |
Hotel_Room2Mirrored.png|Hotel_Room2Mirrored |
||
Hotel_SkinnyHallway1.png|Hotel_SkinnyHallway1 |
Hotel_SkinnyHallway1.png|Hotel_SkinnyHallway1 |
||
Line 647: | Line 631: | ||
Hotel_SmallLibrary1Mirrored.png|Hotel_SmallLibrary1Mirrored |
Hotel_SmallLibrary1Mirrored.png|Hotel_SmallLibrary1Mirrored |
||
Hotel_Squeeze1.png|Hotel_Squeeze1 |
Hotel_Squeeze1.png|Hotel_Squeeze1 |
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Hotel_Squeeze2.png|Hotel_Squeeze2 |
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Hotel_Upstairs1.png|Hotel_Upstairs1 |
Hotel_Upstairs1.png|Hotel_Upstairs1 |
||
Hotel_WardrobeRoom.png|Hotel_WardrobeRoom |
Hotel_WardrobeRoom.png|Hotel_WardrobeRoom |
||
Line 661: | Line 644: | ||
Hotel_HallwayBroken4.png|Hotel_HallwayBroken4 |
Hotel_HallwayBroken4.png|Hotel_HallwayBroken4 |
||
Hotel_Key_LeftCurve3BrokenMirrored.png|Hotel_Key_LeftCurve3BrokenMirrored |
Hotel_Key_LeftCurve3BrokenMirrored.png|Hotel_Key_LeftCurve3BrokenMirrored |
||
</gallery> |
|||
=== Seek Chase === |
|||
<gallery widths="190"> |
|||
Hotel_SeekChaseIntersection.png|Hotel_SeekChaseIntersection |
|||
Hotel_SeekChaseIntersectionAlt.png|Hotel_SeekChaseIntersectionAlt |
|||
</gallery> |
|||
=== Greenhouse === |
|||
<gallery widths="190"> |
|||
Greenhouse_Straight.png|Greenhouse_Straight |
|||
Greenhouse_Straight (Light Room).png|Greenhouse_Straight (Light Room) |
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Greenhouse_Intersection.png|Greenhouse_Intersection |
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Greenhouse_Intersection (Light Room).png|Greenhouse_Intersection (Light Room) |
|||
</gallery> |
</gallery> |
||
{{!}}-{{!}} |
{{!}}-{{!}} |
||
Guaranteed= |
Guaranteed= |
||
'''NOTE: Work is in progress''' |
|||
<gallery widths="190"> |
|||
Hotel_Start.png|Hotel_Start |
|||
Hotel_SeekIntro.png|Hotel_SeekIntro |
|||
Hotel_SeekChase.png|Hotel_SeekChase |
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Hotel_SeekChaseShort1.png|Hotel_SeekChaseShort1 |
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Hotel_SeekChaseFinal.png|Hotel_SeekChaseFinal |
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Hotel_LibraryEntrance.png|Hotel_LibraryEntrance |
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Hotel_Library.png|Hotel_Library |
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Hotel_LibraryExit.png|Hotel_LibraryExit |
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Hotel_JeffShopEntrance.png|Hotel_JeffShopEntrance |
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Hotel_JeffShop.png|Hotel_JeffShop |
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Hotel_RoomsEntrance.png|Hotel_RoomsEntrance |
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Hotel_MegaGate.png|Hotel_MegaGate |
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Hotel_PreInfirmary.png|Hotel_PreInfirmary |
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Hotel_Infirmary.png|Hotel_Infirmary |
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Hotel_HaltHallway.png|Hotel_HaltHallway |
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Hotel_PreCourtyard.png|Hotel_PreCourtyard |
|||
Hotel_Courtyard.png|Hotel_Courtyard |
|||
