<infobox layout="stacked"> <title source="title"> <default>Jack</default> <format>{{{title}}}</format> </title>
<image source="image"></image> <group layout="vertical" show="complete"> <header>INFORMATION</header> <label>Type</label> <label>Behaviour</label> <label>Floors</label> <label>Damage</label> <label>Profit</label> <label>Health</label> <label>Spawn Rate</label> </group> <group layout="vertical" show="complete"> <header>ADDITIONAL INFORMATION</header> <label>Date Added</label> <label>Creator(s)</label> </group> <group layout="vertical" show="complete" collapse="closed"> <header>SOUND FILES</header> </group> </infobox> Jack is an entity where their only purpose is to scare players who encounter them. They can spawn on any floor.
Template:BEHAVIOR
Jack can interfere with the player in various ways. Currently, there is a (1/2000) chance for Jack to appear on the other side of a recently opened door, along with a (1/20) chance Jack being inside of a closet. You can not go inside a closet when Jack is in as they push you away before abruptly closing it. Opening it once more will make it serve as an ordinary closet again.
Notes:
- Jack can not spawn in a closet if Rush has spawned.
Template:TRIVIA
- ???? was originally going to be another Jack, but was changed to be a standalone entity instead.