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{{Stub|More information in general.}} |
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<!-- '''NOTE: If there is an article that has mixed views on whether it should be allowed or not, it shouldn't be made. A Rollbacker DOES NOT determine whether a page is allowed to be kept. If it's an article that was made controversially, it should be decided by an Admin, staff census or should be put into a Wiki-wide Poll. Also, this page is irrelevant. We don't need a page for every room, just like the Decorations page that had every decoration listed... it's pointless. Please DO NOT remove this message until further notice.''' --> |
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<!--- it has been decided by some admins that this page will list notable rooms like rooms with references to other games, rare rooms, etc instead of every room https://doors-game.fandom.com/f/p/4400000000000188565 ---> |
<!--- it has been decided by some admins that this page will list notable rooms like rooms with references to other games, rare rooms, etc instead of every room https://doors-game.fandom.com/f/p/4400000000000188565 ---> |
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'''Notable Rooms''' are rooms that the [[player]] comes across acting as a medium of transport through [[Floors]], Subfloors, Event Floors, and the [[lobby]]. This page lists every notable type of room that can be found in-game. |
'''Notable Rooms''' are rooms that the [[player]] comes across acting as a medium of transport through [[Floors]], Subfloors, Event Floors, and the [[lobby]]. This page lists every notable type of room that can be found in-game.<tabber> |
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<tabber> |
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|-|The Lobby= |
|-|The Lobby= |
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<blockquote>''Main article: [https://doors-game.fandom.com/wiki/Lobby The Lobby]''</blockquote>There are several extra areas around the Lobby, with most of them just being minor places to explore. The most obvious one is the outdoors, showing the exterior of The Hotel, a sign that simply displays "HOTEL", a stone staircase, the water surrounding the area, and the entrance to The Backdoor that can only be entered if players have the 'Detour' achievement. Another alcove appears to the right of the entrance, with three boarded up doors and two closets. On the opposite side is a small hallway with a door at the end, and the leaderboard in the middle of the right wall. At the opposite end is a small downstairs area, with Backdoor-styled items such as a broken and boarded up door, three closets, two tables, plenty of boxes and a locked gate. Meanwhile, at the other side of the downstairs alcove is a blocked off passageway, with [[Seek]]'s eyes seen inside. |
<blockquote>''Main article: [https://doors-game.fandom.com/wiki/Lobby The Lobby]''</blockquote>There are several extra areas around the Lobby, with most of them just being minor places to explore. The most obvious one is the outdoors, showing the exterior of The Hotel, a sign that simply displays "HOTEL", a stone staircase, the water surrounding the area, and the entrance to The Backdoor that can only be entered if players have the 'Detour' achievement. Another alcove appears to the right of the entrance, with three boarded up doors and two closets. On the opposite side is a small hallway with a door at the end, and the leaderboard in the middle of the right wall. At the opposite end is a small downstairs area, with Backdoor-styled items such as a broken and boarded up door, three closets, two tables, plenty of boxes and a locked gate. Meanwhile, at the other side of the downstairs alcove is a blocked off passageway, with [[Seek]]'s eyes seen inside. |
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== {{Icons|Gallery}} |
== {{Icons|Gallery}}Gallery == |
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<gallery> |
<gallery> |
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File:LobbyThumbNew.png|The Lobby's standard appearance. |
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File:LobbyOutsideView.jpg|The Lobby's standard exterior. |
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Lobbynewroom.png|A side room in the Lobby |
File:Lobbynewroom.png|A side room in the Lobby |
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Lobbynewroom2.png|Ditto. |
File:Lobbynewroom2.png|Ditto. |
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SeekRoomInterior.png|The inside of the Boarded up section of the Lobby |
File:SeekRoomInterior.png|The inside of the Boarded up section of the Lobby |
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BackDoorFNAF.png|The Leaderboard section in the Lobby |
File:BackDoorFNAF.png|The inside of the Leaderboard section in the Lobby |
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Backdoor Lobby entrance post-Hunt update game thumbnail.png| |
File:Backdoor Lobby entrance post-Hunt update game thumbnail.png|the entrance to [[the Backdoor]], featured in one of the Game’s thumbnails |
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</gallery> |
</gallery> |
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|-|The Backdoor= |
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|-|Main Floors= |
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{{#tag:tabber|The Hotel= |
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<blockquote>''Main article: [[The Hotel]]''</blockquote>TBA |
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== {{Icons|Gallery}} Gallery == |
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TBA |
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{{!}}-{{!}} |
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The Mines= |
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<blockquote>Main Article: [[The Mines]]</blockquote> |
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=== Notable Rooms === |
