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The ''Third Light''<nowiki/>'s symbol could be the '''''Modifiers''''' symbol. |
The ''Third Light''<nowiki/>'s symbol could be the '''''Modifiers''''' symbol. |
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It is also nicknamed Rebellious Light by some community members. |
It is also nicknamed Rebellious Light or Mischievous Light by some community members. |
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The third symbol is found in the painting in the [[The Rooms]]’ entrance room, which there are 3 symbols. One of them is the modifier symbol only visible with modifiers on. |
The third symbol is found in the painting in the [[The Rooms]]’ entrance room, which there are 3 symbols. One of them is the modifier symbol only visible with modifiers on. |
Revision as of 17:04, 7 May 2024
"Oye... who do you think built this place? The Three Architects, I mean. " - El Goblino (altered) The Three Architects is currently a stub. Help the wiki by expanding it! The article will be finished soon. Content needed: Missing images in the gallery. |
The Three Architects are the lights you see in The Backdoor, The Hotel, and The Rooms, being Curious Light and Guiding Light. The Third Light has no confirmed/known name.
Guiding Light
Guiding Light is the first light that helps players to beat the game and highlights progressive items/objects such as Room Keys, Levers, Library Books and Circuit Breakers Switches. It also highlights doors in dark rooms if the player doesn't have any light source and highlights the doors during the Seek chase.
The Crucifix that is used on entities is powered by Guiding Light, which is why the Crucifix doesn't work in The Rooms, along with the Candle.
Guiding Light emits sound/light while the Third Light doesn't.
Guiding Light's symbol could be the Moonlight symbol in the modifiers painting, at the entrance to The Rooms.
Found in:
Curious Light
Curious Light is the second light who helps players, but with less information about entities and doesn't highlight anything. (Excluding A-000 Door, EXIT Door from The Rooms sub-floor and Door 000 in The Backdoor).
Curious Light emits sound/light similar to Guiding Light while the Third Light doesn't.
Curious Light's symbol could be the Starlight symbol.
Found in:
- The Backdoor
- The Hotel (Door entrance only)
- The Rooms
Unknown Red Light
Third Light is a unknown light with no known name, that was not explicitly shown in the game but it is theorized that it is going against players, being shown when the Crucifix fails on banishing Seek and Figure. Although there is not too much proof, it could possibly be Mischievous Light from the Tower Heroes Event.
The Third Light doesn't emit sound like Curious Light and Guiding Light do.
The Third Light's symbol could be the Modifiers symbol.
It is also nicknamed Rebellious Light or Mischievous Light by some community members.
The third symbol is found in the painting in the The Rooms’ entrance room, which there are 3 symbols. One of them is the modifier symbol only visible with modifiers on.
Found in:
Trivia
- During The Library cutscene, Guiding Light most likely broke the lamp to distract Figure. This is proven by Guiding Light's sparkles on the lamp after the cutscene. While it is unconfirmed, during the Tower Heroes event, the third light MIGHT HAVE spoken.
- Guiding Light also likely closed the door at the end of the Seek chase sequence to save the player.
- The Three Architects page name is from the banishing floor's weird text when the Crucifix is used.
Theory
- Curious Light / Starlight was supposed to be the Guiding Light, but it was more curious about other things than guiding players. Guiding Light / Moonlight came and has became one of The Three Architects to assist players since it is more helpful than Curious Light. (Unconfirmed)
- Curious Light and Guiding Light probably wants the player to escape the DOORS Universe so the player can be safe.
- However, the Third Light probably doesn't like players, and therefore tries to hinder their attempts to escape. (Unconfirmed)
- The good modifiers such as Good Time, Didn't Skip Leg Day and more could possibly be created by Guiding Light or Curious Light. (Unconfirmed)
- Similarly, the bad modifiers such as Bad Time, Rush Hour, Again and Again and Again, and more could have been created by the Third Light. (Unconfirmed)
Gallery
- Spacetime with modifiers.webp
Ditto but with Modifiers activated.
- NO MORE ROOMS NOOB.png
A barrier that blocks The Rooms when modifiers are active, it is presumed to be the Third Light blocking.
Curious Light highlighting the entrance to the Rooms.
Guiding Light highlighting a door in a dark room.
- Placeholder Image.png
Guiding Light highlighting a Room Key.
- Placeholder Image.png
Guiding Light highlighting a Library Book.
- Placeholder Image.png
Guiding Light highlighting Circuit Breaker Switches.
- Placeholder Image.png
Curious Light's portal after bringing the player from The Backdoor to The Hotel.
- Placeholder Image.png
Curious Light's portal after bringing the player from The Hotel to The Rooms.
- Placeholder Image.png
Curious Light highlighting the EXIT Door from The Rooms.
Curious Light lighting up Jeff's Shop after Rush arrives.
- Placeholder Image.png
Starlight symbol.
- Placeholder Image.png
Moonlight symbol.
- Placeholder Image.png
Modifier symbol.