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The Three Architects: Difference between revisions

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* During The Library cutscene, Guiding Light most likely broke the lamp to distract [[Figure]]. This is proven by Guiding Light's sparkles on the lamp after the cutscene.
* During The Library cutscene, Guiding Light most likely broke the lamp to distract [[Figure]]. This is proven by Guiding Light's sparkles on the lamp after the cutscene.
** Guiding Light also likely closed the door at the end of the Seek chase sequence to save the player.
** Guiding Light also likely closed the door at the end of the Seek chase sequence to save the player.

* The Three Architects page name is from the banishing floor's weird text when the [[Crucifix]] is used.


== Theory==
== Theory==

Revision as of 10:43, 7 May 2024

The subject and name of this article has no proper denomination, and is unofficially titled based on conjecture or references found in-game.
"Oye... who do you think built this place? The Three Architects, I mean. "
- El Goblino (altered)
The Three Architects is currently a stub. Help the wiki by expanding it! The article will be finished soon.
Content needed: Missing images in the gallery.

The Three Architects are the lights you see in The Backdoor, The Hotel and The Rooms being Curious Light and Guiding Light, the Third Light has no confirmed/known name.

First/Guiding Light

Guiding Light helps players to beat the game and highlights progressive items/objects such as Room Keys, Levers, Library Books and Circuit Breakers Switches. It also highlights doors in dark rooms if the player doesn't have any light source. Guiding Light will also highlight the doors during the Seek Chase.

The Crucifix that is used on entities is powered by Guiding Light, which is why the Crucifix doesn't work in The Rooms, along with the Candle.

Guiding Light emits sound/light while the Third Light doesn't.

Guiding Light's symbol could be the Moonlight symbol in the modifiers painting, at the entrance to The Rooms.

Found in:

  1. The Hotel
  2. The Mines

Second/Curious Light

Curious Light also helps players, but with less helpful information about entities and doesn't highlight anything. (Excluding A-000 Door, EXIT Door from The Rooms sub-floor and Door 000 in The Backdoor.)

Curious Light emits sound/light while the Third Light doesn't.

Curious Light's symbol could be the Starlight symbol.

Found in:

  1. The Backdoor
  2. The Hotel (Door entrance only)
  3. The Rooms

Third/Unknown Red Light

Third Light is a unknown light with no known name, that was not explicitly shown in the game but it is theorized that it is going against players, being shown when the Crucifix fails on banishing Seek and Figure. Although there is not too much proof, it could possibly be Mischievous Light from the Tower Heroes Event.

The Third Light doesn't emit sound while Curious Light and Guiding Light do.

The Third Light's symbol could be the Modifiers symbol.

The third symbol is found in the painting in the The Rooms’s entrance room, which there are 3 symbols. One of them is the modifier symbol. They are only visible with modifiers on.

Found in:

  1. The Hotel
  2. Possibly The Mines (Unconfirmed)

Trivia

  • During The Library cutscene, Guiding Light most likely broke the lamp to distract Figure. This is proven by Guiding Light's sparkles on the lamp after the cutscene.
    • Guiding Light also likely closed the door at the end of the Seek chase sequence to save the player.
  • The Three Architects page name is from the banishing floor's weird text when the Crucifix is used.

Theory

  • Curious Light / Starlight was supposed to be the Guiding Light, but it was more curious about other things than guiding players. Guiding Light / Moonlight came and has been chosen to assist players since it is more helpful than Curious Light. (Unconfirmed)
  • Curious Light and Guiding Light probably wants the player to escape the DOORS Universe so the player can be safe.

Gallery