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Revision as of 11:34, 4 February 2025 by SPVUA (talk | contribs) (→‎THE HOTEL)
"Oye... who do you think built this place? Seeds, I mean. "
- El Goblino (altered)
Seeds is currently a stub. Help the wiki by expanding it! The article will be finished soon.
Content needed: Seeds and Icon for mechanic

<infobox layout="stacked">

<title source="title"><default>Seeds</default><format>{{{title}}}</format></title>

<image source="image"></image> <group layout="vertical" show="completed"> <header>INFORMATION</header> <label>Type</label> <label>Time</label> <label>Essential</label> <label>Price</label> <label>Usage</label> </group> <group layout="vertical" show="completed" collapse="closed"> <header>SOUND FILES</header> </group> </infobox>

Overview Overview

Seeds are a mechanic added in the Content Update that allows a player to play with the same layout of rooms and entity spawns consistently. A seed is a number or text string that's used to generate a game's map, or in this case, a DOORS map. Players can type any string of numbers or text into a text box with the CUSTOM SEED modifier enabled. The same seeds will have about the same events and layout as they did originally. However, using the CUSTOM SEED modifier will prevent achievements from being obtained, stop the death counter from increasing, disable the rift, and decrease knob gain by 90%.

CUSTOM SEED
"Makes room generation & most events consistent. Updates/patches may cause changes."
File:NOPROGRESS.png No Progress, File:NORIFT.png No Rift
Floors: The Hotel, The Mines
Knobs -999%

Puzzles Seed Events

Seed consistent events:

Random events:

Trivia Trivia

  • Custom seeds still allows you to obtain 10% Knobs, meaning you could still get more knobs with a good enough seed.
  • On the 23rd of December, 2024, room generation was changed, meaning seeds from before this time not generate the same after the update.
  • The seed 0 can be accessed by not inputting any seed into the CUSTOM SEED modifier. In this seed it is impossible to beat the second Seek chase without a crucifix because the rooms overlap which causes Seek's hitbox to touch The Player and kill them.

Modifiers Cool/Rare Seeds

*If you wish to add a seed please also include any modifiers used during the run. Note these seeds may change as updates come.

THE HOTEL

-
SEED MODIFIER(S) DOOR APPEARANCE(S) WHAT HAPPENS ITEM(S), ENTIT(Y/IES), ROOM(S), AND/OR OTHER SPECIAL INSTRUCTIONS
1645986598 None 1 Jack (hallway version) appears. Entity spawning None
2367898 Sally appearance.
6292837 Halt appearance.
3561318271
2470409 Dupe appearance.
2713864 Crucifix appearance (on desk.) Item spawning
2618489 Crucifix appearance (above door.)
3568550
More Stuff
"More items can be found."
File:NORIFT.png No Rift
Floors: The Hotel, The Mines
Knobs -50%
Crucifix appearance.
2910626 None 2 Halt appearance. Entity spawning
4022817 3 Rush appearance.
3266323
3166881 Ambush appearance.
3390737 15 Ambush and Sally appearance.
5868810 1 (Halt), 4 (Rush), 10 and 17 (Eyes), 18 (Sally) Halt, Rush, Eyes, and Sally appearances at the listed door numbers.
2647904 15, 21, 29 Triple Ambush at the listed doors. Entity spawning.
3731741 6 (Halt), before first Seek Chase

(2 Ambushes)

Halt at Door 6 and 2 Ambushes before the first Seek Chase. Entity spawning.
3379926 2 (Rare Room), 3 (Sally) Rare room (named Hotel_Backroom7 on the Admin Panel) on Door 2 and Sally in the room directly after. Entity spawning and room spawning.
4508451 2, 4, 6, 8 (First four even numbers) (Rare Room) The listed room numbers are the exact same (named Hotel_Circle1 on the Admin Panel). Room spawning.
5826482
More Stuff
"More items can be found."
File:NORIFT.png No Rift
Floors: The Hotel, The Mines
Knobs -50%
Infirmary Skeleton Key appearance. Item spawning.
2492546 None Last room of Seek Chase Rush spawns but softlocks since the room disappears, preventing him from navigating. Entity spawning.
456
Faster, Faster, Faster
"Movement speed is significantly faster."
Requires 'Not Five Stars', File:NOPROGRESS.png No Progress, File:NORIFT.png No Rift
Floors: The Hotel, The Mines
Knobs -75%
4 (Rare Room) Rare small hallway room at door 4 (Room name in admin panel needed) Room spawning.
6041615 None 13, 28, 63, 65, 66 Eyes and Rush at Door 13.

Rare room at door 28 (named Hotel_Backroom1 in the admin panel).

2 Ambush encounters 3 Doors apart from each other at Doors 63 and 66.

Same room twice in a row at Doors 65 and 66 (named Hotel_CellarGate1 in the admin panel).

Entity spawning and Room spawning.
MAXIMUM OVERDRIVE 2 Sally Spawns at door 2 Entity Spawning
5729506 Didn't Skip Leg Day, Good Time 1 Room before Jeff Shop Skeleton Key spawns 1 room before Jeff's Shop Item Spawning

THE MINES

SEED MODIFIER(S) DOOR APPEARANCE(S) WHAT HAPPENS ITEM(S), ENTIT(Y/IES), ROOM(S), AND/OR OTHER SPECIAL INSTRUCTIONS
2719941 None 101 Louie Appearance Entity spawning None
2782578
2376668 Shadow Appearance
4942277 101 (Firedamp Leak) Firedamp Leak at door 101 (Confirmation needed) Room Spawning
3640833 116 (Rare Room) Rare Room (Confirmation needed And more info (room name in admin panel etc.)) Public Server Only
2983719
Faster, Faster, Faster
"Movement speed is significantly faster."
Requires 'Not Five Stars', File:NOPROGRESS.png No Progress, File:NORIFT.png No Rift
Floors: The Hotel, The Mines
Knobs -75%
More Stuff
"More items can be found."
File:NORIFT.png No Rift
Floors: The Hotel, The Mines
Knobs -50%
101, 150 Giggle and Louie at door 101, Louie at door 150 Entity spawning