<infobox layout="stacked"> <title source="title"> <default>Custom Entities</default> <format>Custom Entities</format> </title>
<image source="image"></image> <group layout="vertical" show="complete"> <header>INFORMATION</header> <label>Type</label> <label>Behaviour</label> <label>Floors</label> <label>Damage</label> <label>Profit</label> <label>Health</label> <label>Spawn Rate</label> </group> <group layout="vertical" show="complete"> <header>ADDITIONAL INFORMATION</header> <label>Date Added</label> <label>Creator(s)</label> </group> <group layout="vertical" show="complete" collapse="closed"> <header>SOUND FILES</header> </group> </infobox> Custom Entities are entities that can only be spawned by an Admin using the Admin Panel.
Appearence
Default Custom Entity
The default Custom Entity looks like a bootleg rush plush with green Rush particles and higher pitched Rush sounds.
Custom Entity
Selectable by Admin using image IDs.
Overview
Custom Entities where first introduced in the Content Update as an Admin Panel-only entity. The Player can change their name, face, particles (fog), light color, far and close sounds, damage, speed, rebounds and delay. Damage can be scaled from 0 to 500, speed can be scaled from 5 to 1000, rebounds can be scaled from 0 to 100 and delay can be scaled from 0 to 10.
Bugs
- Sometimes, if you input a sound ID, the custom entity will emit no sound.
History
Trivia
TBA
Gallery
- Screenshot 20221211 114502.png
The default Custom Entity icon named "Awesome Rush".