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Editing The Adit

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{{RoomsNav}}
[[de:Die Mine]][[ru:Штольня]]{{RoomsNav}}
{{Stub|Adit Gameplay, pictures and words.}}
{{Stub|Adit Gameplay, pictures and words.}}{{Conjecture}}{{Locations
{{Conjecture}}
{{Locations
|floors_present=*[[The Mines]]
|floors_present=*[[The Mines]]
|rooms_present=*100 (In The Mines)
|rooms_present=*100 (In The Mines)
|sound_files=
|entities=* [[Guiding Light]]
*'''Bulb Flicker'''[[File:BulbFlicker.wav]]
* [[Curious Light]] (Starlight Rift)
*'''Bulb Break'''[[File:BulbBreak.wav]]
* [[Timothy]]
*'''Bulb Charge'''[[File:BulbCharge.wav]]
* [[Hide]]
*'''Bulb Ambience'''[[File:BulbLoop.wav]]
* [[Jack]]
|entities=*[[Guiding Light]]
* [[Void]]
*[[Curious Light]] (Starlight Rift)
* [[Dread]]
* [[Glitch]]
*[[Timothy]]
*[[Hide]]
* [[Gloombats]] (Trick or Treat modifier)
*[[Jack]]
* [[Eyes]] (Trick or Treat modifier)
*[[Void]]
* [[Lookman]] (Trick or Treat modifier)
* [[RNIUSHCg==]]
*[[Dread]]
* [[AR0xMBUSH]]
*[[Glitch]]
*[[Gloombats]] (Trick or Treat modifier)
* [[SCJVEREECH]]
*[[Eyes]] (Trick or Treat modifier)
|image=AditBetter.png|
*[[Lookman]] (Trick or Treat modifier)
title=The Adit
*[[RNIUSHCg==]]
|containers=* Drawers
*[[AR0xMBUSH]]
* Item Lockers
*[[SCJVEREECH]]
* Locked Item Lockers
|image=AditBetter.png|title=The Adit|containers=*Drawers
* Toolboxes
*Item Lockers
* Locked Toolboxes
*Locked Item Lockers
* Moonlight Rift
*Toolboxes
* Starlight Rift
*Locked Toolboxes
|hazards=* [[Floods]]}}
*Moonlight Rift

{{Quote|This is only the beginning.|'''Rock Bottom''' [[Achievement]] description}}
*Starlight Rift|hazards=*[[Floods]]}}{{Quote|This is only the beginning.|'''Rock Bottom''' [[Achievement]] description}}


'''The Adit''', also known as '''Door 100.5''', is the starting area and first room players encounter when entering [[The Mines]]. It appears as the first definite room even before [[The Shafts]].
'''The Adit''', also known as '''Door 100.5''', is the starting area and first room players encounter when entering [[The Mines]]. It appears as the first definite room even before [[The Shafts]].


== {{Icons|Overview}} Overview ==
=={{Icons|Overview}} Overview==
''The Adit'' features a seemingly rusted [[minecart]] sits on wooden tracks, hinting that this room was once part of a functional mining operation. It contains a generator which has two missing fuses, and toolboxes and shelves scattered around. You will need to find the two missing fuses to progress to the next room. [[Dread]] takes extremely long to spawn here, so you can treat this as a "preparation" room or just a rest room before the vast amount of rooms ahead.
''The Adit'' features a seemingly rusted [[minecart]] sits on wooden tracks, hinting that this room was once part of a functional mining operation. It contains a generator which has two missing fuses, and toolboxes and shelves scattered around. You will need to find the two missing fuses to progress to the next room. [[Dread]] takes extremely long to spawn here, so you can treat this as a "preparation" room or just a rest room before the vast amount of rooms ahead.


If a run is continued from [[Hotel|The Hotel]], all dead players who are still spectating will be [[Revives|revived]] upon entry.
If a run is continued from [[Hotel|The Hotel]], all dead players who are still spectating will be [[Revives|revived]] upon entry.


== {{Icons|Door}} Gameplay ==
=={{Icons|Door}} Gameplay==
In terms of gameplay, ''The Adit'' serves as a crucial area for players to familiarize themselves with the basic mechanics of The Mines. It's the first room you enter in [[The Mines]] and also the first [[Generator|generator room]] you encounter.
In terms of gameplay, ''The Adit'' serves as a crucial area for players to familiarize themselves with the basic mechanics of The Mines. It's the first room you enter in [[The Mines]] and also the first [[Generator|generator room]] you encounter.


To complete ''The Adit'', players must gather two [[fuses]] that are randomly generated within the item lockers/drawers/and or toolboxes and place them in the [[generator]] before walking up to the gate and clicking the button. It works like [[The Reception|the reception room]] in [[Hotel|The Hotel]] where you had to use a [[Room Key|key]] to progress.
To complete ''The Adit'', players must gather two [[fuses]] that are randomly generated within the item lockers/drawers/and or toolboxes and place them in the [[generator]] before walking up to the gate and clicking the button. It works like [[The Reception|the reception room]] in [[Hotel|The Hotel]] where you had to use a [[Room Key|key]] to progress.


== {{Icons|Bugs}} Bugs ==
=={{Icons|Bugs}} Bugs==
* Rarely, the fuses for the generator do not spawn in any locker or toolbox.
*Rarely, the fuses for the generator do not spawn in any locker or toolbox. In these cases, players should leave after searching all of the possible spawns.


== {{Icons|Trivia}} Trivia ==
=={{Icons|Trivia}} Trivia==
* The room after ''The Adit'', Room 101, is a guaranteed minecart puzzle.
*The room after ''The Adit'', Room 101, is a guaranteed minecart puzzle.
* At least one toolbox is guaranteed to spawn in ''The Adit''.
* At least one toolbox is guaranteed to spawn in ''The Adit''.
* This room somewhat implies that [[Room Key|keys]] can't spawn in ''The Mines''.
* This room somewhat implies that [[Room Key|keys]] can't spawn in ''The Mines''.
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** The room's actual name is "Mines_NewStart".
** The room's actual name is "Mines_NewStart".


== {{Icons|Gallery}} Gallery ==
== Gallery ==
<gallery>
<gallery>
AditBetter.png|The Adit.
File:AditBetter.png|The Adit.
Adit.png|Ditto.
File:Adit.png|Ditto.
The Adit.png|Ditto, but foggy.
File:The Adit.png|Ditto, but foggy.
The Adit Room 100.5 Mines enterance.png|Ditto, but with glowsticks and the guiding light active.
File:The Adit Room 100.5 Mines enterance.png|Ditto, but with glowsticks and the guiding light active.
AditCat1.png|The secret cat behind the crashed elevator.
File:AditCat1.png|The secret cat behind the crashed elevator.
</gallery>
</gallery>{{Navigation}}

{{Navigation}}
[[Category:Locations]]
[[Category:Locations]]
[[Category:Locations (The Mines)]]
[[Category:Locations (The Mines)]]
[[Category:The Mines]]
[[Category:The Mines]]

[[de:Die Mine]][[ru:Штольня]]
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