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{{Stub|Missing information: images, sounds, effects, appearance, ect.}} |
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{{Items |
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|title= |
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|type=Edibles |
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|fuel_time=Single use |
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|usage=Gives random effect when consumed |
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|image=PlaceholderUnofficialCandyCornItem.png |
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|caption=A render of the Corn Candy that is used in the candy counter.}} |
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'''Candies''' are a group of [[items]] added to ''[[DOORS]]'' in [[Update Logs|The Haunt Update]] that are exclusive to the "Trick Or Treat" [[Modifiers|modifier]] (during The Haunt the same effect can be achieved via unique [[Elevator|elevators]] in the [[Lobby]]). ''Candy'' can be collected and consumed, giving [[Player|players]] random effects upon consumption. |
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During the [[2024 Trick Or Treat Event]] players have a "''candy'' counter" that tracks the total amount of ''candy'' they've consumed. The counter increases when players consume ''candy''. Some ''candy'' effects contribute more to the counter than others. |
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=={{Icons|Usage}} Usage== |
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Upon eating a ''candy'', [[Player|players]] will experience one of 47 effects, which are listed below. There are 25 appearance types of ''candy''. At the start of each new [[Floors|floor]], ''candy'' effects are randomly determined and do not pertain to appearance type (this does not apply to the Guidance, Volatile Starlight, or Can-die effects, which have unchanging appearances) of a ''candy.'' On a new floor, ''candy'' will appear in the [[inventory]] with the name "???" before consumption, and once that type of ''candy'' has been consumed, the name of its effect will appear in the inventory and it will give the same effect for the rest of that floor. |
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===Effects=== |
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=== {{Icons|Positive}} Positive=== |
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*Good Aftertaste: Gives a [[health]] regeneration boost. |
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* Great Aftertaste: Gives a large health regeneration boost, healing 50 HP in total. |
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*Guidance: Exclusive to Guiding Light candies. Spawns [[Guiding Light]] in the room where the candy was consumed, doing the following: |
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**Illuminates the exit door to the next room; |
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**Temporarily highlights and permanently illuminates [[Figure]] and the [[Grumble]]s, as well as any [[Room Key]]s, [[Fuses]], [[Generator]]s, levers, [[Library Book]]s, [[Anchor]]s, [[Circuit Breaker Switches]], [[Electrical Room Key]]s and gate power buttons, allowing them to be seen through walls for 1 minute and 15 seconds. |
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*Prize Inside: A random item gets dropped, including items that can't usually be acquired through normal means (example being [[Tip Jar|Jeff's Tip Jar]]) |
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**It is also possible for a player to get some items that do not belong to the floor they're in, for example being that they get a [[Bulklight]] on the Hotel. |
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*Made with Gold: Gives gold based on the current amount up to 100.{{Verify}} |
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*Decent Candy: Heals 5 health. |
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*Good Candy: Heals 10 health. |
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*Tasty Candy: Heals 20 health. |
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*Delicious Candy: Heals 40 health. |
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*Duplication: Duplicates all items, and drops them on the floor. Other candies and key items cannot be duplicated. Duplicated items share their counts and charge levels. |
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* Money Walks: Gives 1 gold per step for 30 seconds while moving, regardless of movement speed. |
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**Climbing on [[Climbing|Ladders]] does not count as walking and therefore, will not grant you gold. |
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*I Can't Stop: Gives a massive speed boost for 2 seconds (+50 walking speed). |
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*Energized: Sets every item charge to 100%. |
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* Cinnamon: Gives a small, but permanent speed boost (+1 walking speed); can stack. |
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**Volatile Starlight or any starlight item used to reset said boost, but they don't do so anymore. |
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*Cough Drop: Grants 30 overheal that does not decay overtime, can stack. |
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**Volatile Starlight or any starlight item will make the overheal points decay. |
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==={{Icons|Puzzles}} Neutral=== |
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*Investment: Taking it once removes all [[Gold]], and taking it twice will increase the amount of previously removed Gold by from 1.5x to 2x. |
