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}}The Courtyard has a high chance of appearing in a run from doors 51-98, and will have no guarenteed entities. It also has a unique doors resembling a garden door. If [[Rush]] or [[Ambush]] are triggered here, the lights won't break but will not work. It is also currently the largest room apart from the [[The Library]] |
}}The Courtyard has a high chance of appearing in a run from doors 51-98, and will have no guarenteed entities. It also has a unique doors resembling a garden door. If [[Rush]] or [[Ambush]] are triggered here, the lights won't break but will not work. It is also currently the largest room apart from the [[The Library]] |
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[[Category:Locations]] |
[[Category:Locations]] |
Revision as of 13:19, 30 September 2022
<infobox layout="stacked"> <title source="title"><default>The Courtyard</default><format>Courtyard</format></title>
<image source="image"></image> <label>Floors Present</label> <label>Rooms Present</label> <label>Containers</label> <label>Entities</label> <label>Hazards</label> <label>Sound Files</label> </infobox>The Courtyard has a high chance of appearing in a run from doors 51-98, and will have no guarenteed entities. It also has a unique doors resembling a garden door. If Rush or Ambush are triggered here, the lights won't break but will not work. It is also currently the largest room apart from the The Library .