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(Replaced content with "๐““๐“พ๐“ฎ ๐“ฝ๐“ธ ๐“ฑ๐“ฎ๐“ช๐“ฟ๐”‚ ๐“ฟ๐“ช๐“ท๐“ญ๐“ช๐“ต๐“ฒ๐“ผ๐“ถ ๐“ฝ๐“ฑ๐“ฒ๐“ผ ๐“น๐“ช๐“ฐ๐“ฎ ๐“ฑ๐“ช๐“ญ ๐“ฝ๐“ธ ๐“ซ๐“ฎ ๐“ป๐“ฎ๐“ถ๐“ธ๐“ฟ๐“ฎ๐“ญ, ๐”€๐“ฎ ๐“ช๐“น๐“ธ๐“ต๐“ธ๐“ฐ๐“ฒ๐”ƒ๐“ฎ ๐“ฏ๐“ธ๐“ป ๐“ช๐“ท๐”‚ ๐“ฒ๐“ท๐“ฌ๐“ธ๐“ท๐“ฟ๐“ฎ๐“ท๐“ฒ๐“ฎ๐“ท๐“ฌ๐“ฎ. ๐“๐“ฝ๐“ฝ๐“ฎ๐“ถ๐“น๐“ฝ๐“ฒ๐“ท๐“ฐ ๐“ฝ๐“ธ ๐“ป๐“ฎ๐“ฟ๐“ฎ๐“ป๐“ฝ ๐“ฝ๐“ฑ๐“ฎ๐“ผ๐“ฎ ๐“ฌ๐“ฑ๐“ช๐“ท๐“ฐ๐“ฎ๐“ผ ๐”€๐“ฒ๐“ต๐“ต ๐“ป๐“ฎ๐“ผ๐“พ๐“ต๐“ฝ...")
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๐““๐“พ๐“ฎ ๐“ฝ๐“ธ ๐“ฑ๐“ฎ๐“ช๐“ฟ๐”‚ ๐“ฟ๐“ช๐“ท๐“ญ๐“ช๐“ต๐“ฒ๐“ผ๐“ถ ๐“ฝ๐“ฑ๐“ฒ๐“ผ ๐“น๐“ช๐“ฐ๐“ฎ ๐“ฑ๐“ช๐“ญ ๐“ฝ๐“ธ ๐“ซ๐“ฎ ๐“ป๐“ฎ๐“ถ๐“ธ๐“ฟ๐“ฎ๐“ญ, ๐”€๐“ฎ ๐“ช๐“น๐“ธ๐“ต๐“ธ๐“ฐ๐“ฒ๐”ƒ๐“ฎ ๐“ฏ๐“ธ๐“ป ๐“ช๐“ท๐”‚ ๐“ฒ๐“ท๐“ฌ๐“ธ๐“ท๐“ฟ๐“ฎ๐“ท๐“ฒ๐“ฎ๐“ท๐“ฌ๐“ฎ.
{{Mechanics
|title=Interactables|type=Mechanic|usage=Slightly moves <small>(Bell, globes)</small><br>
Makes a sound <small>(Typewriters)</small><br>
Stops the music <small>(Radio)</small><br>
Displays name <small>([[Paintings]])</small><br>
Opens [[elevator]] <small>(Elevator button)</small><br>
Opens gates <small>(Levers, [[Electrical Room]] Lever)</small><br>
Tips [[Jeff]] <small>(Tip Jar)</small><br>
Gives the player(s) more time <small>(Time Lever)</small><br>
Changes the direction of the [[minecart]] <small>(Rail Lever)</small><br>|image=ReceptionBell.png|caption=The Reception Bell, one of the few ''Interactables''.}}
<choose>
<option>{{Quote|Pressing and twisting change the music|The Radio in [[Jeff Shop]]}}</option>
<option>{{Quote|This painting is titled "(Painting name here)".|The message when interacting with a [[Paintings|painting]]}}</option>
</choose>
'''Interactables''' are decorations that can be interacted with by players in-game that produce something when interacting with them, like noises, movement or messages.


