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*[[Ambush]] was originally going to be another ''Mobble'' but was changed to be a standalone entity instead. |
*[[Ambush]] was originally going to be another ''Mobble'' but was changed to be a standalone entity instead. |
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Revision as of 04:16, 29 October 2024
Mobble Article Recovery
<infobox layout="stacked"> <title source="title"> <default>List of Badges</default> <format>Mobble</format> </title>
<image source="image"></image>
<group layout="vertical" show="complete">
<header>INFORMATION</header>
<label>Type</label>
<label>Behaviour</label>
<label>Floors</label>
<label>Damage</label>
<label>Profit</label>
<label>Health</label>
<label>Spawn Rate</label>
</group>
<group layout="vertical" show="complete">
<header>ADDITIONAL INFORMATION</header>
<label>Date Added</label>
<label>Creator(s)</label>
</group>
<group layout="vertical" show="complete" collapse="closed">
<header>SOUND FILES</header>
</group>
</infobox>
Mobble is an entity where its only purpose is to scare players who encounter it.
It could spawn on any floor.
Behavior
Mobble can interfere with the player in various ways. Currently, there is a (1/2000) chance for Mobble to appear on the other side of a recently opened door, along with a (1/20) chance Mobble being inside of a closet. The player cannot go inside a closet when Mobble is in as it will push the player away before abruptly closing it. Opening the closet once more will make it serve as an ordinary closet again.
Notes
- Mobble cannot spawn in a closet if Rush has spawned.
Trivia
- Ambush was originally going to be another Mobble but was changed to be a standalone entity instead.