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''Main Article: [[The Greenhouse]]'' |
''Main Article: [[The Greenhouse]]'' |
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[[File:DiningHall.jpg|thumb|The Greenhouse]] |
[[File:DiningHall.jpg|thumb|The Greenhouse]] |
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The Greenhouse is a set of unique rooms that occurs between doors 90-99. It is a challenging addition to the hotel with different [[Hiding|wardrobes]] and many other assets such as plants and gardens, which was added in the Hotel+ Update in January of 2023 |
The Greenhouse is a set of unique rooms that occurs between doors 90-99. It is a challenging addition to the hotel with different [[Hiding|wardrobes]] and many other assets such as plants and gardens, which was added in the Hotel+ Update in January of 2023. It will always take place directly after [[The Courtyard]], acting almost as a transition between the Hotel and [[The Electrical Room]]. It is teeming with dangers: [[Rush]], [[Screech]], [[Eyes]], and [[Hide]] are all capable of being encountered here. [[Snare]] is the only unique entity that resides specifically in this part of the hotel, frequently appearing and can hinder players from hiding from the aforementioned [[List of Entities|entities]]. Adding even more to the spooky and frightening atmosphere of the Greenhouse, every room in the Greenhouse has a 100% chance to be pitch black. In the Hotel+ update, the [[Candle]] that can be found around the Hotel comes into great use here as Guiding Light uses it to alert you of any [[List of Entities|entities]]. However, after The Mines update, only the [[Possessed Candle]] has the ability to alert you of entities. |
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[[File:Final room (3).png|thumb|The Electrical Room]] |
[[File:Final room (3).png|thumb|The Electrical Room]] |
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