<infobox layout="stacked"> <title source="title"> <default>Glitch</default> <format>{{{title}}}</format> </title>
<image source="image"></image> <group layout="vertical" show="complete"> <header>INFORMATION</header> <label>Type</label> <label>Behaviour</label> <label>Floors</label> <label>Damage</label> <label>Profit</label> <label>Health</label> <label>Spawn Rate</label> </group> <group layout="vertical" show="complete"> <header>ADDITIONAL INFORMATION</header> <label>Date Added</label> <label>Creator(s)</label> </group> <group layout="vertical" show="complete" collapse="closed"> <header>SOUND FILES</header> </group> </infobox> Glitch is an entity that goes after players who are falling too far behind.
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When a player has been left too far behind, Glitch will attack them with a jumpscare and teleport said player back to their friends. It will also deal a random amount of damage to the player, between 10-40.
Notes:
- Make sure all players are in the same room to avoid a player's death from being too far away.
- If you're too far behind from the group, you can use Vitamins for a temporary speed boost.
Template:TRIVIA
- Glitch is non-canon.
- Glitch cannot be encountered in a singleplayer run.
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