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{{Stub|Upcoming content, this [[Item]] was just introduced.}}
{{Conjecture}}

{{Items
{{Items
|type=[[Features|Feature]]
|type=Progressive Item
|usage=Appears in rooms with large, metal gates. 1-3 fuses must be found in the room to activate the generator, which will then give power to the gates, allowing them to be opened.
|usage=Appears in rooms with large, metal gates. Two or three fuses must be found in the room to activate the generator, which will then give power to the gates, allowing them to be opened.
|image=
|image=
<gallery>
<gallery>
GeneratorModel.png|On
GeneratorRender2.png|Generator
GeneratorModel2.png|Off
ButtonOnGenerator.png|Gate Button (Activated)
ButtonOffGenerator.png|Gate Button (Unactivated)
</gallery>
</gallery>
|fuel_time=
|sound1='''Sounds'''
|caption=}}
*Placing a Fuse
[[File:FusePlace1.ogg]]
*Placing a Lockpick
[[File:LockpickGenerator-1.ogg]]
*Generator Lever Pull
[[File:MinesGeneratorLever.mp3]]|sound2='''Other Sounds'''
*Generator Button Press
[[File:AnchorButton.ogg]]
*Generator Ambience Loop
[[File:GeneratorLoop1.ogg]]
*Generator Gate Opened
[[File:Audio_gateOpen_(1).ogg]]
|sound3='''Miscellaneous Sounds'''
*Figure Generator Slam #1
[[File:Audio_generatorslam1.ogg]]
*Figure Generator Slam #2
[[File:Audio_generatorslam2.ogg]]}}

{{Quote
|I... guess that works.
|'''Improvise''' [[Achievements|Achievement]] description
}}

'''Generators''' are [[Features]] only found in [[The Mines]]. They can appear in certain rooms and must be activated in order to progress forward.

== {{Icons|Usage}} Usage ==

=== Generator ===
''Generators'' are essential for powering large, metal doors that hinder the player's progress to the next door. To activate a ''generator'', players would need to simply pull the [[Levers|lever]] located on it. However, three [[fuses]] are required for it to function. Depending on the room, 0-2 fuses are automatically inserted into the generator (expect for one located in [[The Dam]]). Once activated, the generator will restore power to the gate, enabling you to open it by pressing the button that is located within the room and proceed further. ''Generators'' serve as the equivalent to [[Hotel|The Hotel]]'s [[Room Key|Room Keys]] in ''The Mines''.

=== Gate Button ===
The ''Gate Button'' spawns alongside ''Generators'' and are located by the metal doors. Its purpose is to open the metal gate once the ''Generator'' is fully powered. A small light on the side of the button will light up once the ''Generator'' has been powered. Players can press the button beforehand, but it will do nothing. Once a player has pushed the button when it's activated, the metal gate will begin to rise.


The '''Generators''' are interactable objects found in [[The Mines]]. They must be activated in order to progress.
== {{Icons|Trivia}} Trivia ==
*The ''Generators'' can be seen twice in the DOORS: FLOOR 2 TEASER.
**The ''Generator'''s mechanic was also showcased in the DOORS: FLOOR 2 FULL TRAILER.
*''Generators'' seem to emit a faint, pastel yellow light around it.
*The fuses seen when placed on a fully-powered ''generator'' depict the colors of [[The Three Architects]].
*Players can use [[Lockpick|lockpicks]] to bypass generators by taking up a slot, as an impractical alternative for a fuse. This can help the player reduce the time to look for fuses.
**Doing so will give the player the "Improvise" [[Achievements|achievement]] for the first time.
**This is recommended when the ''generators'' are only missing a fuse or if the players are having trouble looking for one in bigger rooms, as it can be a waste of a lockpick. Fuses can also be typically easy to find in smaller rooms, in which player are advised to save the lockpicks for other purposes such as locked lockers or containers.
**This feature was suggested by a user when developers were looking for any suggestions for improvement in ''The Mines'' through a post on Twitter/X.
*[[Figure|The Figure]] can interact with the ''generators'' by slamming on it as of the ''Content Update''.
**The slamming sounds were discovered in the game files and were unused prior to said update.
*The ''Generator'' in ''The Dam'' needed all three fuses to be found after [[The Mines Update]]. However, this was changed shortly after, as all of them are already placed beforehand, only requiring the player to pull it.
* ''Generator''s can sometimes spawn in side-rooms in generator-locked rooms.


== {{Icons|Achievement}} Related achievements ==
== {{Icons|Usage}}Usage ==
Generators are used to power up large, metal doors and can be activated by pulling the lever on it. However, they require two or three fuses (blue, yellow and red) in order for it to work. When the generator is activated, the gate's power will be restored, allowing the gate to be opened via a button next to it and the player to continue forward.
{{Achievement
|image=Improvise Badge.png
|title=Improvise
|text=I... guess that works.
|text2=Shove a [[Lockpick]] in a ''Generator'' and call it a day.
}}


== {{Icons|Trivia}}Trivia ==
{{Achievement
* The ''Generators'' appeared only 2 times in the DOORS: FLOOR 2 TEASER.
|text=Down you go!
* The ''Generator'''s mechanic was showcased in the DOORS: FLOOR 2 FULL TRAILER.
|text2=Beat [[Seek]] in [[the Dam]].
* The ''Generators'' seem to emit a faint, pastel yellow light around it.
|title=Down The Drain
* The colors of the fuses are the exact same as the colors of [[The Three Architects]], blue, yellow and red.
|image=Down The Drain Badge.png
* The generator appear in door 101
}}


== {{Icons|Gallery}} Gallery ==
== Gallery ==
<gallery>
<gallery>
GRender2.png|The old ''Generator'' render.
File:Generator1.jpg|The first time the ''Generator'' appeared in the teaser.
Generator1.jpg|The first time the ''Generator'' appeared in the teaser.
File:GeneratorNew.jpg|A photo of a ''Generator'' turned off, with only the initial blue fuse on it,
File:YellowBlueRedFuses.png|All the fuses placed on the ''Generator''.
GeneratorNew.jpg|A photo of a ''Generator'' turned off, with only the initial blue fuse on it,
File:FuseOffOnHand.png|A player holding a fuse.
Generator2fuses.png|A ''Generator'' with 2 fuses on it.
File:GeneratorMines.jpg|A powered up ''Generator''.
YellowBlueRedFuses.png|Ditto, but zoomed in.
GeneratorMines.jpg|Ditto.
Generator Cave.png|A ''Generator'' inside a small room from the [[The Shafts|Generator Cave]].
GeneratorModel.png|The ''Generator'' model seen when all the fuses are placed in.
Gen With Lockpick.png|[[Lockpick|Lockpicks]] being used as fuses in a ''Generator''.
SmallGeneratorCave.png|A small cave room with a ''Generator'' inside.
GeneratorLush.png|A ''Generator'' found in a small, lush sub-room.
RobloxScreenShot20250113_173830968.png|Ditto.
Lil bro tried to destroy the generator.gif|[[Figure]] trying to destroy a ''Generator''.
mom can we play doors? we have doors at home. doors at home-.jpg|A ''Generator'' when seen with the lowest graphics.
RTXGenerator.png|thumb|Ditto, but with RTX on.
ActivatedRTXGenerator.png|thumb|Ditto, but activated.
</gallery>
</gallery>
{{Navigation}}
{{Navigation}}
[[Category:Miscellaneous]]
[[Category:Miscellaneous]]
[[Category:Puzzle Items]]
[[Category:The Mines]]
[[Category:The Mines]]
[[Category:Features]]
[[es:Generador]]
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