<infobox layout="stacked">
<title source="title"><default>Candy</default><format>Candies</format></title>
<image source="image"></image> <group layout="vertical" show="completed"> <header>INFORMATION</header> <label>Status</label> <label>Type</label> <label>Fuel Time</label> <label>Maximum Stack</label> <label>Shop Description</label> <label>Shop Price</label> <label>Usage</label> <label>Damage</label> <label>Size</label> </group> <group layout="vertical" show="completed" collapse="closed"> <header>SOUND FILES</header> </group> </infobox>
"Oye... who do you think built this place? Candy, I mean. " - El Goblino (altered) Candy is currently a stub. Help the wiki by expanding it! The article will be finished soon. Content needed: Need a LOT of info (image, sounds, effect, appareance ETC) |
Effects
All the effects that can appear when eating a candy
- Can-die: 99% damage (Sometimes instant death)
- Good aftertaste: heal boost
- Bad Aftertaste: Poison
- I Spy: Spawn Eyes
- I Cant Stop: Speed Boost
- Guidance: Spawns Guiding Light, highlighting the key in a outline, and light. And highlights the correct door if Dupe is active.
- Prize inside: Gives the player a random item, including items that can not usually be acquired through normal means (Example being Jeff's Tip Jar)
- Investment: Free Gold
- Earmuffs: Makes the player deaf for a short amount of time
- Psst: Screech's can Spawn
- Lights out: Breaks all the lights in the room
- Horrible aftertaste: A stronger posion
- Made with Gold: A stronger version of Investment
- Look, Man: Lookman Spawn
- In The Middle: Reduces 50% of the player's health.
- Run from it: Spawn Dread
- No Hiding For You: Activates Hide's effect, 40 DMG, and stopping you from hiding for a few seconds.
- Glowing: Gives the player bright purple glow
- Decent Candy: Gives the player 5 hp.
- LOOK. MAN: Spawns a lookman.
- Infested: Spawns Gloombats.
- Regurgitate: Spews out the last candy the player ate.
- You Finally Turn Green: The player's avatar and screen turn green, giving night vision.
- Terminal Velocity: Flings the player
- Money Walk: When walking, the player will get 1 gold.
- Butterfingers: The player's items drops.
<infobox layout="stacked">
<title source="title"><default>Candy</default><format>Candies</format></title>
<image source="image"></image> <group layout="vertical" show="completed"> <header>INFORMATION</header> <label>Status</label> <label>Type</label> <label>Fuel Time</label> <label>Maximum Stack</label> <label>Shop Description</label> <label>Shop Price</label> <label>Usage</label> <label>Damage</label> <label>Size</label> </group> <group layout="vertical" show="completed" collapse="closed"> <header>SOUND FILES</header> </group> </infobox>
"Oye... who do you think built this place? Candy, I mean. " - El Goblino (altered) Candy is currently a stub. Help the wiki by expanding it! The article will be finished soon. Content needed: Need a LOT of info (image, sounds, effect, appareance ETC) |
Effects
All the effects that can appear when eating a candy
- Can-die: 99% damage (Sometimes instant death)
- Good aftertaste: heal boost
- Bad Aftertaste: Poison
- I Spy: Spawn Eyes
- I Cant Stop: Speed Boost
- Guidance: Spawns Guiding Light, highlighting the key in a outline, and light. And highlights the correct door if Dupe is active.
- Prize inside: Gives the player a random item, including items that can not usually be acquired through normal means (Example being Jeff's Tip Jar)
- Investment: Free Gold
- Earmuffs: Makes the player deaf for a short amount of time
- Psst: Screech's can Spawn
- Lights out: Breaks all the lights in the room
- Horrible aftertaste: A stronger posion
- Made with Gold: A stronger version of Investment
- Look, Man: Lookman Spawn
- In The Middle: Reduces 50% of the player's health.
- Run from it: Spawn Dread
- No Hiding For You: Activates Hide's effect, 40 DMG, and stopping you from hiding for a few seconds.
- Glowing: Gives the player bright purple glow
- Decent Candy: Gives the player 5 hp.
- LOOK. MAN: Spawns a lookman.
- Infested: Spawns Gloombats.
- Regurgitate: Spews out the last candy the player ate.
- You Finally Turn Green: The player's avatar and screen turn green, giving night vision.
- Terminal Velocity: Flings the player
- Money Walk: When walking, the player will get 1 gold.
- Butterfingers: The player's items drops.