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=== The Ravine (Room 140) === |
=== The Ravine (Room 140) === |
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''The Caverns'' begin |
''The Caverns'' begin with a long, flooded room with exposure to the outside, with a pipe overhead leaking black goo. When the players reach the end of this room, more goo will begin to leak from the pipe and [[Seek]] will rise from the water before giving chase. This room spawns at Door 140 and 195 respectively. |
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=== Broken Bridges === |
=== Broken Bridges === |
Revision as of 10:11, 6 September 2024
"Oye... who do you think built this place? The Caverns, I mean. " - El Goblino (altered) The Caverns is currently a stub. Help the wiki by expanding it! The article will be finished soon. Content needed: Gameplay, pictures and words. |
<infobox layout="stacked"> <title source="title"><default>The Caverns</default><format>The Caverns</format></title>
<image source="image"></image> <label>Floors Present</label> <label>Rooms Present</label> <label>Containers</label> <label>Entities</label> <label>Hazards</label> <label>Sound Files</label> </infobox>The Caverns are a location in The Mines. Notably, it's where the first Seek chase takes place.
Overview
The Ravine (Room 140)
The Caverns begin with a long, flooded room with exposure to the outside, with a pipe overhead leaking black goo. When the players reach the end of this room, more goo will begin to leak from the pipe and Seek will rise from the water before giving chase. This room spawns at Door 140 and 195 respectively.
Broken Bridges
The first half of The Caverns consists of caves, with broken bridges that players have to jump across. Players will have their jump enabled for the first half of the Seek chase. In Room 145, players will enter a cutscene in which the player fails the jump and falls onto a moving minecart, formed by Guiding Light.
Minecart Rail
The corresponding half is a minecart rail, where players have to duck to avoid obstacles and steer between different tracks. There will be tracks splitting into 2 or 3 paths, with the Guiding Light showing the correct path. If players select the wrong track or do not select a track in time, the minecart will follow the incorrect track and crash into a wall or fall into a pit, resulting in their death.
Room 149
The final room consists of a platform with lockers each side, and a gate and buffer stop that prevents the minecart from moving, therefore ending the Seek chase. The minecart then starts moving again and continues on the rail, until a cutscene plays in which Grumble appears and the player falls into The Nest.
The Caverns last for 9 Doors, starting from Door 140 and ending at Door 149.
Notes
Trivia
- The Seek chase in The Caverns is proceeded by the second Seek chase, which occurs in The Sewers.