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== {{Icons|Overview}} Appearance== |
== {{Icons|Overview}} Appearance== |
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Dupe appears as a disembodied face with a cheschire ear-to-ear smile. It has two pair of eyes and a perfect set of teeth. |
''Dupe'' appears as a disembodied face with a cheschire ear-to-ear smile. It has two pair of eyes and a perfect set of teeth. |
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== {{Icons|Behavior}} Behavior == |
== {{Icons|Behavior}} Behavior == |
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Dupe spawns in the form of a numbered door with the wrong number. For example, the previous door is labeled 24, meaning the player is in room 24 and needs to go to door 25, and the |
''Dupe'' spawns in the form of a numbered door with the wrong number. For example, the previous door is labeled 24, meaning the player is in room 24 and needs to go to door 25, and the ''Dupe'' door spawns as a door labeled 26. To prevent going back to the previous door to see the correct number, the previous door's label is removed and replaced with a burn mark. If a player gets hit by ''Dupe'', the fake door's label falls off for everyone in the server. |
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There is a chance of one normal door and multiple |
There is a chance of one normal door and multiple ''Dupe'' doors spawning in one room. |
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If you forget the next door's number, Dupe doors make a soft rumbling noise when near that allow you to differentiate them from normal doors. |
If you forget the next door's number, ''Dupe'' doors make a soft rumbling noise when near that allow you to differentiate them from normal doors. |
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== {{Icons|Door}} Bugs == |
== {{Icons|Door}} Bugs == |
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== {{Icons|Trivia}} Trivia == |
== {{Icons|Trivia}} Trivia == |
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* Using a crucifix on Dupe gives the Achievement "Outwitted". |
* Using a crucifix on ''Dupe'' gives the Achievement "Outwitted". |
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* Dupe Is |
* ''Dupe'' Is called "dupe" because he dupes the player. |
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*Dupe's sprite was not created by Lightning-splash, but instead was created for a mod of the game (the mod that first used it is unclear) that made it harder. |
*''Dupe's'' sprite was not created by Lightning-splash, but instead was created for a mod of the game (the mod that first used it is unclear) that made it harder. |
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*As long as you remember the correct door, it is possible to complete a successful run without encountering ''Dupe''. |
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**That sprite was made for an entity named Smiler, that quickly rushes down rooms and rebounds, with the lights heavily flickering beforehand, like a harder version of [[Ambush]]. |
**That sprite was made for an entity named Smiler, that quickly rushes down rooms and rebounds, with the lights heavily flickering beforehand, like a harder version of [[Ambush]]. |
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Revision as of 06:11, 29 January 2023
"Oye... who do you think built this place? Dupe, I mean. " - El Goblino (altered) Dupe is currently a stub. Help the wiki by expanding it! The article will be finished soon. Content needed: N/A |
<infobox layout="stacked"> <title source="title"> <default>Dupe</default> <format>Dupe</format> </title>
<image source="image"></image> <group layout="vertical" show="complete"> <header>INFORMATION</header> <label>Type</label> <label>Behaviour</label> <label>Floors</label> <label>Damage</label> <label>Profit</label> <label>Health</label> <label>Spawn Rate</label> </group> <group layout="vertical" show="complete"> <header>ADDITIONAL INFORMATION</header> <label>Date Added</label> <label>Creator(s)</label> </group> <group layout="vertical" show="complete" collapse="closed"> <header>SOUND FILES</header> </group> </infobox> Dupe is an entity that resides in the Hotel and appears in rooms with two or more doors. Its objective is to hurt players who mistake it for an actual door.
Appearance
Dupe appears as a disembodied face with a cheschire ear-to-ear smile. It has two pair of eyes and a perfect set of teeth.
Behavior
Dupe spawns in the form of a numbered door with the wrong number. For example, the previous door is labeled 24, meaning the player is in room 24 and needs to go to door 25, and the Dupe door spawns as a door labeled 26. To prevent going back to the previous door to see the correct number, the previous door's label is removed and replaced with a burn mark. If a player gets hit by Dupe, the fake door's label falls off for everyone in the server.
There is a chance of one normal door and multiple Dupe doors spawning in one room.
If you forget the next door's number, Dupe doors make a soft rumbling noise when near that allow you to differentiate them from normal doors.
Bugs
- When being jump scared there could be a bug where the jump scare animation can freeze on your screen while the audio will continue even after the jump scare.
Trivia
- Using a crucifix on Dupe gives the Achievement "Outwitted".
- Dupe Is called "dupe" because he dupes the player.
- Dupe's sprite was not created by Lightning-splash, but instead was created for a mod of the game (the mod that first used it is unclear) that made it harder.
- As long as you remember the correct door, it is possible to complete a successful run without encountering Dupe.
- That sprite was made for an entity named Smiler, that quickly rushes down rooms and rebounds, with the lights heavily flickering beforehand, like a harder version of Ambush.
History
Gallery
- Error creating thumbnail: File missing
Dupe in the midst of a jumpscare, brightened for clarity.