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''The Adit'' features a seemingly rusted [[minecart]] sits on wooden tracks, hinting that this room was once part of a functional mining operation. It contains a generator which has two missing fuses, and toolboxes and shelves scattered around. You will need to find the two missing fuses to progress to the next room. [[Dread]] takes extremely long to spawn here, so you can treat this as a "preparation" room or just a rest room before the vast amount of rooms ahead. |
''The Adit'' features a seemingly rusted [[minecart]] sits on wooden tracks, hinting that this room was once part of a functional mining operation. It contains a generator which has two missing fuses, and toolboxes and shelves scattered around. You will need to find the two missing fuses to progress to the next room. [[Dread]] takes extremely long to spawn here, so you can treat this as a "preparation" room or just a rest room before the vast amount of rooms ahead. |
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If a run is continued from [[Hotel|The Hotel]], all dead players who are still spectating will be |
If a run is continued from [[Hotel|The Hotel]], all dead players who are still spectating will be revived upon entry. |
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== {{Icons|Door}} Gameplay == |
== {{Icons|Door}} Gameplay == |