Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.
DOORS Site Logo

Welcome to the Official DOORS Wiki!
Please read the Wiki Rules the Manual of Style and familiarise yourself with our Wiki Policies before contributing to get a better understanding of what content is allowed on our wiki and how to display it properly, if you need help don't hesitate to reach out to a DOORS Wiki Staff Member.

The Greenhouse: Difference between revisions

From DOORS Wiki
No edit summary
m (Small grammar correction/rewording of sentence)
Line 16: Line 16:


* It is heavily recommended to have a light source, since the rooms are always dark, and [[Snare]] traps can appear in these rooms.
* It is heavily recommended to have a light source, since the rooms are always dark, and [[Snare]] traps can appear in these rooms.
* Rush will appear more often, and you will have less warning of [[Rush]], since there are no lights. If you are stuck without a [[Candle]], staying next to the closet is a good idea, since [[Rush]] can appear anytime
* Rush will appear more often, and you will have less warning of [[Rush]], since there are no lights. If you are stuck without a [[Candle]], staying near a [[Hiding|closet]] or stopping next to one every so often is a good idea, since [[Rush]] can appear anytime.


== Trivia ==
== Trivia ==

Revision as of 22:26, 31 January 2023

"Oye... who do you think built this place? The Greenhouse, I mean. "
- El Goblino (altered)
The Greenhouse is currently a stub. Help the wiki by expanding it! The article will be finished soon.
Content needed: N/A

<infobox layout="stacked"> <title source="title"><default>The Greenhouse</default><format>{{{title}}}</format></title>

<image source="image"></image> <label>Floors Present</label> <label>Rooms Present</label> <label>Containers</label> <label>Entities</label> <label>Hazards</label> <label>Sound Files</label> </infobox>

Overview Overview

The Greenhouse is a big room that is always dark and appears in the last 10 rooms of the Hotel (excluding Room 100). It serves as the final hurdle before room 100, and it is arguably the hardest section of the Hotel, as entities will spawn much more frequently, and you have less warning of these entities.

Notes

  • It is heavily recommended to have a light source, since the rooms are always dark, and Snare traps can appear in these rooms.
  • Rush will appear more often, and you will have less warning of Rush, since there are no lights. If you are stuck without a Candle, staying near a closet or stopping next to one every so often is a good idea, since Rush can appear anytime.

Trivia

  • It is likely that the scrapped item, the garden shears, were going to be utilized within this area of the game to cut vines which prevented the player from progressing.