๐“๐“ฝ๐“ฝ๐“ฎ๐“ถ๐“น๐“ฝ๐“ฒ๐“ท๐“ฐ ๐“ฝ๐“ธ ๐“ป๐“ฎ๐“ฟ๐“ฎ๐“ป๐“ฝ ๐“ฝ๐“ฑ๐“ฎ๐“ผ๐“ฎ ๐“ฌ๐“ฑ๐“ช๐“ท๐“ฐ๐“ฎ๐“ผ ๐”€๐“ฒ๐“ต๐“ต ๐“ป๐“ฎ๐“ผ๐“พ๐“ต๐“ฝ ๐“ฒ๐“ท ๐”‚๐“ธ๐“พ๐“ป ๐“ช๐“ฌ๐“ฌ๐“ธ๐“พ๐“ท๐“ฝ ๐“ซ๐“ฎ๐“ฒ๐“ท๐“ฐ ๐“ซ๐“ช๐“ท๐“ท๐“ฎ๐“ญ ๐“ฏ๐“ป๐“ธ๐“ถ ๐“ฝ๐“ฑ๐“ฒ๐“ผ ๐”€๐“ฒ๐“ด๐“ฒ.
This page does not include [[containers]], item events, automatic events, crouchable decorations, interactable [[List of Entities|entities]] or other [[items]] and [[mechanics]] players can interact with. Visit the bottom of the page to see the full [[Interactables#Note breakdown|note breakdown]].

=={{Icons|Overview}} Overview==
When a player is in-game, they have the ability to interact with certain decorations situated around rooms. These decorations, once interacted with, will only make sounds, movement and/or messages. Therefore, their only use is to act as playful and/or somewhat distracting decorations that players can discover whilst playing the game.

===Controls===
The [[controls]] of using ''interactables'' on certain devices are as follows:
*On PC, players will have to press {{Key|E}} to interact with an ''interactable''.
*On mobile, players will have to press the pointer button near the top-left corner of the crouch button.
*On Xbox, players will have to press [[File:Xbox Button X.png|23px|link=]] or {{Xbox|A|size=23px}} to interact with an ''interactable''.

=={{Icons|Interact}} List of Interactables==

=== The Hotel ===
{| class="article-table" cellspacing="2" cellpadding="2" width="100%"
!Image
!Name
!Function
!Location
!Message
|-
|[[File:TypewriterNew.png|center|thumb]]
|Typewriter
|Produces clicking noises.
| On top of [[containers]] or tables in some rooms.
|N/A
|-
|[[File:ReceptionBell.png|center|thumb]]
|Bell
| Produces ringing noises until broken.
|On [[The Reception]]'s desk.
|N/A
|-
|[[File:GlobeNew.png|center|thumb]]
|Globe
|Spins if interacted with.
|On top of tables, usually in small rooms. One will also spawn within [[The Library]].
|N/A
|-
|[[File:ElevatorButton.png|center|thumb]]
|[[Elevator]] Button
|Allows players to skip the Elevator cutscene.
|[[The Reception]] Elevator. (They do not appear in the [[Lobby]]).
|N/A
|-
|[[File:PaintingBlank.png|center|thumb]]
|[[Paintings]]
|Allows players to access the painting's name.
|Almost every room, with some exceptions.
|This painting is titled "(Painting name here)".
|-
|[[File:LeverNew.png|thumb]]
|Lever
|Can be pulled to open a gate, including the gate blocking the door that leads to [[The Rooms]].
|Small Basements and [[The Basement]].
| N/A
|-
|[[File:ElectricalRoomLever.png|thumb]]
|[[The Electrical Room|Electrical Room]] Lever
|Can be pulled to trigger the [[Figure]] chase cutscene, also opening the gate to the stairwell.
|[[The Electrical Room]].
| N/A
|-
|[[File:Jeff Radio.png|thumb]]
|Radio
|Can be tampered with. Plays [[Soundtrack|Jeff's Jingle]] until the room unloads or until [[Rush]] comes.
Interacting with it will turn off the music but [[Jeff]] will look at the radio angrily before smacking it, switching the music back.
|The [[Jeff Shop]].
| Pressing and twisting all the buttons and knobs seems to do nothing. (Removed)
|-
|[[File:Hackers Favorite Items.png|thumb]]
|Tip Jar
|Can be tipped up to 100 [[Gold]] before filling it up. Filling it will grant players a free custom booth in the Roblox game "Pls Donate", an [[achievements|achievement]] , and make [[Jeff]] have a happy expression for a few seconds.
|The [[Jeff Shop]].
|N/A|N/A
|-
|[[File:Herbrender.png|thumb]]
|[[Green Herb|The Herb of Viridis]]
|When interacted with grants a passive 10 health regeneration per door.
|[[The Infirmary]]
|Your heart beats stronger than before...
|-
|[[File:Lockdoor icon.png|thumb|center]]
|Padlock
|Displays on a door if the door is locked. It will be removed on a door by using any unlocking items such as [[Room Key]], [[Skeleton Key]] and [[Lockpicks]].
|[[The Reception]] or any locked rooms.
|N/A
|}