Greenhouse_End.png|Greenhouse_End |
|||
EMain2.png|Hotel_EndNew |
|||
</gallery> |
|||
{{!}}-{{!}} |
|||
Side-Rooms= |
|||
=== Normal === |
|||
<gallery widths="190"> |
|||
Hotel_SideBedloot.png|Hotel_SideBedloot |
|||
Hotel_SideBehind (1).png|Hotel_SideBehind (1) |
|||
Hotel_SideBehind (2).png|Hotel_SideBehind (2) |
|||
Hotel_SideBehind (3).png|Hotel_SideBehind (3) |
|||
Hotel_SideBehind (4).png|Hotel_SideBehind (4) |
|||
Hotel_SideBehind (5).png|Hotel_SideBehind (5) |
|||
Hotel_SideBehind (6).png|Hotel_SideBehind (6) |
|||
Hotel_SideBehind (7).png|Hotel_SideBehind (7) |
|||
Hotel_SideBehind (8).png|Hotel_SideBehind (8) |
|||
Hotel_SideBehind (9).png|Hotel_SideBehind (9) |
|||
Hotel_SideBehind (10).png|Hotel_SideBehind (10) |
|||
Hotel_SideBehind (11).png|Hotel_SideBehind (11) |
|||
Hotel_SideChest.png|Hotel_SideChest |
|||
Hotel_SideCouch.png|Hotel_SideCouch |
|||
Hotel_SideStraight (1).png|Hotel_SideStraight (1) |
|||
Hotel_SideStraight (2).png|Hotel_SideStraight (2) |
|||
Hotel_SideStraight (3).png|Hotel_SideStraight (3) |
|||
Hotel_SideStraight (4).png|Hotel_SideStraight (4) |
|||
Hotel_SideStraight (5).png|Hotel_SideStraight (5) |
|||
Hotel_SideStraight (6).png|Hotel_SideStraight (6) |
|||
Hotel_SideStraight (7).png|Hotel_SideStraight (7) |
|||
Hotel_SideTable (1).png|Hotel_SideTable (1) |
|||
Hotel_SideTable (2).png|Hotel_SideTable (2) |
|||
Hotel_SmallBedroom.png|Hotel_SmallBedroom |
|||
Sideroom_Brand (1).png|Sideroom_Brand (1) |
|||
Sideroom_Brand (2).png|Sideroom_Brand (2) |
|||
Sideroom_Brand (3).png|Sideroom_Brand (3) |
|||
Sideroom_Brand (4).png|Sideroom_Brand (4) |
|||
Sideroom_Brand (5).png|Sideroom_Brand (5) |
|||
Sideroom_Brand (6).png|Sideroom_Brand (6) |
|||
</gallery> |
|||
=== Brightened === |
|||
<gallery widths="190"> |
|||
Brightered_Hotel SideBehind (11).png|Hotel SideBehind (11) |
|||
Brightered_Hotel SideBehind (4).png|Hotel SideBehind (4) |
|||
Brightered_Hotel SideBehind (5).png|Hotel SideBehind (5) |
|||
Brightered_Hotel SideBehind (6).png|Hotel SideBehind (6) |
|||
Brightered_Hotel SideBehind (8).png|Hotel SideBehind (8) |
|||
Brightered_Hotel SideBehind (9).png|Hotel SideBehind (9) |
|||
Brightered_Hotel SideBehind Brightered (3).png|Hotel SideBehind (3) |
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Brightered_Hotel SideChest.png|Hotel SideChest |
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Brightered_Hotel SideStraight (2).png|Hotel SideStraight (2) |
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Brightered_Hotel SideStraight (4).png|Hotel SideStraight (4) |
|||
Brightered_Hotel SideStraight (5).png|Hotel SideStraight (5) |
|||
Brightered_Hotel SideStraight (7).png|Hotel SideStraight (7) |
|||
Brightered_Hotel SideTable (1).png|Hotel SideTable (1) |
|||
Brightered_Hotel SideTable (2).png|Hotel SideTable (2) |
|||
Brightered_Sideroom Brand (3).png|Sideroom Brand (3) |
|||
Brightered_Sideroom Brand (4).png|Sideroom Brand (4) |
|||
</gallery> |
|||
{{!}}-{{!}} |
|||
Old= |
|||
=== Removed in [[The Hotel+ Update]] === |
|||
<gallery widths="190"> |
|||
Ventrooms.png|Hotel_DuctConnector |
|||
MiniLibraryRoom.png|Hotel_MazeGate |
