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*The modifiers “Run From It” and “Destiny Still Arrives” accelerate the passage of time.
*The modifiers “Run From It” and “Destiny Still Arrives” accelerate the passage of time.
**"Run From It" does the following modifications to the time limit<ref name=":0" />:
**"Run From It" does the following modifications to the time limit<ref name=":0" />:
***The time limit (for tier 1 rooms) for midnight is 105 seconds at the start and 17.5 seconds at the end: decreases 0.875 seconds every room.
***The time limit (for tier 1 rooms) for midnight is 115 seconds at the start and 27.5 seconds at the end: decreases 0.875 seconds every room.
****Time limit (T1) = <math>105-(0.875*D)</math>, where D is the amount of numbered doors opened in the current floor.
****Time limit (T1) = <math>105-(0.875*D)</math>, where D is the amount of numbered doors opened in the current floor.
***In special tier rooms, the time limit will be 900 seconds if 1 player is alive or 600 if 2 or more players are (when the door opens).
***In special tier rooms, the time limit will be 900 seconds if 1 player is alive or 600 if 2 or more players are (when the door opens).
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