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Editing A-90

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[[File:A-90 Entity.webp|thumb]]
#REDIRECT [[The Rooms#Entities]]

'''A-90''' appears as a pixelated, monochromatic face that is heavily distorted. Its eyes are fully black, and it appears to be looking slightly upwards. It is encompassed by a red static when it appears on a player's screen. In its jumpscare, it appears somewhat similar to [[Ambush]], appearing more glitched and pixelated, along with its eye sockets and mouth expanding into giant gaping holes. The entity gains a red hue surrounding it, with the red static covering the majority of the left side of its face.
'''A-90''' appears as a pixelated, monochromatic face that is heavily distorted. Its eyes are fully black, and it appears to be looking slightly upwards. It is encompassed by a red static when it appears on a player's screen. In its jumpscare, it appears somewhat similar to [[Ambush]], appearing more glitched and pixelated, along with its eye sockets and mouth expanding into giant gaping holes. The entity gains a red hue surrounding it, with the red static covering the majority of the left side of its face.


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== Behavior ==
== Behavior ==
''A-90'' is an entity that can spawn anytime when ''A-60'' or ''A-120'' spawns, but it appears most commonly starting from Room 90. Unlike the other entities present in ''The Rooms'', ''A-90'' can spawn at random intervals without players having to enter a new room. After spawning, there is a sound of a knock and ''A-90'' will show its face in a random spot on players screen as an indication of an attack. After this brief indication, the screen will be blocked by red static and a stop sign, in which any kind of movement, including camera movement or entering a locker, will cause ''A-90'' to jumpscare a player and damage them for 90 health. A-90 freezes all other entities while on screen, so players should always prioritize A-90 over other entities.
''A-90'' is an entity that can spawn anytime when ''A-60'' or ''A-120'' spawns, but it appears most commonly starting from Room 90. Unlike the other entities present in ''The Rooms'', ''A-90'' can spawn at random intervals without players having to enter a new room. After spawning, there is a sound of a knock and ''A-90'' will show its face in a random spot on players screen as an indication of an attack. After this brief indication, the screen will be blocked by red static and a stop sign, in which any kind of movement, including camera movement or entering a locker, will cause ''A-90'' to jumpscare a player and damage them for 90 health. A-90 freezes all other entities while on screen, so players should always prioritize A-90 over other entities.

== Abillities and weaknesss ==

* flying/levitate: A-90 can randomly appears levitanting/flying on your screen
* Good detecting power: A-90 can quicklys appears on your screen detecting you. you are moving of not.

Weakness:

A-90 just kill you if you are moving


== Bugs ==
== Bugs ==
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* '''As of the [[Update Logs#August|Floor 2 Update]], A-90 spawning has been reworked. A-90 no longer spawns if an entity isn't hunting you. Though, A-90 spawns are still random.'''
* '''As of the [[Update Logs#August|Floor 2 Update]], A-90 spawning has been reworked. A-90 no longer spawns if an entity isn't hunting you. Though, A-90 spawns are still random.'''
* ''A-90'' was created 25th December, 2022.
* ''A-90'' was created 25th December, 2022.

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