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Tag: 2017 source edit
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The current rotation has 14 entities; all with varying mechanics and difficulty. Though [[Guiding Light|one]] of them might not seem as hostile as the rest...
The current rotation has 14 entities; all with varying mechanics and difficulty. Though [[Guiding Light|one]] of them might not seem as hostile as the rest...
<div style="float: right">{{Button|1=List of Entities|2='''Read More...'''}}</div></option>
<div style="float: right">{{Button|1=List of Entities|2='''Read More...'''}}</div></option>

<option>[[File:Dresser.png|240px|left|link=Containers]]
[[Containers]], referred to as drawers by many, are interactable objects that tend to have supplementary [[items]], [[gold]], and even a certain [[Timothy|entity]]. However, they may sometimes only hold decorative cosmetics that have no use.

Containers can be found in various locations, and there are very few locations that are guaranteed to have an absence of containers. Additionally, containers can come in different appearances and sizes.
<div style="float: right">{{Button|1=Containers|2='''Read More...'''}}</div></option>

<includeonly></choose></includeonly>
<includeonly></choose></includeonly>
|}<noinclude>[[Category:Design templates]]</noinclude>
|}<noinclude>[[Category:Design templates]]</noinclude>

Revision as of 22:24, 2 October 2022

FEATURED ARTICLES

<option>
Hotel

The Hotel is the first floor that players will get to explore during gameplay. It is a generic, old-fashioned hotel, haunted by various entities.

At the start of each run, players can purchase items at the Pre-Run Shop with Knobs while in the elevator.

Players will have to make their way through various randomly generated rooms each separated by numbered doors with a light above them. Their goal is to reach the 100th door in order to reach a mining elevator to escape.

</option> <option>
Entities

Entities are referred to as creatures, lurking inside of the currently-present Hotel. Their main objective is to deter the players from reaching the end of the floor - by various means, be it harming or outright killing them under certain conditions.

The current rotation has 14 entities; all with varying mechanics and difficulty. Though one of them might not seem as hostile as the rest...

</option> <option>
Dresser.png

Containers, referred to as drawers by many, are interactable objects that tend to have supplementary items, gold, and even a certain entity. However, they may sometimes only hold decorative cosmetics that have no use.

Containers can be found in various locations, and there are very few locations that are guaranteed to have an absence of containers. Additionally, containers can come in different appearances and sizes.

</option>