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Seeds: Difference between revisions

From DOORS Wiki
(Removed redirect to Modifiers)
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(Undo revision 97202 by GiggleIsCute (talk))
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#redirect [[Modifiers]]
{{Mechanics
|image=Placeholder.png
|type=Optional Mechanic
|usage=Make events and rooms generation predictable.}}
=={{Icons|Overview}} Overview==
'''Seeds''' are a mechanic added in the [[Update Logs|Content Update]] that allows a [[player]] to play with the same layout of rooms and [[List of Entities|entity]] spawns consistently. A ''seed'' is a number or text string that's used to generate a game's map, or in this case, a ''[[DOORS]]'' map. Players can type any string of numbers or text into a text box with the CUSTOM ''SEED'' modifier enabled. The same ''seeds'' will have about the same events and layout as they did originally. However, using the CUSTOM ''SEED'' [[Modifiers|modifier]] will prevent achievements from being obtained, stop the death counter from increasing, disable the rift, and decrease knob gain by 90%.
{{Modifier/2|bordercolor=#aa83ff|bgcolor=#483357|height=130px|textcolor=#aa83ff|text=CUSTOM SEED|textcolor2=#aa83ff|text2=Makes room generation & most events consistent. Updates/patches may cause changes.|textcolor3=#aa83ff|text3=[[File:NOPROGRESS.png|23px|link=]] No Progress, [[File:NORIFT.png|23px|link=]] No Rift|decrease=999}}
=={{Icons|Puzzles}} Seed Events==

===Seed consistent events:===

*Room generation
*Furniture/[[Hiding|Hiding Spot]] generation
* Some [[List of Entities|entity]] spawns
**[[Rush]]
**[[Ambush]]
**[[Eyes]]
**[[Halt]]
**[[Dupe]]
**[[Sally]]
**[[Louie]]
**[[Jack]] (Hallway variant)
**[[Shadow]]
**[[Gloombats]]
**Entities who always spawn in the same room
*Events like dark room and firedamp leaks
*Some Items
**Wall Mounted [[Crucifix]]
**[[Smoothie]]

===Random events:===

* [[Items|Item]] spawning
**Includes [[Glitch Fragment]]
**Includes book spawns in [[The Library]]
**Includes breaker spawns in [[The Electrical Room]] (unconfirmed)
*[[Gold]] spawning
* Some entities
**[[Giggle]]
**[[Screech]]
**Jack (Closet/Locker variant)
**[[Timothy]]
**Time/Action based entities

=={{Icons|Trivia}} Trivia==
*Custom ''seeds'' still allows you to obtain 10% [[Knobs]], meaning you could still get more knobs with a good enough ''seed''.
*On the 23rd of December, 2024, room generation was changed, meaning ''seeds'' from before this time not generate the same after the update.
*The seed 0 can be accessed by not inputting any seed into the CUSTOM SEED Modifier. In this seed it is impossible to beat the second [[Seek]] chase without a crucifix because the rooms overlap which causes Seek's hitbox to touch [[Player|The Player]] and kill them.

=={{Icons|Modifiers}} Cool Seeds==

=== '''HOTEL''' ===
* Hallway Jack at door 1: 1645986598
* Crucifix Door 1: 2713864 (desk) / 2618489 (above door)
* Sally at Door 1: 2367898
* Halt at Door 1: 6292837 / 3561318271
* Ambush at Door 3: 3166881
* Dupe at Door 1: 2470409
* Rush at Door 3: 4022817 / 3266323
* Triple Ambush at door 15, 21 and 29: 2647904
* Impossible second Seek without Crucifix: 0 (Note: to access this seed, just select the modifier and don't put any value in the seed option)
* Sally at door 3 and rare room at door 2: 3379926
* Painting Puzzle Room, Sally and ambush at door 15: 3390737: Sally + Ambush door 15
* Halt at Door 2: 2910626
* Halt at Door 6 and 2 Ambushes before first Seek Chase: 3731741
* Room 2, 4, 6, 8 are the same room: 4508451
* Crucifix at door 0 (with More Stuff modifier): 3568550
* Halt at Door 1, Rush at Door 4, Eyes at Doors 10 and 17, and Sally at Door 18: 5868810
=== '''MINES''' ===
* Louie at Door 101: 2719941 / 2782578
* Shadow at 101: 2376668
* Rare Room at 116 (public server only): 3640833
* Firedamp Room at 101: 4942277

*

Revision as of 10:36, 2 February 2025

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