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Eyes: Difference between revisions

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== '''{{BEHAVIOR|Behavior}}''' ==
== '''{{BEHAVIOR|Behavior}}''' ==
'''Eyes''' will emit a purple glow around the area they're about to spawn in as a warning, before appearing and dealing damage to players who see them. Each second a player stares they will deal _ damage a tick. To avoid getting damaged, the player must look away and maneuver around the room to make '''Eyes''' go away.
'''Eyes''' will emit a purple glow around the area they're about to spawn in as a warning before appearing and dealing damage to players who see them. Each second a player stares they will deal _ damage a tick. To avoid getting damaged, the player must look away and maneuver around the room while dodging '''Eyes'''. Opening the room's door will disperse them.


=== '''Notes:''' ===
=== '''Notes:''' ===

Revision as of 03:43, 11 August 2022

<infobox layout="stacked"> <title source="title"> <default>Eyes</default> <format>{{{title}}}</format> </title>

<image source="image"></image> <group layout="vertical" show="complete"> <header>INFORMATION</header> <label>Type</label> <label>Behaviour</label> <label>Floors</label> <label>Damage</label> <label>Profit</label> <label>Health</label> <label>Spawn Rate</label> </group> <group layout="vertical" show="complete"> <header>ADDITIONAL INFORMATION</header> <label>Date Added</label> <label>Creator(s)</label> </group> <group layout="vertical" show="complete" collapse="closed"> <header>SOUND FILES</header> </group> </infobox> Eyes are an entity that can randomly spawn when opening a door.

Template:BEHAVIOR

Eyes will emit a purple glow around the area they're about to spawn in as a warning before appearing and dealing damage to players who see them. Each second a player stares they will deal _ damage a tick. To avoid getting damaged, the player must look away and maneuver around the room while dodging Eyes. Opening the room's door will disperse them.

Notes:

  • DEEZ!