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===Positive=== |
===Positive=== |
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* Good Aftertaste: heal boost |
* Good Aftertaste: heal boost |
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* Guidance: Spawns [[Guiding Light]], highlighting the key in a outline, and light. And highlights the correct door if [[Dupe]] is active. |
* Guidance: Spawns [[Guiding Light]], highlighting the key in a outline, and light. And highlights the correct door if [[Dupe]] is active and also highlight figure if you are at door 50. |
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* Prize Inside: Gives you a random item, including items that cant usually be acquired through normal means (Example being Jeff's Tip Jar) |
* Prize Inside: Gives you a random item, including items that cant usually be acquired through normal means (Example being Jeff's Tip Jar) |
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* Investment: Free [[Gold]] |
* Investment: Free [[Gold]] |
Revision as of 18:08, 24 October 2024
<infobox layout="stacked">
<title source="title"><default>Candy</default><format>Candies</format></title>
<image source="image"></image> <group layout="vertical" show="completed"> <header>INFORMATION</header> <label>Status</label> <label>Type</label> <label>Fuel Time</label> <label>Maximum Stack</label> <label>Shop Description</label> <label>Shop Price</label> <label>Usage</label> <label>Damage</label> <label>Size</label> </group> <group layout="vertical" show="completed" collapse="closed"> <header>SOUND FILES</header> </group> </infobox>
"Oye... who do you think built this place? Candy, I mean. " - El Goblino (altered) Candy is currently a stub. Help the wiki by expanding it! The article will be finished soon. Content needed: Need a LOT of info (image, sounds, effect, appareance ETC) |
Effects
All the effects that can appear when eating a candy
Positive
- Good Aftertaste: heal boost
- Guidance: Spawns Guiding Light, highlighting the key in a outline, and light. And highlights the correct door if Dupe is active and also highlight figure if you are at door 50.
- Prize Inside: Gives you a random item, including items that cant usually be acquired through normal means (Example being Jeff's Tip Jar)
- Investment: Free Gold
- Made with Gold: A Stronger version of Investment
- Decent Candy: Gives the player 5 HP.
- Duplication: Duplicates all your items
- Money Walk: When walking. you will get 1+ Coin
- I Can't Stop: Giant Speed Boost
- Energized: sets every item charge to 100%
- Cinnamon: Speeds you a little
Neutral
- Glowing: Gives the player bright purple glow
- Regurgitate: Spews out the last candy you ate
- In The Middle: Sets your health to 50%
- You Finally Turn Green: your avatar and screen turn green, it gives night vision
- ???: it hides the actual effect of the candy
- Not Crazy: Starts playing more ambience noises
- Nothing?: Makes chances of Jack to appear bigger (i think)
- Brittle: EVERYTHING can kill you.
- Volatile Starlight: either Gives the effects of a Vial of Starlight or Explodes you (to death)
Negative
- Can-die: 99% damage (Sometimes instant death)
- Bad Aftertaste: Poison
- I Spy: Spawn Eyes
- Earmuffs: Makes you deaf for a short amount of time
- Psst...: 4 Screech's will Spawn
- Lights out: Breaks all the lights in the room
- Horrible aftertaste: A stronger posion
- Run from it: Spawn Dread
- No Hiding For You: Activates Hide's effect, 40 DMG, and stopping you from hiding for a few seconds.
- Look, Man: Spawns a lookman
- Infested: Spawns Gloombats
- Terminal Velocity: Flings the player
- Butterfingers: Your items drop.
- Expired Candy: Takes 10hp of your health
- Rock Candy: Makes the player very slow
- Nausea: Rotates your head around
- Jinkies!: Blur the player's vision
- Silky Smooth: Spawns Timothy
- Room For More?: Spawns A-90
- Out Of Battery: Sets every item charge to 1%
Trivia
- There are different types of candies.
- Some candies have the symbols of Guiding Light, Curious Light, and Mischievous Light.
- Guiding candy will always give guidance, while mischievous candy will give you can-die.
- Interestingly enough, this is the first modifier that can be currently activated in the mines!
- This is the first time that your gold amount is not a multiple of 5