All contributions must follow the Manual of Style and the Wiki Rules.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 21: | Line 21: | ||
<option>{{Quote|Maybe I've had too much... What do you think?|'''Sugar Crash''' [[Achievement]] description}}</option> |
<option>{{Quote|Maybe I've had too much... What do you think?|'''Sugar Crash''' [[Achievement]] description}}</option> |
||
</choose> |
</choose> |
||
'''Candies''' are a group of [[items]] added to ''[[DOORS]]'' in the now removed [[2024 Trick Or Treat Event]] that are exclusive to the "Trick Or Treat" [[Modifiers|modifier]] (during The Haunt the same effect can be achieved via unique [[elevator]]s in the [[Lobby]]). ''Candy'' can be collected and consumed, giving [[player]]s random effects upon consumption. |
'''Candies''' are a group of [[items]] added to ''[[DOORS]]'' in the now removed [[2024 Trick Or Treat Event]] that are exclusive to the "Trick Or Treat" [[Modifiers|modifier]] (during The Haunt the same effect can be achieved via unique [[elevator]]s in the [[Lobby]]). ''Candy'' can be collected and consumed, giving [[player]]s random effects upon consumption. |
||
During the 2024 Trick Or Treat Event, players had a "''candy'' counter" that tracked the total amount of ''candy'' they've consumed. The counter increased when players consumed ''candy''. Some ''candy'' effects contribute more to the counter than others (Can-Die added 5 to the counter instead of 1). |
During the 2024 Trick Or Treat Event, players had a "''candy'' counter" that tracked the total amount of ''candy'' they've consumed. The counter increased when players consumed ''candy''. Some ''candy'' effects contribute more to the counter than others (Can-Die added 5 to the counter instead of 1). |
||
== |
=={{Icons|Usage}} Usage== |
||
Upon eating a ''candy'', [[player]]s will experience one of 47 effects, which are listed below. There are 25 appearance types of ''candy''. At the start of each new [[Floors|floor]], ''candy'' effects are randomly determined and do not pertain to appearance type (this does not apply to the Guidance, Volatile Starlight, or Can-die effects, which have unchanging appearances) of a ''candy.'' On a new floor, ''candy'' will appear in the [[inventory]] with the name "???" before consumption, and once that type of ''candy'' has been consumed, the name of its effect will appear in the inventory and it will give the same effect for the rest of that floor. |
Upon eating a ''candy'', [[player]]s will experience one of 47 effects, which are listed below. There are 25 appearance types of ''candy''. At the start of each new [[Floors|floor]], ''candy'' effects are randomly determined and do not pertain to appearance type (this does not apply to the Guidance, Volatile Starlight, or Can-die effects, which have unchanging appearances) of a ''candy.'' On a new floor, ''candy'' will appear in the [[inventory]] with the name "???" before consumption, and once that type of ''candy'' has been consumed, the name of its effect will appear in the inventory and it will give the same effect for the rest of that floor. |
||
=== |
===Effects=== |
||
=== |
==={{Icons|Positive}} Positive=== |
||
*Good Aftertaste: Gives a slow [[health]] regeneration boost. |
*Good Aftertaste: Gives a slow [[health]] regeneration boost. |
||
*Great Aftertaste: Gradually heals 50 HP. |
*Great Aftertaste: Gradually heals 50 HP. |
||
Line 59: | Line 58: | ||
*Regurgitate: Spews out the last candy that has been eaten. If it's the first candy that has been eaten on a floor, it will spit out a random candy. Another "Regurgitate" candy cannot be regurgitated, and will regurgitate the same candy as the first one. |
*Regurgitate: Spews out the last candy that has been eaten. If it's the first candy that has been eaten on a floor, it will spit out a random candy. Another "Regurgitate" candy cannot be regurgitated, and will regurgitate the same candy as the first one. |
||
=== |
==={{Icons|Puzzles}} Neutral=== |
||
*In The Middle: Sets the health to 50% of the max health. It's useful if at low health, as it will heal, but not useful if beyond half health, as it will deal damage. |
*In The Middle: Sets the health to 50% of the max health. It's useful if at low health, as it will heal, but not useful if beyond half health, as it will deal damage. |
||
**This used to negate all overheal points but now it leaves them intact, only affecting the health of a player. |
**This used to negate all overheal points but now it leaves them intact, only affecting the health of a player. |
||
Line 79: | Line 78: | ||
