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{{DISPLAYTITLE:Herb Of Viridis}} |
[[de:Herb Of Viridis]]{{DISPLAYTITLE:Herb Of Viridis}} |
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{{Items |
{{Items |
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|title=Herb of Viridis |
|title=Herb of Viridis |
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Also heals 25HP when interacted with. |
Also heals 25HP when interacted with. |
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|image=<gallery> |
|image=<gallery> |
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Herb Of Viridis.png|Herb |
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Herbiconinfobox.png|Status Effect |
Herbiconinfobox.png|Status Effect |
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</gallery> |
</gallery> |
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|type=Healing|fuel_time=Lasts the entire run or until death by entity|size=Small|status=Obtainable at the [[Infirmary|Infirmary]]|maximum_stack=1/1|damage=}} |
|type=Healing|fuel_time=Lasts the entire run or until death by entity|size=Small|status=Obtainable at the [[Infirmary|Infirmary]]|maximum_stack=1/1|damage=}} |
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<choose uncached=""> |
<choose uncached=""> |
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<option>{{Quote |
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⚫ | |||
|quote="Your heart beats stronger than before..." |
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⚫ | |||
⚫ | |||
<option>{{Quote |
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|quote="My heart beats stronger..." |
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</choose> |
</choose> |
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The '''Green Herb''', also known as the '''Herb of Viridis,''' is a single-use (per [[player]] in the run) healing item that can only be found behind a [[Skeleton Key|Skeleton]] Door in [[The Infirmary]], providing a regenerative effect to its user. It was added in the Hotel+ Update. |
The '''Green Herb''', also known as the '''Herb of Viridis,''' is a single-use (per [[player]] in the run) healing item that can only be found behind a [[Skeleton Key|Skeleton]] Door in [[The Infirmary]], providing a regenerative effect to its user. It was added in the Hotel+ Update. |
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== |
=={{Icons|Usage}}Usage== |
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The ''Green Herb'' is found exclusively behind a locked door in The Infirmary that requires a [[Skeleton Key]] to open. It can be used once per player by interacting with it, and is not consumed or destroyed on use. Once used, it will instantly provide the player 25 [[health]] and a passive [[Status Effects|status effect]] that regenerates 5 health per door opened by the player, which is denoted by an icon of a bright green leaf ([[File:Herbicon.png|19px|link=]]) above the health bar. |
The ''Green Herb'' is found exclusively behind a locked door in The Infirmary that requires a [[Skeleton Key]] to open. It can be used once per player by interacting with it, and is not consumed or destroyed on use. Once used, it will instantly provide the player 25 [[health]] and a passive [[Status Effects|status effect]] that regenerates 5 health per door opened by the player, which is denoted by an icon of a bright green leaf ([[File:Herbicon.png|19px|link=]]) above the health bar. |
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===Notes=== |
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*[[Revives]] will not bring ''Green Herb'' effects back. |
*[[Revives]] will not bring ''Green Herb'' effects back. |
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*The icon will not disappear if a player has full health. |
*The icon will not disappear if a player has full health. |
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*The ''Green Herb'''s effect can be brought into other [[floors]], having the same regeneration as in [[ |
*The ''Green Herb'''s effect can be brought into other [[floors]], having the same regeneration as in the [[Hotel]]. |
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=={{Icons|Achievement}} Related Achievements== |
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{{Achievement |
{{Achievement |
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|image=Herb Of Viridis Badge.png |
|image=Herb Of Viridis Badge.png |
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|text2=Find and use a green herb.}} |
|text2=Find and use a green herb.}} |
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== |
=={{Icons|Trivia}} Trivia== |
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*“Viridis” means “green” in Latin. |
*“Viridis” means “green” in Latin. |
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*The ''Green Herb'' may be a reference to the "[[w:c:residentevil:Green_Herb|Green Herb]]" found throughout all games of the Resident Evil saga, backed by the fact that the small room containing the ''Green Herb'' features a typewriter and many papers and envelopes scattered around the room. |
*The ''Green Herb'' may be a reference to the "[[w:c:residentevil:Green_Herb|Green Herb]]" found throughout all games of the Resident Evil saga, backed by the fact that the small room containing the ''Green Herb'' features a typewriter and many papers and envelopes scattered around the room. |
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* The ''Green Herb'' can spawn with an item overlapping it, such as [[Gold]] or [[Candle|Candles]], which can make it impossible to grab the items, but still possible for the herb to be interacted with and used. |
* The ''Green Herb'' can spawn with an item overlapping it, such as [[Gold]] or [[Candle|Candles]], which can make it impossible to grab the items, but still possible for the herb to be interacted with and used. |
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* The ''Green Herb'' previously regenerated 2 HP per second, however, this has been reworked after The Mines update to regenerate 5 HP per door. |
* The ''Green Herb'' previously regenerated 2 HP per second, however, this has been reworked after The Mines update to regenerate 5 HP per door. |
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*It is often theorized that the ''Green Herb'' may have been grown in either the [[The Greenhouse|Greenhouse]] or upcoming [[The |
*It is often theorized that the ''Green Herb'' may have been grown in either the [[The Greenhouse|Greenhouse]] or upcoming [[The Garden|Garden]] subfloor. |
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*In the game files, you could find a file named RedHerb (that has been deleted) it is unknown what it use was for, but it may have something to do with The Herb of Viridis |
*In the game files, you could find a file named RedHerb (that has been deleted) it is unknown what it use was for, but it may have something to do with The Herb of Viridis |
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*Using the ''Green Herb'' gives players the same short glimmering screen effect given by drinking [[Bottle of Starlight|Starlight]], but colored in bright green instead of yellow. |
*Using the ''Green Herb'' gives players the same short glimmering screen effect given by drinking [[Bottle of Starlight|Starlight]], but colored in bright green instead of yellow. |
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**Due to the glimmering visual effect, is theorized by some to either represent the ''Green Herb'' having a connection to both the [[Guiding Light]] and [[Curious Light]] due to their associated colors creating green when mixed, or a connection to a separate theoretical entity that may be of a similar nature to the [[The Three Architects|three Architects]], but associated with green. Both of these ideas are highly speculative, however. |
**Due to the glimmering visual effect, is theorized by some to either represent the ''Green Herb'' having a connection to both the [[Guiding Light]] and [[Curious Light]] due to their associated colors creating green when mixed, or a connection to a separate theoretical entity that may be of a similar nature to the [[The Three Architects|three Architects]], but associated with green. Both of these ideas are highly speculative, however. |
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=={{Icons|Gallery}} Gallery== |
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<gallery> |
<gallery> |
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File:Icon.png|The Herb's icon in-game. |
File:Icon.png|The Herb's icon in-game. |
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[[Category:Game Mechanics]] |
[[Category:Game Mechanics]] |
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[[Category:Hotel]] |
[[Category:Hotel]] |
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[[de:Herb Of Viridis]] |