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*''Dread''<nowiki/>''<nowiki/>'s'' whispers are currently the quie<nowiki/>test sound in the game. |
*''Dread''<nowiki/>''<nowiki/>'s'' whispers are currently the quie<nowiki/>test sound in the game. |
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**''Dread''<nowiki/>''<nowiki/>'s'' whispers resemble a heavily distorted audio CAPTCHA. |
**''Dread''<nowiki/>''<nowiki/>'s'' whispers resemble a heavily distorted audio CAPTCHA. |
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*''Dread''<nowiki/>''<nowiki/>'s'' behavior is similar to [[The Backdoor#Haste|Haste]]'s behavior, as it spawns after a specific time period, more similar to old Haste that spawned when you took too long in a single room and could also spawn in [[The Hotel]] like ''Dread''. |
*''Dread''<nowiki/>''<nowiki/>'s'' behavior is similar to [[The Backdoor#Haste|Haste]]'s behavior, as it spawns after a specific time period, more similar to old Haste that spawned when you took too long in a single room and could also spawn in [[Hotel|The Hotel]] like ''Dread''. |
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*When <nowiki/>''<nowiki/>Dread'' is active and chasing the player, it has a set [[Movement Speed|movement speed]]. When it spawns, its speed is set to 9 studs per second. It increases 2 studs per second every 10 seconds, until it reaches 13 studs per second after 20 seconds. |
*When <nowiki/>''<nowiki/>Dread'' is active and chasing the player, it has a set [[Movement Speed|movement speed]]. When it spawns, its speed is set to 9 studs per second. It increases 2 studs per second every 10 seconds, until it reaches 13 studs per second after 20 seconds. |
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**0 - 1<nowiki/>''<nowiki/>''0 seconds: 9 studs per second. |
**0 - 1<nowiki/>''<nowiki/>''0 seconds: 9 studs per second. |