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LibraryEntranceOLD.png|Hotel_LibraryEntrance |
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Room99.png|Hotel_Storage |
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The Electrical Room Screenshot.png|Hotel_End |
|||
</gallery> |
|||
=== Removed in [[The Hunt Update]] === |
|||
<gallery widths="190"> |
|||
TBA|Hotel_PreLibraryEntrance |
|||
TBA|Hotel_HallwayBeforeCourtyard |
|||
</gallery> |
|||
=== Removed in [[The Mines Update]] === |
|||
<gallery widths="190"> |
|||
Hotel_Backtrack.png|Hotel_Backtrack |
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Hotel_Chex2.png|Hotel_Chex2 |
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Hotel_Room3.png|Hotel_Room3 |
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TBA|Hotel_SkinnyHallway |
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Hotel_Upstairs2.png|Hotel_Upstairs2 |
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Hotel_GreenhouseDefault.png|Hotel_GreenhouseDefault |
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Hotel_GreenhouseTurn.png|Hotel_GreenhouseTurn |
|||
Hotel_GreenhouseEnd.png|Hotel_GreenhouseEnd |
|||
</gallery> |
|||
=== Removed in [[The Content Update]] === |
|||
<gallery widths="190"> |
|||
TBA|Hotel_Basement |
|||
TBA|Hotel_BasementFlipped |
|||
</gallery> |
|||
}} |
}} |
||
Line 810: | Line 665: | ||
Hotel+ Room lol.jpg|Bedroom Suite room. |
Hotel+ Room lol.jpg|Bedroom Suite room. |
||
PlusShaped Room.jpg|The plus junction room. |
PlusShaped Room.jpg|The plus junction room. |
||
LoungeRoom NEW.jpg| |
LoungeRoom NEW.jpg|The lounge room. |
||
Locked Room.jpg|A locked room. |
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2Windows Room.jpg|A room with many mini-bookshelves with 2 windows. |
2Windows Room.jpg|A room with many mini-bookshelves with 2 windows. |
||
2Windows Room Flipped.jpg|Ditto, but it's flipped. |
2Windows Room Flipped.jpg|Ditto, but it's flipped. |
||
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Same with this one.jpg|A room with 2 broken doors. |
Same with this one.jpg|A room with 2 broken doors. |
||
Idk what to call this room.jpg|Ditto, but it has 5 broken doors and [[Dupe]]. |
Idk what to call this room.jpg|Ditto, but it has 5 broken doors and [[Dupe]]. |
||
SqueezingRoom.jpg|Squeezing room. |
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HShapedRoom F1.jpg|H-Shaped room. (First Floor) |
HShapedRoom F1.jpg|H-Shaped room. (First Floor) |
||
HShapedRoom F2.jpg|H-Shaped room. (Second Floor) |
HShapedRoom F2.jpg|H-Shaped room. (Second Floor) |
||
Line 845: | Line 700: | ||
Hotel Backroom4.png|Ditto. |
Hotel Backroom4.png|Ditto. |
||
Hotel Backroom5.png|Ditto. |
Hotel Backroom5.png|Ditto. |
||
Hotel Backroom6.jpg|Ditto. |
|||
Hotel Backroom7.png|Ditto. |
Hotel Backroom7.png|Ditto. |
||
Hotel Backroom8.jpg|Ditto. |
Hotel Backroom8.jpg|Ditto. |
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BasementStairwell2New.png|Basement Stairwell. (Upside) |
BasementStairwell2New.png|Basement Stairwell. (Upside) |
||
Untitled399 20250121175850.png|Library Entrance. |
Untitled399 20250121175850.png|Library Entrance. |
||
Skibidi Library.png|The Library. |
Skibidi Library.png|The Library. |
