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Custom Entities: Difference between revisions

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(Undo revision 107242 by JustJaimeOG (talk))
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== {{Icons|Trivia}} Trivia ==
== {{Icons|Trivia}} Trivia ==


* The jumpscare of a ''custom entities'' is always the same as of [[Rush]].
* The jumpscare of ''custom entities'' is always the same as of [[Rush]].


== {{Icons|Gallery}}Gallery ==
== {{Icons|Gallery}}Gallery ==

Revision as of 09:05, 2 May 2025

<infobox layout="stacked"> <title source="title"> <default>Custom Entities</default> <format>Custom Entities</format> </title>

<image source="image"></image> <group layout="vertical" show="complete"> <header>INFORMATION</header> <label>Type</label> <label>Behaviour</label> <label>Floors</label> <label>Damage</label> <label>Profit</label> <label>Health</label> <label>Spawn Rate</label> </group> <group layout="vertical" show="complete"> <header>ADDITIONAL INFORMATION</header> <label>Date Added</label> <label>Creator(s)</label> </group> <group layout="vertical" show="complete" collapse="closed"> <header>SOUND FILES</header> </group> </infobox> Custom Entities are entities that can only be spawned by an Admin using the Admin Panel.

Overview Appearence

TRIVIA.png
This Section only accounts for the default custom entity.

The default Custom Entity looks like a bootleg rush plush with green Rush particles and higher pitched Rush sounds.

Overview Overview

Custom Entities where first introduced in the Content Update as an Admin Panel-only entity. The Player can change their name, face, particles (fog), light color, far and close sounds, damage, speed, rebounds and delay. Damage can be scaled from 0 to 500, speed can be scaled from 5 to 1000, rebounds can be scaled from 0 to 100 and delay can be scaled from 0 to 10.

GalleryHistory

December 20, 2024
Introduced.

Trivia Trivia

  • The jumpscare of custom entities is always the same as of Rush.

GalleryGallery