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{{Stub|Better image for old version.}} |
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{{Mechanics |
{{Mechanics |
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|image= |
|image= |
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<gallery> |
<gallery> |
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HEARTBEAT CONTROL MINIGAME.png|Icon |
HEARTBEAT CONTROL MINIGAME.png|Icon |
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NewHeartbeat.jpeg|Version 2 (Current) |
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OldHeartbeat.jpeg|Version 1 ( |
OldHeartbeat.jpeg|Version 1 (Removed) |
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</gallery> |
</gallery> |
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|type=Entity-related mechanic |
|type=Entity-related mechanic |
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|time=While [[Figure]] is checking the |
|time=While [[Figure]] is checking the closet. |
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|usage=Rescue from [[Figure]] |
|usage=Rescue from [[Figure]] |
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|sound1=''' |
|sound1='''Heartbeat Timed Correctly''' [[File:HeartbeatHit.mp3]] |
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⚫ | |||
* Heartbeat Hit |
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⚫ | |||
[[File:HeartbeatHit.mp3]] |
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* Heartbeat Mess-Up |
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⚫ | |||
|sound2='''Miscellaneous Sounds''' |
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⚫ | |||
[[File:HeartbeatStart.mp3]] |
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}} |
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'''Heartbeat Control Minigame''' (also known as Heartbeat Minigame) is an entity-related mechanic. It appears when [[hiding]] in any hiding spot from [[Figure]]. In the minigame, you need to control your breathing. |
'''Heartbeat Control Minigame''' (also known as Heartbeat Minigame) is an entity-related mechanic. It appears when [[hiding]] in any hiding spot from [[Figure]]. In the minigame, you need to control your breathing. |
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== |
=={{Icons|Gallery}}Walkthrough == |
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Players need to input [[Controls]] depending on their device. As soon as a half of the heart flies into the heart, players need to input the correct control depending on the side of the half. |
Players need to input [[Controls]] depending on their device. As soon as a half of the heart flies into the heart, players need to input the correct control depending on the side of the half. |
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If a player makes a mistake, or |
If a player makes a mistake, or miss a beat, [[Hide]] will kick the player out of the hiding spot and the player will be vulnerable to [[Figure]]. |
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== |
=={{Icons|Trivia}}Trivia== |
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* As of [[The Content |
* As of [[Update Logs|The Content]] update, the ''Heartbeat Control Minigame'' is present as long as [[Hide]] also is and [[Figure]] is near the player's [[Hiding|hiding spot]]. |
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** |
**As [[Hide]] is disabled in [[The Electrical Room]], the ''Heartbeat Control Minigame'' is missing, making players able to hide forever in this room. |
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** |
**Because of this, If [[Hide]] is temporarily disabled because of the [[Crucifix]], the ''Heartbeat Control Minigame'' also won't appear. |
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* |
*The ''Heartbeat Control Minigame'' speeds up as [[Hide]] is closer to kick the player from the closet. |
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** |
**Because of this, the Rent's Due [[Modifiers|modifier]] significantly speeds up the ''Heartbeat Control Minigame'' from the very start of it. |
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* |
*[[Hide]] can still kick the player even if they never miss a beat, however the time limit is longer than the limit when there is no minigame. |
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** |
**This makes hiding during a Figure encounter extremely lethal with the Rent's Due modifier, as the player will be kicked out of the hiding spot before Figure starts moving away, even if they player plays the minigame perfectly. |
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* The ''Heartbeat Control Minigame'' |
*After [[The Mines]] update, the ''Heartbeat Control Minigame'' became multicolored, apparently for those who couldn’t understand well. |
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⚫ | *After [[The Mines]] update, the ''Heartbeat Control Minigame'' was added to [[Hide]] as an entity mechanic rather than a [[Figure]]-only mechanic, but was removed shortly after The Mines update because it was unintuitive, and it didn't make sense because Figure was related to hearing, whilst the H''eartbeat Minigame'' outside of the Figure rooms provoked confusion. |
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** If Figure is spawned inside a small room (via [[Admin Panel]] or [[Stream Integration|Chat Control]]) or is lured near the player's hiding spot constantly, it is possible the minigame will never end (until the player is kicked out by [[Hide]]'s normal form or they miss a beat). |
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* |
**In the period from September 1, 2024 to December 20, 2024, [[Figure]] did not have a ''Heartbeat Control Minigame'' at all, but still checked the closet, and there was a bug where the player could exit the closet while Figure checks it and not die. |
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* Before [[The Mines Update]], the ''Heartbeat Control Minigame'' wasn't infinite, stopping after some time even if Figure was still near the hiding spot. |
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* Before [[The Mines Update]], [[Hide]]'s normal form (that kicks players if they are hidden for too long), wasn't present in [[The Library|Door 50]] and [[The Electrical Room|Door 100]], the only places where Figure could spawn in the whole game. |
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** It could still appear during the ''Heartbeat Control Minigame'' if Door 51 was opened during it. |
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⚫ | * |
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** In the period from September 1, 2024 to [[The Content Update|December 20, 2024 patch]], there was no ''Heartbeat Control Minigame'' at all, although Figure still checked the closet. |
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*** During this period, there was a bug where players could exit a hiding spot safely while Figure was inspecting it and wouldn't die. |
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* In [[The Mines Update]], the ''Heartbeat Control Minigame'' became multicolored, apparently for those who couldn’t understand well. |
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== |
== Gallery == |
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<gallery> |
<gallery> |
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Heartbeat.png|The old heartbeat minigame colors. |
File:Heartbeat.png|The old heartbeat minigame colors. |
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HEARTBEAT CONTROL MINIGAME.png|The heart seen in the minigame. |
File:HEARTBEAT CONTROL MINIGAME.png|The heart seen in the minigame. |
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FailedHeartBeat.png|The heart turning red after missing a beat. |
File:FailedHeartBeat.png|The heart turning red after missing a beat. |
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Gjgjhgjhhj.png|The heartbeat minigame as seen on mobile. |
File:Gjgjhgjhhj.png|The heartbeat minigame as seen on mobile. |
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HBMinigame with Slowest Hide.gif|Perfectly played minigame with the slowest [[Hide]] (Door 1). |
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HBMinigame with Fastest Hide.gif|Ditto, with the fastest [[Hide]] (Rent's Due modifier). |
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Crazy Heartbeat.png|A bug where an absurd amount of beats generate. This happened when the [[Players|Player]] entered a [[Hiding|Closet]], and got killed by [[Figure]] at the same time, then [[Revives|Revived]]. (Fixed after the [[Update Logs|Mines update]]) |
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</gallery> |
</gallery> |
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== |
=={{Icons|History}}History== |
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{{Log|August 10, 2022|Introduced.}}{{Log|August 30, 2024|Added for [[Hide]], the start sound has been removed, along with the icons being colored.}}{{Log|September 1, 2024|Temporarily removed}}{{Log|December 20, 2024|Re-introduced for [[Figure]]}} |
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{{Log |
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|August 10, 2022 |
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|Introduced. |
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}} |
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{{Log |
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|August 30, 2024 |
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|Added for [[Hide]], the start sound has been removed, along with the icons being colored. |
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}} |
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{{Log |
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|September 1, 2024 |
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|Temporarily removed.}} |
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{{Log |
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|December 20, 2024 |
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|Re-introduced and reworked for [[Figure]].}} |
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{{Navigation}} |
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[[Category:Game Mechanics]] |