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{{RoomsNav}} |
{{RoomsNav}} |
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{{Stub| |
{{Stub|Gameplay, pictures and words.}} |
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{{Conjecture}} |
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{{Locations |
{{Locations |
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|floors_present=*[[The Mines]] |
|floors_present=*[[The Mines|Mines]] |
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|rooms_present= |
|rooms_present=100.5 |
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|entities=* |
|entities=*[[Guiding Light]] |
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* |
*[[Curious Light]] ([[Rift]]) |
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* |
*[[Timothy]] |
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* |
*[[Hide]] |
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* [[Jack]] |
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* [[Void]] |
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* [[Dread]] |
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* [[Glitch]] |
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* [[Gloombats]] (Trick or Treat modifier) |
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* [[Eyes]] (Trick or Treat modifier) |
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* [[Lookman]] (Trick or Treat modifier) |
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* [[RNIUSHCg==]] |
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* [[AR0xMBUSH]] |
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* [[SCJVEREECH]] |
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title=The Adit |
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|containers=* Drawers |
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* Item Lockers |
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* Locked Item Lockers |
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* Toolboxes |
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* Locked Toolboxes |
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* Moonlight Rift |
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* Starlight Rift |
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|hazards=* [[Floods]]}} |
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{{Quote|This is only the beginning.|'''Rock Bottom''' [[Achievement]] description}} |
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⚫ | '''The Adit''' features a seemingly rusted [[Minecart]] sits on wooden tracks, hinting that this room was once part of a functional mining operation. It contains a generator which has two missing fuses, and toolboxes and shelves scattered around. You will need to find the two missing fuses to progress to the next room. [[Dread]] cannot spawn here, so you can treat this as a "preparation" room or just a rest room before the vast amount of rooms ahead. |
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== |
=={{Icons|Door}} Gameplay== |
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⚫ | ''The Adit'' features a seemingly rusted [[ |
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Players should be vigilant, as The Adit is also where they first encounter potential hazards (such as [[Screech]]), subtly preparing them for the challenges and threats lurking in the depths of The Mines. |
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⚫ | To complete |
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* This room somewhat implies that [[Room Key|keys]] can't spawn in ''The Mines''. |
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* ''Adit'' means: 'a horizontal passage leading to an underground mine', but it's most commonly referred to as simply an entrance to a mine. |
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* [[Hide]]'s physical form that resides in the last hiding spot you entered doesn't spawn in this room until the first door is opened. |
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* Behind the elevator where player(s) fall, there is an [[Secrets|Easter Egg]] with an image of a cat. |
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* The minecart in this room can't damage players even if they get flinged by it. |
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* [[Dread]] may spawn, though it takes at least an hour for it to spawn. [[Modifiers]] do not decrease this number. |
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* Every kind of damage in this room won't decrease the player's [[health]] below 2 HP until the first door is opened, except [[Damage|instakill]] entities. The same applies for [[The Reception]] and the first room of every floor and sub-floor. |
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* If the player dies in this room (to an instakill) before opening the first door, they will spawn back in the elevator. The same applies for [[The Reception]] and the first room of every floor and sub-floor. |
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* There are actually two different elevators, one used only for the Pre-Run Shop, which is just a static elevator that creates a falling optical illusion with moving particles and walls with animated textures. Players are teleported out of this elevator, and teleported into the other one when The Mines title is on screen and nothing else is visible. |
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** This "fake" elevator is out of bounds, but just a few studs behind the "real" elevator. From the exterior, it just looks like a tall structure in the shape of a quadrangular prism. |
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* If the player is using the Admin Panel and opens it at the start of a run while in this room, the door number & name will show "15 | HOTEL_VERYLONGROOMNAME" displaying the wrong floor & room number. This is a bug with Admin Panel. Entering another room will make the correct room display again. |
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** The room's actual name is "Mines_NewStart". |
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== {{Icons|Gallery}} Gallery == |
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<gallery> |
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AditBetter.png|The Adit. |
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Adit.png|Ditto. |
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The Adit.png|Ditto, but foggy. |
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The Adit Room 100.5 Mines enterance.png|Ditto, but with glowsticks and the guiding light active. |
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AditCat1.png|The secret cat behind the crashed elevator. |
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</gallery> |
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*In this location, [[Screech]] may ma''<nowiki/>''ke fake "''Psst''" sounds to throw off the players. These sounds don't cause any harm, but they can create a sense of unease and distraction. |
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{{Navigation}} |
{{Navigation}} |
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[[Category:Locations]] |
[[Category:Locations]] |
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[[Category:Locations (The Mines)]] |
[[Category:Locations (The Mines)]] |
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[[Category:The Mines]] |
[[Category:The Mines]] |
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[[de:Die Mine]][[ru:Штольня]] |