Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.
DOORS Site Logo

Welcome to the Official DOORS Wiki!
Please read the Wiki Rules the Manual of Style and familiarise yourself with our Wiki Policies before contributing to get a better understanding of what content is allowed on our wiki and how to display it properly, if you need help don't hesitate to reach out to a DOORS Wiki Staff Member.

This page is a theory for floor 4 of Doors.

New Feature

Moving train doors will spawn during the Seek chase in the Station, a new location, and Dupe's doors will have trains ramming the player and then Dupe jump-scares the player.

New Locations

Doors 301 - 325 is the Station where the first Seek chase happens, doors 326 - 346 is the Tracks, doors 347 - 350 is the Large Train, 352 is the Jeff shop like always, and the rest of the journey are random generated rooms.

New Entities

The new entities are Silence and The Howlers. To survive Silence, the player mustn't make a sound, and Silence can hear the echos of the playerr heartbeat inside the lockers. Silence only reacts to audio cues and Silence hates The Howlers. The Howlers act similarly to the Gloombats and are loud spirits making dog howl noises. If the player don't make a sound, The Howlers will instantly kill the player.