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Candy: Difference between revisions

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All the effects that can appear when eating a candy
All the effects that can appear when eating a candy
===Positive===
===Positive===
* Good aftertaste: heal boost
* Good Aftertaste: heal boost
* Guidance: Spawns [[Guiding Light]], highlighting the key in a outline, and light. And highlights the correct door if [[Dupe]] is active.
* Guidance: Spawns [[Guiding Light]], highlighting the key in a outline, and light. And highlights the correct door if [[Dupe]] is active.
* Prize inside: Gives you a random item, including items that cant usually be acquired through normal means (Example being Jeff's Tip Jar)
* Prize Inside: Gives you a random item, including items that cant usually be acquired through normal means (Example being Jeff's Tip Jar)
* Investment: Free [[Gold]]
* Investment: Free [[Gold]]
* Made with Gold: A Stronger version of Investment
* Made with Gold: A Stronger version of Investment
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* Duplication: Duplicates all your items
* Duplication: Duplicates all your items
* Money Walk: When walking. you will get 1+ Coin
* Money Walk: When walking. you will get 1+ Coin
* I Cant Stop: Giant Speed Boost
* I Can't Stop: Giant Speed Boost
* Energized: recharge the fuel of your items
* Energized: Recharge the fuel of your items
* Volatile Starlight: Gives the effects of a Vial of Starlight.
===Neutral===
===Neutral===
* Glowing: Gives the player bright purple glow
* Glowing: Gives the player bright purple glow

Revision as of 17:57, 24 October 2024

The subject and name of this article has no proper denomination, and is unofficially titled based on conjecture or references found in-game.

<infobox layout="stacked">

<title source="title"><default>Candy</default><format>Candies</format></title>

<image source="image"></image> <group layout="vertical" show="completed"> <header>INFORMATION</header> <label>Status</label> <label>Type</label> <label>Fuel Time</label> <label>Maximum Stack</label> <label>Shop Description</label> <label>Shop Price</label> <label>Usage</label> <label>Damage</label> <label>Size</label> </group> <group layout="vertical" show="completed" collapse="closed"> <header>SOUND FILES</header> </group> </infobox>

"Oye... who do you think built this place? Candy, I mean. "
- El Goblino (altered)
Candy is currently a stub. Help the wiki by expanding it! The article will be finished soon.
Content needed: Need a LOT of info (image, sounds, effect, appareance ETC)

Effects

All the effects that can appear when eating a candy

Positive

  • Good Aftertaste: heal boost
  • Guidance: Spawns Guiding Light, highlighting the key in a outline, and light. And highlights the correct door if Dupe is active.
  • Prize Inside: Gives you a random item, including items that cant usually be acquired through normal means (Example being Jeff's Tip Jar)
  • Investment: Free Gold
  • Made with Gold: A Stronger version of Investment
  • Decent Candy: Gives the player 5 HP.
  • Duplication: Duplicates all your items
  • Money Walk: When walking. you will get 1+ Coin
  • I Can't Stop: Giant Speed Boost
  • Energized: Recharge the fuel of your items
  • Volatile Starlight: Gives the effects of a Vial of Starlight.

Neutral

  • Glowing: Gives the player bright purple glow
  • Regurgitate: Spews out the last candy you ate
  • In The Middle: Sets your health to 50%
  • You Finally Turn Green: your avatar and screen turn green, it gives night vision
  • ???: it hides the actual effect of the candy
  • Not Crazy: Starts playing more ambience noises
  • Nothing?: Makes chances of Jack to appear bigger (i think)
  • Brittle: EVERYTHING can kill you.

Negative

  • Can-die: 99% damage (Sometimes instant death)
  • Out of batteries: waste the fuel of your items
  • Bad Aftertaste: Poison
  • I Spy: Spawn Eyes
  • Earmuffs: Makes you deaf for a short amount of time
  • Psst...: 4 Screech's will Spawn
  • Lights out: Breaks all the lights in the room
  • Horrible aftertaste: A stronger posion
  • Run from it: Spawn Dread
  • No Hiding For You: Activates Hide's effect, 40 DMG, and stopping you from hiding for a few seconds.
  • Look, Man: Spawns a lookman
  • Infested: Spawns Gloombats
  • Terminal Velocity: Flings the player
  • Butterfingers: Your items drop.
  • Expired Candy: Takes 10hp of your health
  • Rock Candy: Makes the player very slow
  • Nausea: Rotates your head around
  • Jinkies!: Blur the player's vision
  • Silky Smooth: Spawns Timothy
  • Room For More?: Spawns A-90
  • Out Of Battery: Sets every item charge to 1%

Trivia

  • There are different types of candies.
  • Interestingly enough, this is one of the modifiers that can currently be carried over to the mines.
  • This is the first time that your gold amount is not a multiple of 5