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=== The Bridges === |
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{{Main|The Bridges}} |
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The Bridges is the room where [[Halt]] resides. It consists of three sections, each with three bridges, two of which are broken. The broken bridges usually have containers and lockers in front of the broken bit. |
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== {{Icons|Gallery}} Gallery == |
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TBA |
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}} |
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|-|Sub-Floors= |
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{{#tag:tabber|The Backdoor= |
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<blockquote>''Main article: [[The Backdoor]]''</blockquote> Multi Gate Room |
<blockquote>''Main article: [[The Backdoor]]''</blockquote> Multi Gate Room |
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The Staircase Room is a room that players are likely to encounter during a run. This room consists of up to 10 sets of stairs, running upwards and downwards. Each stairway will lead to a floor that contains a door. Only one floor will contain the proceeding door. This room may spawn as a dark room. Timer Levers cannot spawn in this room, although they may generate within side rooms. |
The Staircase Room is a room that players are likely to encounter during a run. This room consists of up to 10 sets of stairs, running upwards and downwards. Each stairway will lead to a floor that contains a door. Only one floor will contain the proceeding door. This room may spawn as a dark room. Timer Levers cannot spawn in this room, although they may generate within side rooms. |
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== {{Icons|Gallery}} Gallery == |
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== {{Icons|Gallery}}Gallery == |
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TBA |
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|-|The Hotel= |
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<blockquote>''Main article: [[The Hotel]]''</blockquote>TBA |
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== {{Icons|Gallery}}Gallery == |
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TBA |
TBA |
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=={{Icons|Door}}Specific Rooms in The Rooms== |
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{{!}}-{{!}} |
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The Rooms= |
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<blockquote>''Main article: [https://doors-game.fandom.com/wiki/The_Rooms#Standard_Rooms The Rooms]''</blockquote> |
<blockquote>''Main article: [https://doors-game.fandom.com/wiki/The_Rooms#Standard_Rooms The Rooms]''</blockquote> |
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|-|The Rooms= |
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{| class="article-table" width="100%" |
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===Locker Room=== |
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|+ |
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''The Locker Room'', as the name suggests, is a room filled with several [[Hiding|lockers]], although only 4 of them are able to be entered. The rest of the Lockers are broken and cannot be entered and is the only room that features them. A-60 and A-120 can spawn when entering this room. |
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|- |
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|{{NotableRoom|Name=Locker Room|RoomMap=Image TBA|caption-RoomMap=|details=a room filled with several [[Hiding|lockers]], although only 4 of them are able to be entered. The rest of the Lockers are broken and cannot be entered and is the only room that features |
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them. |
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A-60 and A-120 can spawn when entering this room.|HidingSpots=4}} |
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|{{NotableRoom|Name=Triple Locker Room|RoomMap=Image TBA|caption-RoomMap=|details=a room with 3 lockers lined up against each other on the far side of the room. When A-60 enters this room, there is a great possibility that A-90 will appear when players walk approaching the locker. So, it's strongly advised to stop about one second before you hide in the locker. |
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A-60 and A-120 can spawn when entering this room.|HidingSpots=3}} |
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|- |
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|{{NotableRoom|Name=Catwalk Rooms|RoomMap=Image TBA|caption-RoomMap=|details=larger regular rooms. The entrance to them leads players onto a catwalk, with two lockers on each side. There's a long path that brings a player to the next door. To the left and right of the catwalk is two flights of stairs, leading to the bottom of the room. The bottom contains another locker against a wall, and an office cubicle against the opposite wall. After around room 125, the catwalk's entrance's door may be deviated left or right. |
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A-60 and A-120 can spawn when entering this room.|HidingSpots=3}} |
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|{{NotableRoom|Name=Projector Room|RoomMap=Image TBA|caption-RoomMap=|details=also known as the Meeting Room, is a room with 2 Lockers and several fallen chairs around a table with a projector on top. There is a board hung from the wall for the projector and a whiteboard next to it. There is a glass table in front of the wallboard and glass walls surrounding the furniture. There are a couple of smaller tables to the right side of the room. One locker is to the left of the entrance while the second one is to the right of the exit. |