===The Backdoor===
{| class="article-table" cellspacing="2" cellpadding="2" width="100%"
!Image
!Name
!Function
!Location
!Message
|-
|[[File:BackdoorLeverRender.png|thumb]][[File:Roblox_DOORS_OST_-_Lever_Pull_Sound.mp3|thumb|Ambience produced when pulled.|147x147px|center]]
|Timer Lever
|Can be pulled up to add time to the timer in [[The Backdoor]]. It will give the player(s) 0:30 or 1:00 of extra time to the floor's total time. Each time lever can only be used once.
|Spawns randomly on walls throughout [[The Backdoor]], except for Room -51. A guaranteed 1 minute lever spawns on Door -50 and -01.
|N/A
|}

===The Mines===
{| class="article-table" cellspacing="2" cellpadding="2" width="100%"
!Image
!Name
!Function
!Location
!Message
|-
|[[File:Elevator thingy floor 2.png|thumb|center]]
|[[Elevator]] Button
|Allows players to skip the Elevator cutscene.
|During the elevator cutscene (they do not appear in [[The Adit]] elevator not the [[Lobby]]).
|N/A
|-
|[[File:Rail Lever.png|thumb|center]][[File:MinesLeverPull.mp3]]
|Rail Lever
|Can be pulled in order to change a [[Minecart]]'s direction.
|Presumably spawns randomly throughout [[The Mines]], whenever the Minecart Puzzle occurs.
| N/A
|-
|[[File:MinecartNew.png|thumb|center]]
|[[Minecart]]
|Can be pushed into and break wooden planks.
|Spawns randomly throughout [[The Mines]] with exception to door 101 and [[The Nest]].
|N/A
|-
|[[File:GeneratorModel.png|thumb|center]]
|[[Generator]]
|Can unlock doors when three fuses are input.
|Spawns randomly throughout [[The Mines]].
|N/A
|-
|[[File:AnchorDoorsRender2.png|thumb|center]]
|[[Anchor]]
| When all three digit codes are input into all anchors a bridge will lower allowing you to escape [[The Nest]].
|[[The Nest]]
|N/A
|-
|[[File:Transmitter.png|thumb|center]]
|[[Transmitter]]
|When interacted with it will give you a three digit code to input into the respective [[anchor]]. The satellite on top will point towards the corresponding anchor.
|[[The Nest]]
|N/A
|-
|[[File:Gate_button.png|thumb|center]]
|Gate Button
| Can only be used once all missing [[Fuses]] are input into a [[Generator]].
|Spawns randomly throughout [[The Mines]].
|N/A
|-
|[[File:Jeffsradiothemines.png|center|thumb]]
|Radio
|Can be tampered with. Plays [[Soundtracks|Jeff's Jam]] until the room unloads or until [[Rush]] comes.
Interacting with it will turn off the music but [[Jeff]] will look at the radio angrily before smacking it, switching the music back.
|The [[Jeff Shop]].
|N/A
|}

=={{Icons|Door}} Notes==
*''Interactables'' were introduced during the initial game's release.
*Although having the ability to be interacted with by players, most ''interactables'' serve the same duty as normal decorations.
*[[The Rooms]] does not contain any ''interactables''.

===Note Breakdown===
This page does not include:
*[[Containers]] (such as drawers, [[Rift|Rifts]] and chests).
*Crouchable decorations (such as fallen bookshelves, vents and baggage carriers).
*Puzzle events (such as the Circuit Breaker Puzzle or Painting Puzzle).
*Interactable [[List of Entities|entities]] (such as [[Bob]], [[Jeff]] (buying) and [[El Goblino]]).

