All contributions must follow the Manual of Style and the Wiki Rules.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
{{Mechanics |
|||
#redirect [[Seeds]] |
|||
|image=Placeholder.png |
|||
|type=Important modifier |
|||
|usage=Make events and rooms generation predictable.}} |
|||
=={{Icons|Overview}} Overview== |
|||
'''Seeds''' were a feature added in the [[Update Logs|Content Update]] that allowed a [[player]] to play with the same layout of rooms and some [[List of Entities|entity]] spawns consistently. A ''seed'' is a number or text string that's used to generate a game's map, or in this case, a ''[[DOORS]]'' map. Players can type any string of numbers or text into a text box with the CUSTOM ''SEED'' modifier enabled. The same ''seeds'' will have about the same events and layout as they did originally. However, using the CUSTOM ''SEED'' [[Modifiers|modifier]] will prevent achievements from being obtained, stop the death counter from increasing, disable the rift, and decrease knob gain by 90%. |
|||
{{Modifier/2|bordercolor=#aa83ff|bgcolor=#483357|height=130px|textcolor=#aa83ff|text=CUSTOM SEED|textcolor2=#aa83ff|text2=Makes room generation & most events consistent. Updates/patches may cause changes.|textcolor3=#aa83ff|text3=[[File:NOPROGRESS.png|23px|link=]] No Progress, [[File:NORIFT.png|23px|link=]] No Rift|decrease=999}} |
|||
=={{Icons|Puzzles}} Seed Events== |
|||
===Seed consistent events:=== |
|||
*Room generation |
|||
*Furniture/[[Hiding|Hiding Spot]] generation |
|||
* Some [[List of Entities|entity]] spawns |
|||
**[[Rush]] |
|||
**[[Ambush]] |
|||
**[[Eyes]] |
|||
**[[Halt]] |
|||
**[[Dupe]] |
|||
**[[Sally]] |
|||
**[[Louie]] |
|||
**[[Jack]] (Hallway variant) |
|||
**[[Shadow]] |
|||
**[[Gloombats]] |
|||
**Entities who always spawn in the same room |
|||
*Events like dark room and firedamp leaks |
|||
*Some Items |
|||
**Wall Mounted [[Crucifix]] |
|||
**[[Smoothie]] |
|||
===Random events:=== |
|||
* [[Items|Item]] spawning |
|||
**Includes [[Glitch Fragment]] |
|||
*[[Gold]] spawning |
|||
* Some entities |
|||
**[[Giggle]] |
|||
**[[Screech]] |
|||
**Jack (Closet/Locker variant) |
|||
**[[Timothy]] |
|||
**Time/Action based entities |
|||
=={{Icons|Trivia}} Trivia== |
|||
*Custom ''seeds'' still allows you to obtain 10% [[Knobs]], meaning you could still get more knobs with a good enough ''seed''. |
|||
*On the 23rd of December, 2024, room generation was changed, meaning ''seeds'' from before this time won't generate the same rooms any more. |
|||
=={{Icons|Door}} Rare Seeds== |
|||
{| class="mw-collapsible mw-collapsed fandom-table" width="100%" |
|||
|Rare seeds |
|||
|- |
|||
|Please note that this section technically isn't allowed on this wiki. Admins won't remove it, but someone else might. For this, go to the doors ideas wiki here: https://doors-ideas.fandom.com/wiki/DOORS_Seeds |
|||
===The Hotel === |
|||
*2367898, 2812372, 2361021, 2788637, 2779627 |
|||
**[[Sally]] spawns at '''Door 1'''. |
|||
*2950880, 3277427, 2543186, 3561318271 |
|||
**[[Halt]] spawns at '''Door 1'''. |
|||
*3136830, 2470409 |
|||
**[[Dupe]] spawns at '''Door 1'''. |
|||
*3266323 |
|||
**[[Rush]] spawns at '''Door 3'''. |
|||
*3166881 |
|||
**[[Ambush]] spawns at '''Door 3'''. |
|||
*2618489, 2713864 |
|||
**[[Crucifix]] spawns at '''Door 1'''. |
|||
*2813970 |
|||
**[[Sally]] spawns at '''Door 7'''. |
|||
**From '''Door 21''' to '''Door 23''', [[Eyes]] spawns 3 times in a row. |
|||
*2875513 |
|||
**[[Sally]] spawns at '''Door 26'''. |
|||
**[[Shadow]] spawns at '''Door 5''' |
|||
===The Mines=== |
|||
*2782578 |
|||
**[[Louie]] spawns at '''Door 101'''. |
|||
*2376668 |
|||
**[[Shadow]] spawns at '''Door 101'''. |
|||
*2901340 |
|||
**Garden room spawns at '''Door 111''' with 3 [[Containers|vine-covered chests]] and [[Shears]]. |
|||
**[[Halt]] spawns at '''Door 117'''. |
|||
|- |
|||
| |
|||
|} |