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A-60 and A-120 can spawn when entering this room.|HidingSpots=2}} |
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|- |
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|{{NotableRoom|Name=L-Shaped Room|RoomMap=Image TBA|details=shaped like an L. It has a table with a plant on it placed at the front of the room. The L can be shaped backwards sometimes. |
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A-60 and A-120 cannot spawn when entering this room.|HidingSpots=none}} |
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|{{NotableRoom|Name=E-Shaped Room|RoomMap=Image TBA|details=shaped like the letter E, or similar to an M or W depending on players perspective. It has one locker in the middle of the "E". The room does not contain any decorations. |
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Despite having a locker, A-60 and A-120 cannot spawn when entering this room.|HidingSpots=1}} |
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|- |
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|{{NotableRoom|Name=Plant Room|RoomMap=Image TBA|details=similar to the L-Shaped Room, except it is a straight path. A table and plant are to one side of the room. |
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A-60 and A-120 cannot spawn when entering this room.|HidingSpots=0}} |
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|{{NotableRoom|Name=Storage Room|RoomMap=Image TBA|details=a room with 3 pillars in the center. There are 2 Lockers that can be near the entrance or near the exit. There are a bunch of tables and shelves with plants on them. There are 3 tables upside down on the left side, and 3 tables stacked on each other on the right side. |
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Despite having lockers, A-60 and A-120 cannot spawn when entering this room.|HidingSpots=2}} |
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|- |
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|{{NotableRoom|Name=Box Room|RoomMap=Image TBA|details=a room with a few shelves and tables that players must pass by. |
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A-60 and A-120 cannot spawn when entering this room.|HidingSpots=none}} |
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|{{NotableRoom|Name=Break Room|RoomMap=Image TBA|details=also known as The Kitchen, is a room with a white Locker that represents a fridge. In the far middle, there are three fallen chairs around a table. There are lots of decorations on the counters such as the toaster, coffee maker, and microwave. |
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Despite having a locker, A-60 and A-120 cannot spawn when entering this room.|HidingSpots=1}} |
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|- |
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|{{NotableRoom|Name=Reference Room|RoomMap=Image TBA|details=a room with 2 tables and a cubicle. The desk in the cubicle has a monitor, a cup of hot chocolate, a purple keycard and a nameplate with a randomly selected name written on it. The table by the entrance has 2 plants, and the table by next door has 1 plant and a few colored boxes. |
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A-60 and A-120 cannot spawn when entering this room.|HidingSpots=none}} |
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|{{NotableRoom|Name=Quadruple Room|RoomMap=Image TBA|details=also known as the Quad-locker Room it has four Lockers on all corners of the room. There is no decoration in this room. |
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Despite having several lockers, A-60 and A-120 cannot spawn when entering this room.|HidingSpots=4}} |
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|} |
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===Triple Locker Room=== |
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''The Triple-Locker Room'' is a room with 3 lockers lined up against each other on the far side of the room. A-60 and A-120 can spawn when entering this room. |
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When A-60 enters this room, there is a great possibility that A-90 will appear when players walk approaching the locker. So, it's strongly advised to stop about one second before you hide in the locker. |
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== {{Icons|Gallery}} Gallery == |
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===Catwalk Rooms === |
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''The Catwalk Rooms'' are larger regular rooms. The entrance to them leads players onto a catwalk, with two lockers on each side. There's a long path that brings a player to the next door. To the left and right of the catwalk is two flights of stairs, leading to the bottom of the room. The bottom contains another locker against a wall, and an office cubicle against the opposite wall. A-60 and A-120 can spawn when entering this room. |
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After around room 125, the catwalk's entrance's door may be deviated left or right. |
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===Projector Room=== |
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''The Projector Room'', also known as the Meeting Room, is a room with 2 Lockers and several fallen chairs around a table with a projector on top. There is a board hung from the wall for the projector and a whiteboard next to it. There is a glass table in front of the wallboard and glass walls surrounding the furniture. There are a couple of smaller tables to the right side of the room. One locker is to the left of the entrance while the second one is to the right of the exit. A-60 and A-120 can spawn when entering this room. |
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=== L-Shaped Room=== |
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''The L-Shaped Room'' is shaped like an L. It has a table with a plant on it placed at the front of the room. The L can be shaped backwards sometimes. There are no lockers in this room. A-60 and A-120 cannot spawn when entering this room. |