=={{Icons|Trivia}} Trivia==
*Typewriters and [[paintings]] were going to have an [[Achievements|achievement]]. <ref> [https://twitter.com/LightningSplash/status/1686110876007346176?t=1m5BXQiizM5CedB3q6_FpA&s=19 we initially planned on adding achievements for things like inspecting all paintings and using typewriters and stuff. -LSPLASH, Twitter] </ref>
*The only ''interactables'' that you allow you to spam-interact them are the bell, [[Elevator|the elevator button]], the typewriter, the paintings, and [[Jeff Shop|the tip jar]].
*The Elevator Button is the first ''interactable'' to make an appearance in the game. However, it is optional to use.
*Some ''Interactables'' can only be seen once in a run.

=={{Icons|Gallery}} Gallery==
<gallery>
Typewriter.png|The Typewriter in-game.
Bellnoisy.png|The Bell in-game.
Globe.png|The Globe in-game.
Spain without the a.GIF|Ditto but spinning.
Elevatorskip.png|The Elevator Button in-game.
Painting Theory.png|A [[Painting]] in-game.
Lever2.png|A Lever in-game.
File:ElectricalRoomLeverFull.png|The [[Electrical Room]] Lever and the gate that it opens.
Jeff Smiling.png|The Radio in-game, along with [[Jeff]] and his [[items]].
The radioโ€™s message.jpeg|โ€Pressing and twisting all the buttons and knobs seems to do nothing.โ€ after clicking on the Radio (before [[The Mines]]' release).
ElevatorNoButtons.png|The [[Elevator]] without the Elevator Button in the [[Lobby]].
File:Room -01 lever.png|The Timer Lever in the final room of [[The Backdoor]].
File:LeverInGame.PNG|The Rail Lever, seen while a player pushes a [[Minecart]].
File:Backdoors Lever.png|Another render of [[The Backdoor]] Lever.
</gallery>

=={{Icons|Gallery}} References==
{{Reflist}}{{Navigation}}
[[Category:Game Mechanics]]
[[Category:Game Mechanics]]
[[Category:Lists]]
[[Category:Lists]]

Revision as of 10:18, 1 October 2024

๐““๐“พ๐“ฎ ๐“ฝ๐“ธ ๐“ฑ๐“ฎ๐“ช๐“ฟ๐”‚ ๐“ฟ๐“ช๐“ท๐“ญ๐“ช๐“ต๐“ฒ๐“ผ๐“ถ ๐“ฝ๐“ฑ๐“ฒ๐“ผ ๐“น๐“ช๐“ฐ๐“ฎ ๐“ฑ๐“ช๐“ญ ๐“ฝ๐“ธ ๐“ซ๐“ฎ ๐“ป๐“ฎ๐“ถ๐“ธ๐“ฟ๐“ฎ๐“ญ, ๐”€๐“ฎ ๐“ช๐“น๐“ธ๐“ต๐“ธ๐“ฐ๐“ฒ๐”ƒ๐“ฎ ๐“ฏ๐“ธ๐“ป ๐“ช๐“ท๐”‚ ๐“ฒ๐“ท๐“ฌ๐“ธ๐“ท๐“ฟ๐“ฎ๐“ท๐“ฒ๐“ฎ๐“ท๐“ฌ๐“ฎ.

๐“๐“ฝ๐“ฝ๐“ฎ๐“ถ๐“น๐“ฝ๐“ฒ๐“ท๐“ฐ ๐“ฝ๐“ธ ๐“ป๐“ฎ๐“ฟ๐“ฎ๐“ป๐“ฝ ๐“ฝ๐“ฑ๐“ฎ๐“ผ๐“ฎ ๐“ฌ๐“ฑ๐“ช๐“ท๐“ฐ๐“ฎ๐“ผ ๐”€๐“ฒ๐“ต๐“ต ๐“ป๐“ฎ๐“ผ๐“พ๐“ต๐“ฝ ๐“ฒ๐“ท ๐”‚๐“ธ๐“พ๐“ป ๐“ช๐“ฌ๐“ฌ๐“ธ๐“พ๐“ท๐“ฝ ๐“ซ๐“ฎ๐“ฒ๐“ท๐“ฐ ๐“ซ๐“ช๐“ท๐“ท๐“ฎ๐“ญ ๐“ฏ๐“ป๐“ธ๐“ถ ๐“ฝ๐“ฑ๐“ฒ๐“ผ ๐”€๐“ฒ๐“ด๐“ฒ.