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Candy: Difference between revisions

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== Effects ==
== Effects ==
All the effects that can appear when eating a candy
All the effects that can appear when eating a candy
* Can-die: 99% damage (Sometimes instant death)
* Good aftertaste: heal boost
* Bad Aftertaste: Poison
* I Spy: Spawn [[Eyes]]
* I Cant Stop: Speed Boost
* Guidance: Spawns [[Guiding Light]], highlighting the key in a outline, and light. And highlights the correct door if [[Dupe]] is active.
* Prize inside: Gives the player a random item, including items that can not usually be acquired through normal means (Example being Jeff's Tip Jar)
* Investment: Free [[Gold]]
* Earmuffs: Makes the player deaf for a short amount of time
* Psst: [[Screech|Screech's]] can Spawn
* Lights out: Breaks all the lights in the room
* Horrible aftertaste: A stronger posion
* Made with Gold: A stronger version of Investment
* Look, Man: Lookman Spawn
* In The Middle: Reduces 50% of the player's health.
* Run from it: Spawn [[Dread]]
* No Hiding For You: Activates [[Hide|Hide's]] effect, 40 DMG, and stopping you from hiding for a few seconds.
* Glowing: Gives the player bright purple glow
* Decent Candy: Gives the player 5 hp.
* LOOK. MAN: Spawns a lookman.
* Infested: Spawns [[Gloombats]].
* Regurgitate: Spews out the last candy the player ate.
* You Finally Turn Green: The player's avatar and screen turn green, giving night vision.
* Terminal Velocity: Flings the player
* Money Walk: When walking, the player will get 1 gold.
* Butterfingers: The player's items drops.
{{Conjecture}}{{Items|title=Candies|type=Edibles|fuel_time=Single use|usage=Gives random effect when consume}}{{Stub|Need a LOT of info (image, sounds, effect, appareance ETC)}}


== Effects ==
All the effects that can appear when eating a candy
* Can-die: 99% damage (Sometimes instant death)
* Can-die: 99% damage (Sometimes instant death)
* Good aftertaste: heal boost
* Good aftertaste: heal boost
Line 10: Line 39:
* I Cant Stop: Speed Boost
* I Cant Stop: Speed Boost
* Guidance: Spawns [[Guiding Light]], highlighting the key in a outline, and light. And highlights the correct door if [[Dupe]] is active.
* Guidance: Spawns [[Guiding Light]], highlighting the key in a outline, and light. And highlights the correct door if [[Dupe]] is active.
* Prize inside: Gives you a random item, including items that cant usually be acquired through normal means (Example being Jeff's Tip Jar)
* Prize inside: Gives the player a random item, including items that can not usually be acquired through normal means (Example being Jeff's Tip Jar)
* Investment: Free [[Gold]]
* Investment: Free [[Gold]]
* Earmuffs: Makes you deaf for a short amount of time
* Earmuffs: Makes the player deaf for a short amount of time
* Psst: [[Screech|Screech's]] can Spawn
* Psst: [[Screech|Screech's]] can Spawn
* Lights out: Breaks all the lights in the room
* Lights out: Breaks all the lights in the room
* Horrible aftertaste: A stronger posion
* Horrible aftertaste: A stronger posion
* Made with Gold: A Stronger version of Investment
* Made with Gold: A stronger version of Investment
* Look, Man: Lookman Spawn
* Look, Man: Lookman Spawn
* In The Middle: Takes 50hp of your health
* In The Middle: Reduces 50% of the player's health.
* Run from it: Spawn [[Dread]]
* Run from it: Spawn [[Dread]]
* No Hiding For You: Activates [[Hide|Hide's]] effect, 40 DMG, and stopping you from hiding for a few seconds.
* No Hiding For You: Activates [[Hide|Hide's]] effect, 40 DMG, and stopping you from hiding for a few seconds.
* Glowing: Gives the player bright purple glow
* Glowing: Gives the player bright purple glow
* Decent Candy: Gives the player 5 hp
* Decent Candy: Gives the player 5 hp.
* LOOK. MAN: Spawns a lookman
* LOOK. MAN: Spawns a lookman.
* Infested: Spawns [[Gloombats]]
* Infested: Spawns [[Gloombats]].
* Regurgitate: Spews out the last candy you ate
* Regurgitate: Spews out the last candy the player ate.
* You Finally Turn Green: your avatar and screen turn green, it gives night vision
* You Finally Turn Green: The player's avatar and screen turn green, giving night vision.
* Terminal Velocity: Flings the player
* Terminal Velocity: Flings the player
* Money Walk: When walking. you will get 1+ Coin
* Money Walk: When walking, the player will get 1 gold.
* Butterfinger: Your items drops.
* Butterfingers: The player's items drops.
* Volatile Starlight: Has a 50/50 chance (presumably) of either damaging you, or healing you. The heal will give over-heal if the player is at max hp

Revision as of 17:30, 24 October 2024

The subject and name of this article has no proper denomination, and is unofficially titled based on conjecture or references found in-game.