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*Regurgitate: Spews out the last candy that has been eaten. If it's the first candy that has been eaten on a floor, it will spit out a random candy. Another "Regurgitate" candy cannot be regurgitated, and will regurgitate the same candy as the first one. |
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*Rock Candy: The consumer will become very slow for 2 seconds, but all damage during the slow down will be negated. (Brittle and In the middle damage will still count regardless of rock effect.) If the player's speed is reduced, then consuming this candy will prevent them from walking for a couple of seconds. |
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*In The Middle: Sets the health to 50% of the max health. It's useful if at low health, as it will heal, but not useful if beyond half health, as it will deal damage. |
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** This used to negate all overheal points but now it leaves them intact, only affecting the health of a player. |
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*Brittle: Permanently lowers player's max health by 20 (player's maximum health will not decrease below 25), but also gives a permanent, but small, speed boost (+2 walking speed); can stack. |
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*Hard Candy: Increases maximum health by 25, but lowers base speed (-2 walking speed); can stack. |
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**The speed reduction can be removed by some items like Vitamins or Starlight items, while still keeping the maximum health increase. |
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*You Finally Turn Green: The player's screen & their avatar's skin will get a green tint and turn green respectively. Also gives an incredibly small chance of finding the [[Shakelight]] inside containers or being sold at the Jeff Shop, The screen turning green can also be used for seeing in the dark with low graphics. It also turns the [[Straplight]] green.<ref>https://youtu.be/jGuhl0b7fiY</ref> |
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*Not Crazy: Starts playing more ambience noises in quick succession. |
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*Nothing?: [[Jack]] is guaranteed to spawn once for each time the candy is eaten (spawns randomly). Might also increase dupe spawn rate (unconfirmed) |
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*Volatile Starlight: This is exclusive to Curious Light candies. Gives a speed boost and either the Starlit I or Starlit II [[Status Effects]], alongside one of three effects: |
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** Gives a varying amount of overheal (and/or health, if player's under 100% health) that decays over time. |
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**Damages for a random amount. |
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**Causes the consumer to explode for (approximately) 100 damage, similar to a [[Firedamp]] leak explosion. |
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*Nausea: Gives a speed boost, but also causes the camera to rotate wildly for 30 seconds. |
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*Glowing: Gives a bright, light purple/magenta glow, similar to one of a [[glowstick]] for 30 seconds. |
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*Terminal Velocity: Flings the player who ate the candy forward, in the direction they're facing at a fast speed, making them ragdoll for some seconds. |
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**If a player uses this candy, it can get them stuck outside the map or in areas where they cannot get out of, thus soft-locking them. |
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==={{Icons|Negative}} Negative=== |
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*Can-die: Exclusive to Modifier candies with the [[Modifiers]] symbol on them. Deals 100 damage and produces a loud bang, similar to the explosion caused by a [[Firedamp]] leak. Counts as 5 candies towards the candy counter. |
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**Having any overheal or over 100 HP thanks to other candies or using a Rock Candy right before eating it, would sustain the player from dying. |
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**Also consuming it before opening Door 1 won't kill the player, as HP will never go under 1 if the first door was never opened (except to instakill entities, like [[Dread]]). |
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** |
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*Bad Aftertaste: Deals 5 damage per second, causing 25 damage in total. |
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* Horrible Aftertaste: A stronger, but slower version of Bad Aftertaste. Deals 5 damage every 3 seconds, amounting to 40 damage in total. |
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*I Spy: Spawns 2 sets of [[Eyes]] that can teleport. |
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*Earmuffs: Muffles most sounds for 30 seconds. |
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** Things like collecting coins, eating other candies, being attacked by [[Screech]], taking damage, etc. will not be muffled. |
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*Psst...: 4 Screeches will spawn for the next 15 seconds, which also makes it possible for more than 1 Screech to be active at the same time. |
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**Sometimes, if one of said Screeches plays its damage animation, it will not deal any damage and/or not play the animation at all |
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*Lights Out: Breaks all the lights in the current room as a player who consumed the candy is in and all the ones before it. |
