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Editing Doors

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{{DISPLAYTITLE:Doors}}
{{DISPLAYTITLE:Doors}}
{{Stub|Page establishment, more pics for the gallery, unviversals renders for doors/variations and better description. (whole overhaul)}}
{{Stub|Page establishment, more pics for the gallery, renders for more doors/variations (see comments)}}
{{About|Doors, the mechanic|[[DOORS]], the game, or [[Grate Doors]]}}
{{About|Doors, the mechanic|[[DOORS]], the game, or [[Grate Doors]]}}
{{Conjecture}}
{{Conjecture}}
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BackdoorDoor.png|The Backdoor
BackdoorDoor.png|The Backdoor
RoomsDoor.png|The Rooms
RoomsDoor.png|The Rooms
</gallery>
</gallery>|Hotel Door
|type = [[Features]]
|type = [[Features]]
|usage = Has to be opened to progress through the floors.
|usage = Has to be opened to progress through the floors.
|sound1 = '''Hotel Doors'''
|sound1 = '''Hotel Doors'''
*Labeled Door Opened
*Labeled Door Opened
[[File:DoorsDoorlabledopen.mp3]]
[[File:DoorsDoorlabledopen.mp3]]
*Labeled Door Slam (Seek Chase)
[[File:Figuredoorpound.mp3]]
*Side-Door Opened
*Side-Door Opened
[[File:DoorOpen.mp3]]
[[File:DoorOpen.mp3]]
*Labeled Door Slam (Seek Chase)
[[File:Figuredoorpound.mp3]]
*Office Door Opened
*Office Door Opened
[[File:OfficeRoomOpen.wav]]
[[File:OfficeRoomOpen.wav]]
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*Generator Gate Opened
*Generator Gate Opened
[[File:Audio_gateOpen_(1).ogg]]
[[File:Audio_gateOpen_(1).ogg]]
*Side-Door Opened
[[File:MinesSideRoom.wav]]
*Labeled Door Slam (Seek Chase)
*Labeled Door Slam (Seek Chase)
[[File:MinecartDoorOpen.mp3]]
[[File:MinecartDoorOpen.mp3]]
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|n/a
|n/a
|-
|-
|[[File:HotelOfficeDoors.png|center|thumb|300x300px]]
|[[File:Office Door Angle.png|center|thumb]]
|Office Doors
|Office Doors
|Office Doors are not singular doors, but rather two separate doors on each side of the wall to create one full door. Also, the Office Doors design strikingly resemble the doors of The Lobby. They do not have a handle to open, and are opened by the player pushing them.
|Office Doors are not singular doors, but rather two separate doors on each side of the wall to create one full door. Also, the Office Doors design strikingly resemble the doors of The Lobby. They do not have a handle to open, and are opened by the player pushing them.
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|TBA
|TBA
|-
|-
|[[File:GrateDoorRender.png|center|thumb]]
|[[File:KickDoor.png|center|thumb]]
|Grate Doors
|[[Grate Doors]]
|TBA<!-- i hate writing descriptions can somebody else? -GloriousJ -->
|The design consists of a metal grate door with eight openings and two large handles.
|Specific Side
| IDK if this is Main or Specific Side (or maybe even Random Side)
|The are found during the [[Seek]] chase in [[The Sewage Pipes]].
|found during the [[Seek]] chase in [[The Sewage Pipes]].
|[[Player]]s will have to continuously strike the grate in order to knock it down and keep running. It takes players three strikes to knock a grate over and proceed.
|[[Player]]s will have to continuously strike the grate in order to knock it down and keep running. It takes players three strikes to knock a grate over and proceed.
|-
|-
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|A wall of yellow light.
|A wall of yellow light.
|Preventing players without a specific achievement from going to The Backdoor.
|Preventing players without a specific achievement from going to The Backdoor.
|Outside The Lobby if the player does not have the Detour achievement.
|Outside The Lobby is the player does not have the Detour achievement.
|-
|-
|TBA
|TBA
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