*Investment: Taking it once removes all [[Gold]]s, and taking it twice will increase the amount of previously removed Gold by from 1.5x to 2x. |
*Investment: Taking it once removes all [[Gold]]s, and taking it twice will increase the amount of previously removed Gold by from 1.5x to 2x. |
||
=== |
==={{Icons|Negative}} Negative=== |
||
*Can-Die: Exclusive to Modifier candies with the [[Modifiers]] symbol on them. Deals 100 damage and produces a loud bang, similar to the explosion caused by a [[Firedamp]] leak. Counted as 5 candies toward the candy counter. |
*Can-Die: Exclusive to Modifier candies with the [[Modifiers]] symbol on them. Deals 100 damage and produces a loud bang, similar to the explosion caused by a [[Firedamp]] leak. Counted as 5 candies toward the candy counter. |
||
**Having any overheal or over 100 HP thanks to other candies or using a Rock Candy right before eating it would sustain a player from dying. |
**Having any overheal or over 100 HP thanks to other candies or using a Rock Candy right before eating it would sustain a player from dying. |
||
Line 108: | Line 107: | ||
*Bad Candy: Deals 10 damage. |
*Bad Candy: Deals 10 damage. |
||
== |
=={{Icons|Achievement}} Related Achievements== |
||
{{Achievement |
{{Achievement |
||
|image=Sugar Rush Badge.png |
|image=Sugar Rush Badge.png |
||
Line 118: | Line 117: | ||
|text=Maybe I've had too much... What do you think? |
|text=Maybe I've had too much... What do you think? |
||
|text2=Eat 500 Candy during the 2024 Trick Or Treat.}} |
|text2=Eat 500 Candy during the 2024 Trick Or Treat.}} |
||
== |
=={{Icons|Trivia}} Trivia == |
||
*Candies greatly resemble [https://bindingofisaacrebirth.fandom.com/wiki/Pills Pills] from [https://bindingofisaacrebirth.fandom.com/wiki/ The Binding of Isaac], being consumable [[items]] that grant random effects assigned to particular variants of the item per run. |
*Candies greatly resemble [https://bindingofisaacrebirth.fandom.com/wiki/Pills Pills] from [https://bindingofisaacrebirth.fandom.com/wiki/ The Binding of Isaac], being consumable [[items]] that grant random effects assigned to particular variants of the item per run. |
||
**Some candy effects also resemble some pill effects, among [https://bindingofisaacrebirth.fandom.com/wiki/Cards_and_Runes other consumables], from Isaac. These include: |
**Some candy effects also resemble some pill effects, among [https://bindingofisaacrebirth.fandom.com/wiki/Cards_and_Runes other consumables], from Isaac. These include: |
||
Line 212: | Line 211: | ||
*Using the "Rock Candy" can softlock the player in many situations against some instakill entities, like using it against Figure<ref>https://youtu.be/YFBqZU6buI4?si=ll0Tmq8ztxR1EO8t</ref> or at the end of a Grumble chase.<ref>https://youtu.be/HyVy9Y7vwSs?si=itkm8BAzCPf5L4mg&t=22</ref> |
*Using the "Rock Candy" can softlock the player in many situations against some instakill entities, like using it against Figure<ref>https://youtu.be/YFBqZU6buI4?si=ll0Tmq8ztxR1EO8t</ref> or at the end of a Grumble chase.<ref>https://youtu.be/HyVy9Y7vwSs?si=itkm8BAzCPf5L4mg&t=22</ref> |
||
== |
==Strategy== |
||
*The "Out of Battery" and "Energized" effects only affect items in the [[inventory]], meaning an "Out of Battery" candy can be safely consumed if all items with charges are dropped beforehand. |
*The "Out of Battery" and "Energized" effects only affect items in the [[inventory]], meaning an "Out of Battery" candy can be safely consumed if all items with charges are dropped beforehand. |
||
*As "Can-Die" deals 100 damage, it can be survived by eating it while one has more than 100 health. This can be achieved with over-heal such as from "Cough Drop" or "Volatile Starlight", after eating "Hard Candies" to boost max health, or during the invulnerability window granted by a "Rock Candy". |
*As "Can-Die" deals 100 damage, it can be survived by eating it while one has more than 100 health. This can be achieved with over-heal such as from "Cough Drop" or "Volatile Starlight", after eating "Hard Candies" to boost max health, or during the invulnerability window granted by a "Rock Candy". |
||
Line 234: | Line 233: | ||
*"Rock Candy" can be used to avoid even instant death situations (such as deaths from Rush). |
*"Rock Candy" can be used to avoid even instant death situations (such as deaths from Rush). |
||
== {{Icons|Gallery}} Gallery |
== {{Icons|Gallery}} Gallery== |
||
<tabber> |
<tabber> |
||
Candy= |
Candy= |
||
Line 309: | Line 308: | ||
</tabber> |
</tabber> |
||
== |
=={{Icons|Gallery}}References == |
||
{{Reflist}} |
{{Reflist}} |
||