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=== Notes === |
=== Notes === |
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*[[Player]]s can keep track of time during their run by reading the grandfather clocks and wall clocks scattered throughout [[The Hotel]] or holding an [[Alarm Clock]]. ''Dread'' will always spawn when the hands reach midnight. |
*[[Player]]s can keep track of time during their run by reading the grandfather clocks and wall clocks scattered throughout [[Hotel|The Hotel]] or holding an [[Alarm Clock]]. ''Dread'' will always spawn when the hands reach midnight. |
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*Every time someone opens a door, the time will reset to 11:00; keep moving through rooms to easily avoid having ''Dread'' spawn. |
*Every time someone opens a door, the time will reset to 11:00; keep moving through rooms to easily avoid having ''Dread'' spawn. |
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*The speed of the passage of time of the current room depends on many factors and has a huge complexity. |
*The speed of the passage of time of the current room depends on many factors and has a huge complexity. |
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**''Dread'' won't allow players to equip or unequip items after immobilizing them. Because of this, when crucifying ''Dread'', make sure you equip the Crucifix before being immobilized. |
**''Dread'' won't allow players to equip or unequip items after immobilizing them. Because of this, when crucifying ''Dread'', make sure you equip the Crucifix before being immobilized. |
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***Grabbing a Crucifix from the ground while being immobilized is possible. ''Dread'' can be crucified through this way too. |
***Grabbing a Crucifix from the ground while being immobilized is possible. ''Dread'' can be crucified through this way too. |
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*''Dread'' can only spawn in the main floors ([[The Hotel]] |
*''Dread'' can only spawn in the main floors ([[Hotel|The Hotel]], [[The Mines]]), it does not spawn in sub-floors ([[The Rooms]] & [[The Backdoor]]). |
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**In sub-floors, when holding an [[Alarm Clock]], it will always say it's midnight, but the time won't move at all. |
**In sub-floors, when holding an [[Alarm Clock]], it will always say it's midnight, but the time won't move at all. |
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*The time (and all clocks) will freeze if every player in the game is AFK. |
*The time (and all clocks) will freeze if every player in the game is AFK. |