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*Run From It: Spawns Dread. |
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** The effects of this candy do stack. If multiple consumed in the same room, the surplus will spawn Dread in the following rooms instead of spawning multiple instances of the entity in the same room. |
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* No Hiding For You: Activates [[Hide]]'s effect, which deals 40 damage and prevents from hiding for a few seconds. |
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*Look, Man: Spawns the [[The Backdoor#Lookman|Lookman]]. It also allows it to spawn in the next 2 rooms. |
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* Infested: Spawns a swarm of [[Gloombats]], regardless of the floor. |
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**If the Gloombats spawn on first floor, they will have to struggle with/not be able to break sources of light. |
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**If spawned in The Library (Door 50), Figure will automatically attack all of them before they are able to break any lights. |
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*Butterfingers: Will make any droppable [[items]] drop from the Inventory. This effect lasts for a few seconds which results in the items being dropped again upon being picked up before said time passes. |
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*Expired Candy: Deals 20 damage. |
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*Jinkies!: Greatly blurs the vision for 30 seconds. |
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**Outlines of [[interactables]] and non-HUD icons will not be blurred. |
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*Silky Smooth: Spawns [[Timothy]]. |
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*Room For More?: Spawns [[The Rooms#A-90|A-90]] after a random time of 1 to 30 seconds. |
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*Out Of Battery: Sets every item charge to 1% except for the [[Lighter]], whose charge is set to 5%. |
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*Tax Deductions: Takes away 30% of Gold. |
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*Bad candy: Deals 10 damage. |
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=={{Icons|Achievement}} Related Achievements== |
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{{Achievement |
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|image=Sugar Rush Badge.png |
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|title=Sugar Rush |
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|text=WHOOO!!! |
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|text2=Eat 100 Candy during the 2024 Trick Or Treat.}}{{Achievement |
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|image=Sugar Crash Badge.png |
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|title=Sugar Crash |
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|text=Maybe I've had too much... What do you think? |
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|text2=Eat 500 Candy during the 2024 Trick Or Treat.}} |
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=={{Icons|Trivia}} Trivia== |
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*Candies greatly resemble [https://bindingofisaacrebirth.fandom.com/wiki/Pills Pills] from [https://bindingofisaacrebirth.fandom.com/wiki/ The Binding of Isaac], being consumable [[items]] that grant random effects assigned to particular variants of the item per run. |
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** Some candy effects also resemble some pill effects, among [https://bindingofisaacrebirth.fandom.com/wiki/Cards_and_Runes other consumables], from Isaac. These include: |
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***Duplication: Jera |
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***Energized: 48 Hour Energy |
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*** Cinnamon: Speed Up |
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***Cough Drop: Balls of Steel |
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***Regurgitate: Vurp! |
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***Brittle: Health Down + Speed Up |
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***Hard Candy: Speed Down + Health Up |
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***Expired Candy: Bad Trip |
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***Rock Candy: Paralysis + Algiz |
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***Jinkies!: Retro Vision |
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*Several candy effect names are references: |
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**The "Run From It" effect is a reference to the phrase: "Dread it, run from it, destiny arrives all the same." quoted by Thanos from Avengers:Infinity War |
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** "I Spy" is a reference to the game “I spy with my little eye”. |
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**"Room For More?" is a reference to a modifier of the same name. |
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**"I Can't Stop" is a reference to A-Train. |
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**"You Finally Turn Green" is a reference to the Smiling Friends episode "Pim Finally Turns Green". |
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**"Jinkies!" is a reference to Velma's catchphrase from Scooby-Doo. Velma wears glasses which she frequently loses, rendering her almost blind, which the candy's effect references. |
