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** Sometimes, if one of said Screeches plays its damage animation, it will not deal any damage and/or not play the animation at all. Also, after escaping The Dam and going near The Castle, all of the Screeches spawned by the Psst candy will actually disappear when trying to play their damage animation, technically making it a positive candy at that area since you can't take damage from them. |
** Sometimes, if one of said Screeches plays its damage animation, it will not deal any damage and/or not play the animation at all. Also, after escaping The Dam and going near The Castle, all of the Screeches spawned by the Psst candy will actually disappear when trying to play their damage animation, technically making it a positive candy at that area since you can't take damage from them. |
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*Lights Out: Breaks all the lights in the current room the player who consumed the candy is in and all the ones before it. |
*Lights Out: Breaks all the lights in the current room the player who consumed the candy is in and all the ones before it. |
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*Run From It: |
*Run From It: sets all clock to 12:00, Which spawns [[Dread]] |
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** The effects of this candy do stack. If multiple consumed in the same room, the surplus will spawn Dread in the following rooms instead of spawning multiple instances of the entity in the same room. |
** The effects of this candy do stack. If multiple consumed in the same room, the surplus will spawn Dread in the following rooms instead of spawning multiple instances of the entity in the same room. |
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*No Hiding For You: Activates [[Hide]]'s effect, which deals 40 damage and prevents hiding for 10 seconds. |
*No Hiding For You: Activates [[Hide]]'s effect, which deals 40 damage and prevents hiding for 10 seconds. |