(Removed Jammin' Modifier and replaced it with 'April Fools 2023'. Added Some modifers not mentioned, descriptions of modifiers I know that I can use and what they do. I may need someone else to finish this off. the ???s are the ones I do not know. i also added the badge requirement for most of the modifiers.) |
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=== Lights === |
=== Lights === |
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* Lights On: The amount of dark rooms in your run will decrease (-25% Knobs) |
* Lights On: The amount of dark rooms in your run will decrease. (-25% Knobs) |
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* Electrical Work: The lights will never flicker or break, |
* Electrical Work: The lights will never flicker or break, also preventing warnings for Rush, Ambush and Halt. (+10% Knobs) |
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* Bad Electrical Work: The amount of dark rooms in your run will increase, the lights will also flicker and can break more often. (+10% Knobs) |
* Bad Electrical Work: The amount of dark rooms in your run will increase, the lights will also flicker and can break more often. (+10% Knobs) |
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* Power Shortage: |
* Power Shortage: Bad Electrical Work but more rooms will be dark, and other entities are able to attack in dark rooms. (+15% Knobs) |
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* Lights Out: ??? (Requires 'Not Five Stars') |
* Lights Out: ??? (Requires 'Not Five Stars') |
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* El Goblino On Break: You will find more gold in your run. (-50% Knobs) |
* El Goblino On Break: You will find more gold in your run. (-50% Knobs) |
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* El Goblino Was Here: You will find less gold in your run. (+5% Knobs) |
* El Goblino Was Here: You will find less gold in your run. (+5% Knobs) |
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* El Goblino's Payday: ??? (Requires 'Not Five Stars' |
* El Goblino's Payday: ??? (Requires 'Not Five Stars') |
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=== Items === |
=== Items === |
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* Less Stuff: You will find less items in your run. (+5% Knobs) |
* Less Stuff: You will find less items in your run. (+5% Knobs) |
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* Out Of Stuff: All items except room keys, the electrical key, books and notes cannot be found. (+15% Knobs but disables The Rift) |
* Out Of Stuff: All items except room keys, the electrical key, books and notes cannot be found. (+15% Knobs but disables The Rift) |
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* Wear And Tear: Items that wear |
* Wear And Tear: Items that wear over time / have limited uses will have significantly less durability and/or uses. (+5% Knobs) |
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* Gone Fishing: Most of Guiding Light's glowing hints are disabled. (+5% Knobs) |
* Gone Fishing: Most of Guiding Light's glowing hints are disabled. (+5% Knobs) |
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* Soundproofing: Keys, books and other similar pickups no longer emit a shimmering noise. (+5% Knobs) |
* Soundproofing: Keys, books and other similar pickups no longer emit a shimmering noise. (+5% Knobs) |
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* Wet Floor: The floor is slippery. (+10% Knobs) |
* Wet Floor: The floor is slippery. (+10% Knobs) |
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* Bad Ventilation: Adds fog, significantly limiting vision. (+10% Knobs) |
* Bad Ventilation: Adds fog, significantly limiting vision. (+10% Knobs) |
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* Locked And Loaded: Increases chance of locked rooms during your run. This modifier also has a chance to lock normal rooms. (+10% Knobs) |