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**"Terminal Velocity" could be a reference to the [https://dummies-vs-noobs.fandom.com/wiki/Jetpack/Terminal_Velocity Terminal Velocity Jetpack] from [https://www.roblox.com/es/games/8657806289/Dummies-vs-Noobs Dummies Vs Noobs], as the candy effect similarly allows you to jump where you're looking by default. (Not Confirmed) |
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*3 candies have the symbols of [[Guiding Light]], [[Curious Light]], and [[The Three Architects#Red Light|Red Light]]. |
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**The Moon symbol candy will always give Guidance, the Starlight symbol candy will always give Volatile Starlight, and the Modifier Symbol candy will always give you Can-die. |
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* The Out of Battery and Energized effects only affect items in the [[inventory]], meaning an Out of Battery can be safely consumed for the candy counter if all items with charges are dropped beforehand. |
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*After being killed by an entity spawned by candies, the entity dying to on the conclusion page shows “Candy” instead of the entity name. |
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*"Glowing" or "You Finally Turn Green" effects will not provoke [[Gloombats]]. |
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*If two "Regurgitate" candies are eaten in a row, they will spew out the candy that was eaten before the "Regurgitate" candies. |
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*If any modifiers are active during the [[Hotel]], and [[The Mines]] are unlocked, the modifiers will be converted into "Trick or Treat". modifier. This is presumably due to the "Trick or treat" modifier being the only modifier you can choose in the Mines at this moment. |
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*Terminal Velocity candies can be extremely useful and helpful, to the point where you can skip or speed up big rooms like basements, the Electrical Room or the Nest itself.<ref>https://youtu.be/RlkD8oJKdP4 - A player using a Terminal Velocity candy to completely skip the Nest.</ref><ref>https://youtu.be/LWKVVAkVESc - A player using 2 Terminal Velocity candies to easily get all the switches before pulling the lever without having to deal with Figure at all.</ref> You can also completely avoid Rush by just flinging yourself looking up to go over the roof while Rush is rushing through the rooms or even skip Seek's chase triggers in the Hotel doing the same. <ref>https://youtu.be/Wd_AtTaZ2TU?feature=shared</ref> |
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**However, it is not reliable as you can easily glitch out of the map or get softlocked without other players. |
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*Upon entering The Mines with candies in your inventory, their icon will disappear and the candies themselves will change into the same one (likely the one with an ID of 0) |
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*It's possible to make the game think that you haven't died for around 1 second by eating the Volatile Starlight effect and get the Starlit II effect and then the I Can't Stop effect (This is not confirmed yet, due to only dying to [[Figure]] during said Glitch). |
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*There is currently a bug where Volatile Starlight (with the Starlight effect) will set the player's speed back to the default regardless of the player's actual base speed. This can be exploited by eating many Hard Candies, then Volatile Starlight, resulting in a normal walking speed but with the damage resistance from the Hard Candies. |
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==Special Uses== |
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*Feeding "Can-Die" to friends or using them only with overheal, after eating "Hard Candies" or right after eating a "Rock Candy" to take no damage. |
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*Consuming "Guidance" in [[The Library]], [[The Electrical Room]] or [[The Nest]]. |
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*Eating "Lights Out" in a dark room then open next door after eating it. |
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*Using "Nothing?" To get the badge "Meet Jack". However, some players do not get the badge after encountering Jack multiple times in a singular run. |
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*Giving a friend an unknown candy and make them a test subject. |
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*Using candies like "Infested" in Floor 1 to get the badge early. |
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*Using "Terminal Velocity" candies in very long rooms to reach the end faster. |
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*If the "Run From It" candy is eaten in The Electrical Room, Figure and Dread will despawn. If the glitch is done right, Glitch will spawn. |
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*If the “Run from it” candy is eaten and a crucifix is in the inventory (much easier to get if eating the “Money Walks” or “Prize Inside“ candy), it's easily possible to get the crucifix and/or normal Dread badge from this. |
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*Eating multiple of the candies "Brittle" and "Cinnamon" to become extremely fast. |
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*If a player eats the "Terminal Velocity" candy and hides, it will bug themselves in hiding spots. |
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==Gallery == |
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<tabber> |
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Candy= |
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<gallery> |
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Blue Candy.png|Blue Candy |
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Yellow Candy.png|Yellow Candy |