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===E-Shaped Room=== |
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''The E-Shaped Room'' is shaped like the letter E, or similar to an M or W depending on players perspective. It has one locker in the middle of the "E". The room does not contain any decorations. Despite having a locker, A-60 and A-120 cannot spawn when entering this room. |
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===Plant Room=== |
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''The Plant Room'' is similar to the L-Shaped Room, except it is a straight path. A table and plant are to one side of the room. A-60 and A-120 cannot spawn when entering this room. |
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===Storage Room=== |
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''The Storage Room'' is a room with 3 pillars in the center. There are 2 Lockers that can be near the entrance or near the exit. There are a bunch of tables and shelves with plants on them. There are 3 tables upside down on the left side, and 3 tables stacked on each other on the right side. Despite having lockers, A-60 and A-120 cannot spawn when entering this room. |
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=== Box Room === |
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''The Box Room'' is a room with a few shelves and tables that players must pass by. There are no lockers in this room. A-60 and A-120 cannot spawn when entering this room. |
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===Break Room=== |
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''The Break Room'', also known as The Kitchen, is a room with a white Locker that represents a fridge. In the far middle, there are three fallen chairs around a table. There are lots of decorations on the counters such as the toaster, coffee maker, and microwave. Despite having a locker, A-60 and A-120 cannot spawn when entering this room. |
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===Reference Room=== |
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''The Reference Room'' is a room with 2 tables and a cubicle. The desk in the cubicle has a monitor, a cup of hot chocolate, a purple keycard and a nameplate with a randomly selected name written on it. The table by the entrance has 2 plants, and the table by next door has 1 plant and a few colored boxes. A-60 and A-120 cannot spawn when entering this room. |
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===Quadruple Locker Room=== |
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''The Quad-locker Room'' has four Lockers on all corners of the room. There is no decoration in this room. Despite having several lockers, A-60 and A-120 cannot spawn when entering this room. |
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{{Icons|Gallery}}Gallery |
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TBA |
TBA |
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|-|The Mines= |
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}} |
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<blockquote>Main Article: [[The Mines]]</blockquote>TBA |
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|-|Event Floors= |
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{{Icons|Gallery}}Gallery |
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{{#tag:tabber|SUPER HARD MODE!!!= |
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TBA |
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=={{Icons|Door}}Specific Rooms in SUPER HARD MODE!!!== |
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|-|Super Hard Mode= |
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=={{Icons|Door}}Specific Rooms in Super Hard Mode== |
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<blockquote>Main Article: [[2023 April Fools Event]]</blockquote>TBA |
<blockquote>Main Article: [[2023 April Fools Event]]</blockquote>TBA |
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== |
=={{Icons|Gallery}}Gallery== |
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TBA |
TBA |
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|-|Retro Mode= |
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{{!}}-{{!}} |
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Retro Mode= |
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<blockquote>Main Article: [[2024 April Fools Event]]</blockquote>TBA |
<blockquote>Main Article: [[2024 April Fools Event]]</blockquote>TBA |
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{{Icons|Gallery}}Gallery |
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TBA |
TBA |
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}} |
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|-|Removed Rooms= |
|-|Removed Rooms= |
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<blockquote>Main Article: [[Removed Content]]</blockquote>TBA |
<blockquote>Main Article: [[Removed Content]]</blockquote>TBA |
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{{Icons|Gallery}}Gallery |
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TBA |
TBA |
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</tabber> |
</tabber> |
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{{Navigation}} |
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[[Category:The Backdoor]] |
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[[Category:The Hotel]] |
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[[Category:The Rooms]] |
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[[Category:The Mines]] |
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[[Category:April Fools]] |
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[[Category:Locations]] |
[[Category:Locations]] |
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[[Category:Locations (The Hotel)]] |
[[Category:Locations (The Hotel)]] |