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{{Stub|gallery and sounds.}}{{Mechanics|image=<gallery> |
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{{Stub|Better image for old version.}} |
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{{Mechanics |
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OldHeartbeat.jpeg|Version 1 (Before [[The Mines]] update) |
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|image= |
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</gallery>|type=Entity-related mechanic|time=~15 Seconds from start|usage=Rescue from [[Figure]]}} |
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<gallery> |
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HEARTBEAT CONTROL MINIGAME.png|Icon |
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HeartbeatMinigameVersion2.png|Version 2 (Current) |
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</gallery> |
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|type=Entity-related mechanic |
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|time=While [[Figure]] is checking the hiding spot. |
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|usage=Rescue from [[Figure]] |
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|sound1='''Heartbeats Sounds''' |
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* Heartbeat Hit |
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[[File:HeartbeatHit.mp3]] |
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* Heartbeat Mess-Up |
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[[File:HeartbeatMessup.mp3]] |
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|sound2='''Miscellaneous Sounds''' |
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* Heartbeat Minigame Start (Removed) |
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[[File:HeartbeatStart.mp3]] |
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}} |
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'''Heartbeat Control Minigame''' (also known as Heartbeat Minigame) |
'''Heartbeat Control Minigame''' (also known as Heartbeat Minigame) - entity-related mechanic. Appears when [[hiding]] in the closet from [[Figure]]. In the mini-game, you need to control your breathing. |
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== |
=={{Icons|Gallery}}Walkthrough== |
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Players need to |
Players need to press Q/E or the Left/Right mouse button in time. As soon as a half flies up to the heart, the player will need to press Q/E or the Left /right mouse button, depending on the side from which the half flew. You need to press the specified buttons, clearly when the half touches the heart. |
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If |
If there are two mistakes, [[Figure]] will take the player out of the closet and kill him. |
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== |
=={{Icons|Trivia}}Trivia== |
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* |
*After [[The Mines]] update, the Heartbeat Control Minigame was added to [[Hide]], but was removed shortly after [[The Mines]] update because it was unintuitive. |
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** As [[Hide]] is disabled in [[The Electrical Room]], the ''Heartbeat Control Minigame'' is missing, making players able to hide forever in this room. |
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** |
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** Because of this, if [[Hide]] is temporarily disabled because of the [[Crucifix]], the ''Heartbeat Control Minigame'' also won't appear. |
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* The |
*After [[The Mines]] update, the Heartbeat Control Minigame became multicolored, apparently for those who did not understand well which was left and which was right. Blue means left, and pink means right. |
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** Because of this, the Rent's Due [[Modifiers|modifier]] significantly speeds up the ''Heartbeat Control Minigame'' from the very start of it. |
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* [[Hide]]'s normal form (that kicks players after certain time hidden) is still present during the ''Heartbeat Control Minigame'', however, the time limit is longer than the limit when there is no minigame. |
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** This makes hiding during a Figure encounter extremely lethal with the Rent's Due modifier, as the player will be kicked out of the hiding spot before Figure starts moving away, even if they play the minigame perfectly. |
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* The ''Heartbeat Control Minigame'' will only end successfully if [[Figure]] stops checking the hiding spot and gets far enough from it. |
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** If Figure is spawned inside a small room (via [[Admin Panel]] or [[Stream Integration|Chat Control]]) or is lured near the player's hiding spot constantly, it is possible the minigame will never end (until the player is kicked out by [[Hide]]'s normal form or they miss a beat). |
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* Players can leave the hiding spot while doing the ''Heartbeat Control Minigame'', however, this will normally kill them, as Figure will be too close when exiting, although not always. |
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* Before [[The Mines Update]], the ''Heartbeat Control Minigame'' wasn't infinite, stopping after some time even if Figure was still near the hiding spot. |
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* Before [[The Mines Update]], [[Hide]]'s normal form (that kicks players if they are hidden for too long), wasn't present in [[The Library|Door 50]] and [[The Electrical Room|Door 100]], the only places where Figure could spawn in the whole game. |
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** It could still appear during the ''Heartbeat Control Minigame'' if Door 51 was opened during it. |
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* In [[The Mines Update]], the ''Heartbeat Control Minigame'' was added to [[Hide]] even if [[Figure]] wasn't present, but was removed shortly after because it was unintuitive, and it didn't make sense because Figure was related to hearing, whilst the ''Heartbeat Minigame'' outside of the Figure rooms provoked confusion. |
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*** During this period, there was a bug where players could exit a hiding spot safely while Figure was inspecting it and wouldn't die. |
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* In [[The Mines Update]], the ''Heartbeat Control Minigame'' became multicolored, apparently for those who couldn’t understand well. |
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== |
=={{Icons|History}}History== |
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{{Log|August 10, 2022|Introduced.}}{{Log|August 30, 2024|Added for [[Hide]], the start sound has been removed, and left and right side has also been made multicolored.}}{{Log|September 1, 2024|Temporailry entierly removed from the game}}{{Log|December 20, 2024|Re-introduced for [[Figure]]}} |
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<gallery> |
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Heartbeat.png|The old heartbeat minigame colors. |
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HEARTBEAT CONTROL MINIGAME.png|The heart seen in the minigame. |
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FailedHeartBeat.png|The heart turning red after missing a beat. |
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Gjgjhgjhhj.png|The heartbeat minigame as seen on mobile. |
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HBMinigame with Slowest Hide.gif|Perfectly played minigame with the slowest [[Hide]] (Door 1). |
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HBMinigame with Fastest Hide.gif|Ditto, with the fastest [[Hide]] (Rent's Due modifier). |
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Crazy Heartbeat.png|A bug where an absurd amount of beats generate. This happened when the [[Players|Player]] entered a [[Hiding|Closet]], and got killed by [[Figure]] at the same time, then [[Revives|Revived]]. (Fixed after the [[Update Logs|Mines update]]) |
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</gallery> |
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== {{Icons|History}} History == |
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{{Log |
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|August 10, 2022 |
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|Introduced. |
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}} |
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{{Log |
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|August 30, 2024 |
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|Added for [[Hide]], the start sound has been removed, along with the icons being colored. |
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}} |
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{{Log |
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|September 1, 2024 |
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|Temporarily removed.}} |
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{{Log |
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|December 20, 2024 |
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|Re-introduced and reworked for [[Figure]].}} |
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{{Navigation}} |
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[[Category:Game Mechanics]] |