<infobox layout="stacked">

<title source="title"><default>Candy</default><format>Candies</format></title>

<image source="image"></image> <group layout="vertical" show="completed"> <header>INFORMATION</header> <label>Status</label> <label>Type</label> <label>Fuel Time</label> <label>Maximum Stack</label> <label>Shop Description</label> <label>Shop Price</label> <label>Usage</label> <label>Damage</label> <label>Size</label> </group> <group layout="vertical" show="completed" collapse="closed"> <header>SOUND FILES</header> </group> </infobox>

"Oye... who do you think built this place? Candy, I mean. "
- El Goblino (altered)
Candy is currently a stub. Help the wiki by expanding it! The article will be finished soon.
Content needed: Need a LOT of info (image, sounds, effect, appareance ETC)

Effects

All the effects that can appear when eating a candy

  • Can-die: 99% damage (Sometimes instant death)
  • Good aftertaste: heal boost
  • Bad Aftertaste: Poison
  • I Spy: Spawn Eyes
  • I Cant Stop: Speed Boost
  • Guidance: Spawns Guiding Light, highlighting the key in a outline, and light. And highlights the correct door if Dupe is active.
  • Prize inside: Gives the player a random item, including items that can not usually be acquired through normal means (Example being Jeff's Tip Jar)
  • Investment: Free Gold
  • Earmuffs: Makes the player deaf for a short amount of time
  • Psst: Screech's can Spawn
  • Lights out: Breaks all the lights in the room
  • Horrible aftertaste: A stronger posion
  • Made with Gold: A stronger version of Investment
  • Look, Man: Lookman Spawn
  • In The Middle: Reduces 50% of the player's health.
  • Run from it: Spawn Dread
  • No Hiding For You: Activates Hide's effect, 40 DMG, and stopping you from hiding for a few seconds.
  • Glowing: Gives the player bright purple glow
  • Decent Candy: Gives the player 5 hp.
  • LOOK. MAN: Spawns a lookman.
  • Infested: Spawns Gloombats.
  • Regurgitate: Spews out the last candy the player ate.
  • You Finally Turn Green: The player's avatar and screen turn green, giving night vision.
  • Terminal Velocity: Flings the player
  • Money Walk: When walking, the player will get 1 gold.
  • Butterfingers: The player's items drops.
The subject and name of this article has no proper denomination, and is unofficially titled based on conjecture or references found in-game.

<infobox layout="stacked">

<title source="title"><default>Candy</default><format>Candies</format></title>

<image source="image"></image> <group layout="vertical" show="completed"> <header>INFORMATION</header> <label>Status</label> <label>Type</label> <label>Fuel Time</label> <label>Maximum Stack</label> <label>Shop Description</label> <label>Shop Price</label> <label>Usage</label> <label>Damage</label> <label>Size</label> </group> <group layout="vertical" show="completed" collapse="closed"> <header>SOUND FILES</header> </group> </infobox>

"Oye... who do you think built this place? Candy, I mean. "
- El Goblino (altered)
Candy is currently a stub. Help the wiki by expanding it! The article will be finished soon.
Content needed: Need a LOT of info (image, sounds, effect, appareance ETC)

Effects

All the effects that can appear when eating a candy

  • Can-die: 99% damage (Sometimes instant death)
  • Good aftertaste: heal boost
  • Bad Aftertaste: Poison
  • I Spy: Spawn Eyes
  • I Cant Stop: Speed Boost
  • Guidance: Spawns Guiding Light, highlighting the key in a outline, and light. And highlights the correct door if Dupe is active.
  • Prize inside: Gives the player a random item, including items that can not usually be acquired through normal means (Example being Jeff's Tip Jar)
  • Investment: Free Gold
  • Earmuffs: Makes the player deaf for a short amount of time
  • Psst: Screech's can Spawn
  • Lights out: Breaks all the lights in the room
  • Horrible aftertaste: A stronger posion
  • Made with Gold: A stronger version of Investment
  • Look, Man: Lookman Spawn
  • In The Middle: Reduces 50% of the player's health.
  • Run from it: Spawn Dread
  • No Hiding For You: Activates Hide's effect, 40 DMG, and stopping you from hiding for a few seconds.
  • Glowing: Gives the player bright purple glow
  • Decent Candy: Gives the player 5 hp.
  • LOOK. MAN: Spawns a lookman.
  • Infested: Spawns Gloombats.
  • Regurgitate: Spews out the last candy the player ate.
  • You Finally Turn Green: The player's avatar and screen turn green, giving night vision.
  • Terminal Velocity: Flings the player
  • Money Walk: When walking, the player will get 1 gold.
  • Butterfingers: The player's items drops.