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Editing Dread

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=== Notes ===
=== Notes ===
*[[Player]]s can keep track of time during their run by reading the grandfather clocks and wall clocks scattered throughout [[The Hotel]] or holding an [[Alarm Clock]]. ''Dread'' will always spawn when the hands reach midnight.
*[[Player]]s can keep track of time during their run by reading the grandfather clocks and wall clocks scattered throughout [[Hotel|The Hotel]] or holding an [[Alarm Clock]]. ''Dread'' will always spawn when the hands reach midnight.
*Every time someone opens a door, the time will reset to 11:00; keep moving through rooms to easily avoid having ''Dread'' spawn.
*Every time someone opens a door, the time will reset to 11:00; keep moving through rooms to easily avoid having ''Dread'' spawn.
*The speed of the passage of time of the current room depends on many factors and has a huge complexity.
*The speed of the passage of time of the current room depends on many factors and has a huge complexity.
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**''Dread'' won't allow players to equip or unequip items after immobilizing them. Because of this, when crucifying ''Dread'', make sure you equip the Crucifix before being immobilized.
**''Dread'' won't allow players to equip or unequip items after immobilizing them. Because of this, when crucifying ''Dread'', make sure you equip the Crucifix before being immobilized.
***Grabbing a Crucifix from the ground while being immobilized is possible. ''Dread'' can be crucified through this way too.
***Grabbing a Crucifix from the ground while being immobilized is possible. ''Dread'' can be crucified through this way too.
*''Dread'' can only spawn in the main floors ([[The Hotel]] and [[The Mines]]), it does not spawn in sub-floors ([[The Rooms]] & [[The Backdoor]]).
*''Dread'' can only spawn in the main floors ([[Hotel|The Hotel]], [[The Mines]]), it does not spawn in sub-floors ([[The Rooms]] & [[The Backdoor]]).
**In sub-floors, when holding an [[Alarm Clock]], it will always say it's midnight, but the time won't move at all.
**In sub-floors, when holding an [[Alarm Clock]], it will always say it's midnight, but the time won't move at all.
*The time (and all clocks) will freeze if every player in the game is AFK.
*The time (and all clocks) will freeze if every player in the game is AFK.
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