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Red Candy.png|Red Candy |
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Green Candy.png|Green Candy |
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Stripy Pink Candy.png|Red Striped Candy |
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Green Stripy Candy.png|Green Striped Candy |
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Blue Gumdrop.png|Blue Gumdrop |
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Yellow Gumdrop.png|Yellow Gumdrop |
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Red Gumdrop.png|Red Gumdrop |
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Green Gumdrop.png|Green Gumdrop |
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Blue Gummy Bear.png|Blue Gummy Bear |
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Pink Gummy Bear.png|Red Gummy Bear |
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Guiding Light Candy.png|[[Guiding Light]] Candy |
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Starlight Candy.png|[[Curious Light]] Candy |
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Modifiers Candy.png|[[Modifiers]] Candy |
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Seek Candy.png|[[Seek]] Candy |
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Licorice.png|Red Licorice |
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Black Licorice.png|Black Licorice |
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Caramel Apple.png|Caramel Apple |
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Unknown Candy.png|Candy Apple |
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Candy Corn.png|Candy Corn |
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Yellow Lollipop.png|Lollipop |
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Strawberry Candy.png|Strawberry Candy |
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Chocolate Bar.png|Chocolate Bar |
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Cookie.png|Cookie |
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</gallery> |
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In-game= |
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<gallery> |
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Goodinadrawer-innocent-.png|A [[Guiding Light]] candy found in a [[Containers|drawer]]. |
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Curiouscandyvbutontablehaha.png|A [[Curious Light]] candy found on a table. |
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EvilINADRAWERAHHH.png|[[The Three Architects#Red Light|Red Light]] candy in a [[Containers|drawer]]. |
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3lightcandiesthehaunt.png|All [[The Three Architects|three architect]] themed candies together. |
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3-lights.png|Ditto. |
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Diedtocandy.png|The overview death screen showing that you died to Candy. |
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Seekcandyinadrawer.png|A [[Seek]] candy found in a [[Containers|dresser]]. |
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Dookman.png|[[The Backdoor#Lookman|The Lookman]] present inside [[Jeff Shop|Jeff's shop]], which is currently only possible using the "Look, Man" candy |
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Lookman in door 200.png|Ditto, but instead hiding in the water of [[The Dam|The Dam]] in [[The Mines]]. |
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Guidancekeyhighlight.png|The [[Guiding Light]] candy highlighting where a [[Room Key]] is in the room. |
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GL Library.png|Ditto but highlighting [[Figure]] and [[Library Book|Books]] in The Library. |
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GL Electrical Room.png|Ditto but highlighting [[Figure]], [[Circuit Breaker Switches]] and the [[Electrical Room Key]] in [[The Electrical Room]] |
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GL Nest.png|Ditto but highlighting [[Grumble|Grumbles]] and [[Anchor|anchors]] in [[The Nest]]. |
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Rock Candy Rush.gif|A player taking a Rock Candy to avoid dying from [[Rush]]. |
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Eyesesbutwithcandyhahahahahaha.png|Multiple "I spy" candies in effect. |
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</gallery> |
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Other= |
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<gallery> |
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Candybg.webp|Background sprite used for all ''Candy'' inventory icons. |
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RediblesCandyUnused.png| Unused candy model. |
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UnusedCandy.png|An unused ''Candy'' that looks like Screech. |
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</gallery> |
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</tabber> |
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=={{Icons|Gallery}}References== |
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{{Reflist}} |
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{{Navigation}} |
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[[Category:Items]] |
[[Category:Items]] |
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[[Category:Consumables]] |
[[Category:Consumables]] |
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[[ru:Конфеты]] |
[[ru:Конфеты]] |
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[[Category:Light Sources]] |
[[Category:Light Sources]] |
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everyone hack |
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@akapoor11 |