* Locked And Loaded: Increases chance of locked rooms during your run. This modifier also has a chance to put a lock on normal rooms. (+10% Knobs) |
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* Key Key Key Key: ??? (Requires 'Not Five Stars') |
* Key Key Key Key: ??? (Requires 'Not Five Stars') |
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=== Hiding Spots === |
=== Hiding Spots === |
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* A Few Places To Hide: The amount of hiding spots are reduced |
* A Few Places To Hide: The amount of hiding spots are reduced so that not everyone in your run may be able to hide from Rush or Ambush. (+5% Knobs) |
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* Nowhere To Hide: ??? (Requires 'Not Five Stars') |
* Nowhere To Hide: ??? (Requires 'Not Five Stars') |
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=== Screech === |
=== Screech === |
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* I'm Everywhere: Screech can attack in any room, |
* I'm Everywhere: Screech can attack in any room, excluding a Seek Chase. (+5% Knobs) |
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* Think Fast: Screech will attack more and give you less time to react. (+5% Knobs) |
* Think Fast: Screech will attack more and give you less time to react. (+5% Knobs) |
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* Think Faster: ??? (Requires 'I Hate You') |
* Think Faster: ??? (Requires 'I Hate You') |
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* Bug Spray: Timothy is nowhere to be found :( (-10% Knobs) |
* Bug Spray: Timothy is nowhere to be found :( (-10% Knobs) |
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* Itchy: Timothy will attack more often |
* Itchy: Timothy will attack more often, and his bite can be fatal. (+5% Knobs.) |
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=== Eyes === |
=== Eyes === |
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=== Snare === |
=== Snare === |
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* Watch Your Step: Snare isn't limited to just the greenhouse, it occasionally |
* Watch Your Step: Snare isn't limited to just the greenhouse, and it can occasionally spawn throughout the floor. (+5% Knobs) |
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* ???: ??? (Requires 'Not Five Stars') |
* ???: ??? (Requires 'Not Five Stars') |
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* ???: ??? (Requires 'Hotel Hell') |
* ???: ??? (Requires 'Hotel Hell') |
Revision as of 17:55, 26 August 2023
"Oye... who do you think built this place? Modifiers, I mean. " - El Goblino (altered) Modifiers is currently a stub. Help the wiki by expanding it! The article will be finished soon. Content needed: Brief description, list of modifiers, trivia. No need for an infobox. Expect a lot of edit conflicts, back up your changes if need be. |
Modifiers are a post-game feature of DOORS, added on the 26th of August, 2023 as its own standalone update, intended to release for the game's first year celebration.
Overview
List of modifiers
Modifiers
- Uh Oh: Randomly Adds 1 Modifier to your run. (+10% Knobs)
- How Unfortunate: Randomly adds 3 Modifiers to your run. (+30% Knobs)
- Chaos, Chaos: ??? (Requires 'Not Five Stars')
Lights
- Lights On: The amount of dark rooms in your run will decrease. (-25% Knobs)
- Electrical Work: The lights will never flicker or break, also preventing warnings for Rush, Ambush and Halt. (+10% Knobs)
- Bad Electrical Work: The amount of dark rooms in your run will increase, the lights will also flicker and can break more often. (+10% Knobs)
- Power Shortage: Bad Electrical Work but more rooms will be dark, and other entities are able to attack in dark rooms. (+15% Knobs)
- Lights Out: ??? (Requires 'Not Five Stars')
Gold
- El Goblino On Break: You will find more gold in your run. (-50% Knobs)
- El Goblino Was Here: You will find less gold in your run. (+5% Knobs)
- El Goblino's Payday: ??? (Requires 'Not Five Stars')
Items
