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The Caverns: Difference between revisions

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== {{Icons|Overview}} Overview ==
== {{Icons|Overview}} Overview ==
The first half of '''The''' '''Caverns''' consists of caves, with broken bridges that players have to jump across. Players will have their jump enabled for the first half of the [[Seek]] chase. In Room 145, players will enter a cutscene in which the player fails the jump and falls onto a moving [[minecart]]. The corresponding half is a [[minecart]] rail, where players have to duck to avoid obstacles and steer between different tracks. There will be tracks splitting into 2 or 3 paths, with Guiding Light showing the correct path. If players select the wrong track or do not select a track in time, the minecart will head in the incorrect track and crash into a wall or fall into a pit, resulting in their death. The final room consists of a gate and buffer stop that stops the [[minecart]] with the player inside from moving, and therefore ending the [[Seek]] chase. The minecart then starts moving again and a cutscene is played in which a player falls into [[The Nest]]. '''The Caverns''' last for 9 Doors, starting from Door 140 and ending at Door 150.
The first half of '''The''' '''Caverns''' consists of caves, with broken bridges that players have to jump across. Players will have their jump enabled for the first half of the [[Seek]] chase. In Room 145, players will enter a cutscene in which the player fails the jump and falls onto a moving [[minecart]]. The corresponding half is a [[minecart]] rail, where players have to duck to avoid obstacles and steer between different tracks. There will be tracks splitting into 2 or 3 paths, with Guiding Light showing the correct path. If players select the wrong track or do not select a track in time, the minecart will follow the incorrect track and crash into a wall or fall into a pit, resulting in their death. The final room consists of a gate and buffer stop that stops the [[minecart]] with the player inside from moving, therefore ending the [[Seek]] chase. The minecart then starts moving again and a cutscene is played in which a player falls into [[The Nest]]. '''The Caverns''' last for 9 Doors, starting from Door 140 and ending at Door 150.


=== Notes ===
=== Notes ===

Revision as of 20:21, 3 September 2024

"Oye... who do you think built this place? The Caverns, I mean. "
- El Goblino (altered)
The Caverns is currently a stub. Help the wiki by expanding it! The article will be finished soon.
Content needed: Gameplay, pictures and words.

<infobox layout="stacked"> <title source="title"><default>The Caverns</default><format>The Caverns</format></title>

<image source="image"></image> <label>Floors Present</label> <label>Rooms Present</label> <label>Containers</label> <label>Entities</label> <label>Hazards</label> <label>Sound Files</label> </infobox>The Caverns are a location in The Mines. Notably, it's where the first Seek chase takes place.

Overview Overview

The first half of The Caverns consists of caves, with broken bridges that players have to jump across. Players will have their jump enabled for the first half of the Seek chase. In Room 145, players will enter a cutscene in which the player fails the jump and falls onto a moving minecart. The corresponding half is a minecart rail, where players have to duck to avoid obstacles and steer between different tracks. There will be tracks splitting into 2 or 3 paths, with Guiding Light showing the correct path. If players select the wrong track or do not select a track in time, the minecart will follow the incorrect track and crash into a wall or fall into a pit, resulting in their death. The final room consists of a gate and buffer stop that stops the minecart with the player inside from moving, therefore ending the Seek chase. The minecart then starts moving again and a cutscene is played in which a player falls into The Nest. The Caverns last for 9 Doors, starting from Door 140 and ending at Door 150.

Notes

  • It's important to know that while holding A/D to steer it slows down your minecart which might result in Seek killing you so don't hold it too early.
  • According to most players, this is the hardest part of the game, including The Nest.