Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.
DOORS Site Logo

Welcome to the Official DOORS Wiki!
Please read the Wiki Rules the Manual of Style and familiarise yourself with our Wiki Policies before contributing to get a better understanding of what content is allowed on our wiki and how to display it properly, if you need help don't hesitate to reach out to a DOORS Wiki Staff Member.

The Woods: Difference between revisions

From DOORS Wiki
No edit summary
Tags: Reverted 2017 source edit
(Blanked the page)
Tags: Blanking Reverted 2017 source edit
Line 1: Line 1:
{{RoomsNav}}
{{Stub|Images and sound}}
{{Locations
|title=The Woods
|image=377017689 6839171747 1725168188288.png
|floors_present=[[The Mines]]
|entities=
*[[Queen Grumble]]
*[[Seek]]
*[[Guiding Light]] (Rift)
*[[Curious Light]] (Rift)
*[[Figure]] (Rotten Meat)
*[[Screech]] (Trick or Treat modifier)
*[[Dread]] (Trick or Treat modifier)
*[[Eyes]] (Trick or Treat modifier)
*[[A-90]] (Trick or Treat modifier)
*[[Lookman]] (Trick or Treat modifier)
}}

'''The Woods''' is the upcoming floor in a future update. It is a forest that players walk through after escaping [[The Mines]].

As the player progresses deeper into [[The Woods]], they encounter a structure resembling a castle. Upon opening the door, [[Queen Grumble]] emerges from the ground. However, before she can pursue the player, [[Seek]] intervenes, covering her in goo, potentially killing Queen Grumble and marking the end of [[The Mines|Floor 2]]<nowiki>.|the final cutscene of The Mines (door 200)}}</nowiki>
== {{Icons|Behavior}} Possible Entities==

The list of entities in ''The Woods'' is not confirmed, expect this list to change in the future when the floor releases. Below are the entities that are likely to return based off of [[wp:conjecture|conjecture]].

=== Certain ===

* [[Guiding Light]] (Guaranteed due to always helping and guiding the player, the developers have stated that Guiding Light isn't going anywhere)
*[[Curious Light]] (Spawns alongside Guiding Light's rift if you use the Bottle of Starlight on the rift)
* [[Void]] (The player will always be teleported to their teammates if they are left behind)
* [[Glitch]] (Prevents the player from falling into the void, or in case a room fails to load)
* [[Dread]] (Will appear if a player stays for 10 minutes in a room)
*

=== Extremely Likely (Based on previous floors)===
*[[Figure]] (Due to the festering meat around the exterior and interior)
*[[Seek]] (Due to trying to get to the player in the ending cutscene of Floor 2)
*[[Timothy]] (Will most likely appear due to looting in containers)
*[[Jeff]], [[Bob]], and [[El Goblino]] (Will most likely appear due to being shop entities that appear in both floors at doors 52 & 152 respectively.)
*[[Hide]] (Will most likely appear to prevent the player from staying in hiding spaces for too long)
*[[Jack]] (Appears in both [[Hotel|The Hotel]] and [[The Mines]], so it is likely that it will appear in Floor 3 by blood rooms)

=== Very Likely===
*[[Rush]] (Due to being a common entity)
*[[Ambush]] (Due to being a common entity)
*[[Screech]] (Due to being a common entity and possibly being dark rooms)
*[[Dupe]] (Due to being a common entity)
*[[Eyes]] (Due to being a common entity and has the same mechanic as floor 2)
*[[Halt]] (Due to being a common entity)

===Likely ===
*[[Shadow]] (Appears in both floors)
*[[Queen Grumble]] (Either deceased or corrupted by [[Seek]])
*[[Grumble]] (Some might be corrupted by [[Seek]])

===Possible===
*[[Snare]] (Not in the main part of ''The Castle'')
*[[Giggle]]

===Unlikely===
*[[Window]] (There is no footage of sighting of Window besides in the lobby after the [[Update Logs|Hotel+ update]]. [[Lightning_Splash]] didn't confirm that Window has a lower chance to spawn or that [[Window]] is removed)
*[[Gloombats]] (Unlikely due to not being able to fit the theme)

=={{Icons|Trivia}} Trivia==
* ''Floor 3''<nowiki/>'s development will be much faster and easier compared to [[The Mines]].<ref>[https://x.com/rediblesqw/status/1829654369106866241?s=61 Q: "When floor 3?" A: "floor 3 is gonna to be so much incredibly faster cause a big part of this update was working on our backend and update model and legal stuff meaning everything is set up for new updates to be developed MUCH easier and faster."] - RediblesQW, Twitter</ref>, due to the fact that the developer team has greatly expanded, and during floor 2 development, they basically had to rewrite most of the games script(code).
*Based on The Mines ending, ''Floor 3'' may be the only ''[[DOORS]]'' main [[Floors|floor]] in which you don't start in an [[Elevator]], possibly making it the first main floor that isn't on the Elevator tab. (Since [[The Rooms]] and [[The Backdoor]] are both Subfloors and neither of them currently spawn you inside an elevator.)
*''Floor 3'' will not be the last floor<ref>[https://x.com/LightningSplash/status/1834360895905923429 Q: "Will floor 3 be the final floor? A: "No"] - Lsplash, Twitter</ref> Meaning, there are plans for a Floor 4.
*Looking around at both the exterior, and using free-cam to enter the interior shows the meat-like substance that the [[Figure]] is known for or made from.
*''Floor 3'' is likely to be much harder than The Mines, especially since The Mines is already much more difficult than [[Hotel|The Hotel]]. Additionally, The Castle appears to be quite large, which could make navigation more challenging. There may also be tougher [[Game Mechanics|game mechanics]], puzzles, and bosses to deal with.
*They might be a side-quest or a sub-floor that requires you to go at some door in The Castle and need some items or trigger something to enter it, just like [[The Rooms]] in The Hotel and an upcoming one in The Mines.

== {{Icons|Trivia}}Theories ==

* Doors Floor 3 might have a new main antagonist instead of [[Seek]] and [[Figure]].
* Doors Floor 3 might release in late 2025

=={{Icons|Achievement}}Related Achievements ==
{{Achievement
|image=See_You_Soon_Badge.png
|title=See You Soon
|text=That sure was the beginning.
|text2=Escape [[The Mines]].}}

=={{Icons|Gallery}} Gallery==
<gallery>
CastleExterior.jpg|''The Castle's'' exterior, seen via free Cam.
File:Castle Gate.png|The Castle's gate as seen in the final frame of the ending cutscene.
File:Castle lightning.png|''The Castle'' illuminated by lightning.
</gallery>

=={{Icons|Gallery}}References==
<references></references>{{Navigation}}
[[Category:Floors]]
[[Category:Unconfirmed]]
{{DEFAULTSORT:Floor_3}}

<gallery>
The Woods Entrance.png|The entrance to The Woods.
377017689 6839171747 1725168167522.png|The back of The Woods, with the [[Rift]].
377017689 6839171747 1725168175070.png|The reservoir most likely monitored by [[The Dam]].
Mines Ending.jpg|The Castle Door
377017689 6839171747 1725168188288.png|The bridge heading towards [[The Castle]].
377017689 6839171747 1725168200589.png|A path in The Woods.
TheWoodsLookBack.png|The Player looking back at The Woods before entering [[The Castle]].
</gallery>

{{Navigation}}
[[Category:Locations]]
[[Category:Locations (The Mines)]]
[[Category:The Mines]]
[[Category:Locations (The Castle)]]

Revision as of 19:17, 12 November 2024