- More Stuff: You will find more items in your run. (-50% Knobs AND disables The Rift)
- Less Stuff: You will find less items in your run. (+5% Knobs)
- Out Of Stuff: All items except room keys, the electrical key, books and notes cannot be found. (+15% Knobs but disables The Rift)
- Wear And Tear: Items that wear over time / have limited uses will have significantly less durability and/or uses. (+5% Knobs)
- Gone Fishing: Most of Guiding Light's glowing hints are disabled. (+5% Knobs)
- Soundproofing: Keys, books and other similar pickups no longer emit a shimmering noise. (+5% Knobs)
Rooms
- Wet Floor: The floor is slippery. (+10% Knobs)
- Bad Ventilation: Adds fog, significantly limiting vision. (+10% Knobs)
- Locked And Loaded: Increases chance of locked rooms during your run. This modifier also has a chance to put a lock on normal rooms. (+10% Knobs)
- Key Key Key Key: ??? (Requires 'Not Five Stars')
Hiding Spots
- A Few Places To Hide: The amount of hiding spots are reduced so that not everyone in your run may be able to hide from Rush or Ambush. (+5% Knobs)
- Nowhere To Hide: ??? (Requires 'Not Five Stars')
Health
- Tripped: You start the run at 50% HP. But you can heal it back. (+5% Knobs)
- Tripped And Fell: Same as Tripped but you start at 10% HP instead. (+10% Knobs)
- Last Few Breaths: Your MAX health is locked at 50%. (+10% Knobs)
- Last Breath: ??? (Requires 'Not Five Stars')
Movement Speed
- Didn't Skip Leg Day: Your movement speed is increased. (-50% Knobs)
- Faster, Faster, Faster: ??? (Requires 'Not Five Stars')
- ?: ??? (Requires 'Hotel Hell')
- My Knees Are Killing Me: Your crouch speed is significantly slower. (+5% Knobs)
- My Legs Are Killing Me: Your movement speed is significantly slower. (+10% Knobs)
- Injuries: As you lose health, your movement speed decreases. (+5% Knobs)
Entity Spawning
- Good Time: Most entities will attack less often. (-50% Knobs)
- Bad Time: Most entities will attack more often. (+10% Knobs)
- Really Bad Time: ??? (Requires 'Not Five Stars')
- ???: ??? (Requires 'Hotel Hell')
Rush
- Rush Hour: Rush will attack more often. (+5% Knobs)
- I'm Runnin' Here: Rush will move quicker. (+5% Knobs)
- I'm Tip-Toein' Here: ??? (Requires 'Stay Out Of My Way')
Dupe
- Wrong Number: Dupe will spawn more and increase in difficulty by also scratching the key for Locked Rooms. (+5% Knobs)
- Battle Of Wits: ??? (Requires 'Outwitted')
Screech
- I'm Everywhere: Screech can attack in any room, excluding a Seek Chase. (+5% Knobs)
- Think Fast: Screech will attack more and give you less time to react. (+5% Knobs)
- Think Faster: ??? (Requires 'I Hate You')
Timothy
- Bug Spray: Timothy is nowhere to be found :( (-10% Knobs)
- Itchy: Timothy will attack more often, and his bite can be fatal. (+5% Knobs.)
Eyes
- Nosey: Eyes will spawn more. (+5% Knobs.)
- Always Watching: ??? (Requires 'You Can't See Me')
- ???: ??? (Requires 'Not Five Stars')
- ???: ??? (Requires 'Hotel Hell')
Figure
- Come Back Here: Figure is faster than usual. (+5% Knobs)
Seek
- ???: ??? (Requires 'Take A Breather')
Ambush
- Back For Seconds: Ambush will attack more. (+10% Knobs)
- ???: ??? (Requires 'Hotel Hell')
Hide
- Rent's Due: Hide will attack as fast as possible. (+10% Knobs)
Halt
- Roundabout: ??? (Requires 'Two Steps Ahead')
Snare
- Watch Your Step: Snare isn't limited to just the greenhouse, and it can occasionally spawn throughout the floor. (+5% Knobs)
- ???: ??? (Requires 'Not Five Stars')
- ???: ??? (Requires 'Hotel Hell')
The Rooms
- Stop Right There: ??? (Requires 'Back on Track')
- Room For More: ??? (Requires 'Back on Track')
Miscellaneous
- SUPER HARD MODE!!!: Replicates the April Fools 2023 mode. Cannot be used with other modifiers. (+0% Knobs. No Progress AND disables The Rift) (In Public Servers, requires 'Survival The Jeff The Killer', Free without the badge in VIP Servers
Trivia
- There is a modifier that enables A-90 in the Hotel.
Gallery
- Modify.png
The Icon for the Modifiers update.
- Modifier menu.jpg
The menu to make an elevator with Modifiers.