GiggleIsCute (talk | contribs) (Removed redirect to Modifiers) Tags: Removed redirect Reverted 2017 source edit |
FAbreTheOne (talk | contribs) (Undo revision 97202 by GiggleIsCute (talk)) Tags: New redirect Undo Reverted |
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#redirect [[Modifiers]] |
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{{Mechanics |
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|image=Placeholder.png |
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|type=Optional Mechanic |
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|usage=Make events and rooms generation predictable.}} |
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=={{Icons|Overview}} Overview== |
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'''Seeds''' are a mechanic added in the [[Update Logs|Content Update]] that allows a [[player]] to play with the same layout of rooms and [[List of Entities|entity]] spawns consistently. A ''seed'' is a number or text string that's used to generate a game's map, or in this case, a ''[[DOORS]]'' map. Players can type any string of numbers or text into a text box with the CUSTOM ''SEED'' modifier enabled. The same ''seeds'' will have about the same events and layout as they did originally. However, using the CUSTOM ''SEED'' [[Modifiers|modifier]] will prevent achievements from being obtained, stop the death counter from increasing, disable the rift, and decrease knob gain by 90%. |
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{{Modifier/2|bordercolor=#aa83ff|bgcolor=#483357|height=130px|textcolor=#aa83ff|text=CUSTOM SEED|textcolor2=#aa83ff|text2=Makes room generation & most events consistent. Updates/patches may cause changes.|textcolor3=#aa83ff|text3=[[File:NOPROGRESS.png|23px|link=]] No Progress, [[File:NORIFT.png|23px|link=]] No Rift|decrease=999}} |
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=={{Icons|Puzzles}} Seed Events== |
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===Seed consistent events:=== |
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*Room generation |
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*Furniture/[[Hiding|Hiding Spot]] generation |
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* Some [[List of Entities|entity]] spawns |
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**[[Rush]] |
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**[[Ambush]] |
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**[[Eyes]] |
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**[[Halt]] |
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**[[Dupe]] |
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**[[Sally]] |
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**[[Louie]] |
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**[[Jack]] (Hallway variant) |
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**[[Shadow]] |
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**[[Gloombats]] |
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**Entities who always spawn in the same room |
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*Events like dark room and firedamp leaks |
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*Some Items |
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**Wall Mounted [[Crucifix]] |
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**[[Smoothie]] |
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===Random events:=== |
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* [[Items|Item]] spawning |
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**Includes [[Glitch Fragment]] |
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**Includes book spawns in [[The Library]] |
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**Includes breaker spawns in [[The Electrical Room]] (unconfirmed) |
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*[[Gold]] spawning |
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* Some entities |
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**[[Giggle]] |
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**[[Screech]] |
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**Jack (Closet/Locker variant) |
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**[[Timothy]] |
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**Time/Action based entities |
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=={{Icons|Trivia}} Trivia== |
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*Custom ''seeds'' still allows you to obtain 10% [[Knobs]], meaning you could still get more knobs with a good enough ''seed''. |
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*On the 23rd of December, 2024, room generation was changed, meaning ''seeds'' from before this time not generate the same after the update. |
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*The seed 0 can be accessed by not inputting any seed into the CUSTOM SEED Modifier. In this seed it is impossible to beat the second [[Seek]] chase without a crucifix because the rooms overlap which causes Seek's hitbox to touch [[Player|The Player]] and kill them. |
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=={{Icons|Modifiers}} Cool Seeds== |
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=== '''HOTEL''' === |
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* Hallway Jack at door 1: 1645986598 |
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* Crucifix Door 1: 2713864 (desk) / 2618489 (above door) |
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* Sally at Door 1: 2367898 |
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* Halt at Door 1: 6292837 / 3561318271 |
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* Ambush at Door 3: 3166881 |
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* Dupe at Door 1: 2470409 |
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* Rush at Door 3: 4022817 / 3266323 |
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* Triple Ambush at door 15, 21 and 29: 2647904 |
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* Impossible second Seek without Crucifix: 0 (Note: to access this seed, just select the modifier and don't put any value in the seed option) |
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* Sally at door 3 and rare room at door 2: 3379926 |
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* Painting Puzzle Room, Sally and ambush at door 15: 3390737: Sally + Ambush door 15 |
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* Halt at Door 2: 2910626 |
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* Halt at Door 6 and 2 Ambushes before first Seek Chase: 3731741 |
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* Room 2, 4, 6, 8 are the same room: 4508451 |
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* Crucifix at door 0 (with More Stuff modifier): 3568550 |
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* Halt at Door 1, Rush at Door 4, Eyes at Doors 10 and 17, and Sally at Door 18: 5868810 |
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=== '''MINES''' === |
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* Louie at Door 101: 2719941 / 2782578 |
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* Shadow at 101: 2376668 |
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* Rare Room at 116 (public server only): 3640833 |
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* Firedamp Room at 101: 4942277 |
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* |
Revision as of 10:36, 2 February 2025
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