||
LibraryNew1.png|The Library. (Aerial) |
|||
LibraryNew2.png|The Library. (Second Floor) |
|||
PostLibraryRoom.jpg|Post-Library room. |
PostLibraryRoom.jpg|Post-Library room. |
||
JeffShopEntrance.jpg|Jeff Shop Entrance. |
JeffShopEntrance.jpg|Jeff Shop Entrance. |
||
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The Electrical Room Screenshot.png|The Electrical Room. |
The Electrical Room Screenshot.png|The Electrical Room. |
||
</gallery> |
</gallery> |
||
}} |
}} |
||
|-| |
|-| |
||
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|-| |
|-| |
||
Decorations= |
Decorations= |
||
<gallery> |
|||
{{#tag:tabber|Current= |
|||
<gallery widths="190"> |
|||
Papers.png|Reception Papers. |
|||
Write Feather.png|Write Feather. |
|||
Lamp.png|Lamp. |
Lamp.png|Lamp. |
||
Chandelier.png|Chandelier. |
Chandelier.png|Chandelier. |
||
PlantModelOld.png|Potted Plant. (V1, Old) |
|||
PlantModelNew.png|Potted Plant. (V2, New) |
|||
MiniBookshelfNew.png|Mini-Bookshelf. |
|||
MiniBookshelfOld.png|Mini-Bookshelf. (V1, Old) |
|||
MiniBookshelfNew.png|Mini-Bookshelf. (V2, New) |
|||
EmptyMiniBookshelf.png|Empty Mini-Bookshelf. |
|||
AlmostEmptyMiniBookshelf.png|Almost Empty Mini-Bookshelf. |
|||
MHMiniBookshelf.png|Mini-Bookshelf. (Make Haste Modification) |
|||
BookshelfOld.png|Bookshelf. (V1, Old) |
|||
BookshelfNew.png|Bookshelf. (V2, New) |
|||
EmptyBookshelf.png|Empty Bookshelf. |
|||
AlmostEmptyBookshelf.png|Almost Empty Bookshelf. |
|||
Hat Stand.png|Hat Stand. |
Hat Stand.png|Hat Stand. |
||
Desk Lamp.png|Desk Lamp. |
Desk Lamp.png|Desk Lamp. |
||
Line 1,030: | Line 888: | ||
Bucket.png|Electrical Room Bucket. |
Bucket.png|Electrical Room Bucket. |
||
ElecRoom Shelf.png|Electrical Room Shelf. |
ElecRoom Shelf.png|Electrical Room Shelf. |
||
Doorsstool.jpeg|Stool (Unused).<ref> [https://x.com/lightningsplash/status/1723869472186830954?s=46&t=hADAgT99wiJZ8CV-OIhC-Q random trivia: this stool is never used if we hit 10 likes ill post more random trivia] - [[Lightning_Splash]], X </ref> |
|||
DoorsstoolNOBG.png|Ditto, but without the background. |
|||
</gallery> |
</gallery> |
||
{{!}}-{{!}} |
|||
Variants= |
|||
=== Mini-Bookshelves === |
|||
<gallery widths="190"> |
|||
EmptyCart.png|Empty Luggage Cart. |
|||
EmptyMiniBookshelf.png|Empty Mini-Bookshelf. |
|||
AlmostEmptyMiniBookshelf.png|Almost Empty Mini-Bookshelf. |
|||
MHMiniBookshelf.png|Mini-Bookshelf. (Make Haste Modification) |
|||
</gallery> |
|||
=== Bookshelves === |
|||
<gallery widths="190"> |
|||
EmptyBookshelf.png|Empty Bookshelf. |
|||
AlmostEmptyBookshelf.png|Almost Empty Bookshelf. |
|||
</gallery> |
|||
{{!}}-{{!}} |
|||
Old= |
|||
<gallery widths="190"> |
|||
PlantModelOld.png|Potted Plant. |
|||
MiniBookshelfOld.png|Mini-Bookshelf. |
|||
BookshelfOld.png|Bookshelf. |
|||
</gallery> |
|||
{{!}}-{{!}} |
|||
Unused= |
|||
<gallery widths="190"> |
|||
DoorsstoolNOBG.png|Stool.<ref> [https://x.com/lightningsplash/status/1723869472186830954?s=46&t=hADAgT99wiJZ8CV-OIhC-Q random trivia: this stool is never used if we hit 10 likes ill post more random trivia] - [[Lightning_Splash]], X </ref> |
|||
</gallery> |
|||
}} |
|||
|-| |
|-| |
||
Assets= |
Assets= |