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The Three Architects

From DOORS Wiki
The subject and name of this article has no proper denomination, and is unofficially titled based on conjecture or references found in-game.
"Oye... who do you think built this place? The Three Architects, I mean. "
- El Goblino (altered)
The Three Architects is currently a stub. Help the wiki by expanding it! The article will be finished soon.
Content needed: Missing images in the gallery.

The Three Architects are the lights you see in The Backdoor, The Hotel and The Rooms being Curious Light and Guiding Light, the Third Light has no confirmed/known name.

Guiding Light

Guiding Light helps players to beat the game and highlights progressive stuff such as Room Keys, Levers, Library Books and Circuit Breakers Switches. It also highlights doors in dark rooms if the player doesn't have any light source. Guiding Light will also highlight the doors during Seek Chase.

The Crucifix that is used on entities is powered by Guiding Light which is why the Crucifix doesn't work in The Rooms, along with the Candle.

Guiding Light emit sound while Third Light doesn't.

Guiding Light's symbol could be Moonlight.

Floors found in:

Curious Light

Curious Light also helps players but with less helpful information about entities and doesn't highlight anything except the A-000 Door and EXIT Door from The Rooms sub-floor.

Curious Light emits sound while Third Light doesn't.

Curious Light's symbol could be Starlight.

Floors found in:

Third/Mischievous Light

Third Light is a unknown light with no known name that was not explicitly shown in the game but it is theorized that it is going against players, being shown when the Crucifix fails on banishing Seek and Figure. Although there is not too much proof, it could possibly be Mischievous Light from the Tower Heroes Event.

Third Light doesn't emit sound while Curious Light and Guiding Light do.

Third Light's symbol could be the Modifiers symbol.

Floors found in:

Trivia

  • Curious Light was supposed to be the Guiding Light, but it was more curious about other things than guiding players. Guiding Light came and has been chosen to assist players since it is more helpful than Curious Light.
  • During The Library cutscene, Guiding Light most likely broke the lamp to distract Figure.
    • This is proven by Guiding Light's sparkles on the lamp after the cutscene.
    • Guiding Light also likely closed the door at the end of the Seek chase sequence to save the player.

Gallery