All contributions must follow the Manual of Style and the Wiki Rules.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 615: | Line 615: | ||
As the title suggests, the "Retro Mode" changes the style and look of the Hotel to resemble the look of Roblox during the years 2006 to 2016. |
As the title suggests, the "Retro Mode" changes the style and look of the Hotel to resemble the look of Roblox during the years 2006 to 2016. |
||
In the "Retro [[Hotel]]", [[The Reception]] has been replaced with a room containing morphs of [[Seek]] and [[Figure]] that don't function |
In the "Retro [[Hotel]]", [[The Reception]] has been replaced with a room containing morphs of [[Seek]] and [[Figure]] that don't function. In the room, there are red walls, a black floor, 2 advertisements and 4 non-functional gear givers. The [[elevator]] will remove players faster than it normally does. |
||
Once a player unlocks Door 1, all players must get to Door 43 in only 600 seconds, or 10 minutes. If not, then the Drakobloxxers will spawn around each player and attack them. Players used to have 700 seconds (11 minutes and 40 seconds) on the day retro mode released, a few hours later it changed and they had 600 seconds (10 minutes) before the Drakobloxxers came, and it is currently unknown why. |
Once a player unlocks Door 1, all players must get to Door 43 in only 600 seconds, or 10 minutes. If not, then the Drakobloxxers will spawn around each player and attack them. Players used to have 700 seconds (11 minutes and 40 seconds) on the day retro mode released, a few hours later it changed and they had 600 seconds (10 minutes) before the Drakobloxxers came, and it is currently unknown why. |
||
Line 723: | Line 723: | ||
''Retro Screech'''s behavior is similar to what it is in the Hotel. It has a chance of spawning, approaching players from outside their field of view and hovering in a randomly chosen spot for a few seconds before attacking. It will make a "psst" sound to announce its presence to a player, who must find it and look at it to prevent an attack. If they take too long, ''Retro Screech'' will proceed to bite players, dealing significant damage to them.<br /> |
''Retro Screech'''s behavior is similar to what it is in the Hotel. It has a chance of spawning, approaching players from outside their field of view and hovering in a randomly chosen spot for a few seconds before attacking. It will make a "psst" sound to announce its presence to a player, who must find it and look at it to prevent an attack. If they take too long, ''Retro Screech'' will proceed to bite players, dealing significant damage to them.<br /> |
||
In Retro Mode, ''Retro Screech'' can spawn and attack players anywhere, including The Reception and the final room, unlike in the Hotel, where it can only spawn and attack in dark rooms |
In Retro Mode, ''Retro Screech'' can spawn and attack players anywhere, including The Reception and the final room, unlike in the Hotel, where it can only spawn and attack in dark rooms. |
||
== {{Icons|Trivia}} Trivia == |
== {{Icons|Trivia}} Trivia == |